Alcremie

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This page was created dynamically from the game's files and cannot be edited.

Milcery #868: Milcery
Pokémon
#870: Falinks Falinks
Icon869.png
Alcremie
Cream Pokémon
#869
869.png
869 1.png
Mega Alcremie
Type
Fairy
' '
' '
' '
' '
' '
Ability
Sweet Veil
Hidden Abilities
Aroma Veil
Mega Alcremie
Aroma Veil
Gender ratio
100% female
Catch rate
100 (13.1%)
Breeding
Egg groups
Fairy and Amorphous
Hatch time
5120 steps
Height
0'11" 0.3 m
98'5" 30.0 m
Mega Alcremie
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
0'0" 0 m
0'0" 0 m
Weight
1.1 lbs. 0.5 kg
541.5 lbs. 245.6 kg
Mega Alcremie
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
173
Leveling rate
Medium
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
Mega Alcremie
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
White
Base friendship
50

Alcremie is a Fairy-type Pokémon. It evolves from Milcery starting at level 42.

Pokédex entry

Pokédex entry
When Alcremie is content, the cream it secretes from its hands becomes sweeter and richer.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
65
125 - 172 240 - 334
Attack:
60
58 - 123 112 - 240
Defense:
75
72 - 139 139 - 273
Sp. Atk:
110
103 - 178 202 - 350
Sp. Def:
121
113 - 190 222 - 375
Speed:
64
62 - 127 119 - 249
Total:
495
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Mega Alcremie

Stat Range
At Lv. 50 At Lv. 100
HP:
65
125 - 172 240 - 334
Attack:
80
76 - 145 148 - 284
Defense:
105
99 - 172 193 - 339
Sp. Atk:
130
121 - 200 238 - 394
Sp. Def:
141
131 - 212 258 - 419
Speed:
74
71 - 138 137 - 271
Total:
595
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Shadow ½×
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Shadow ½×
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Shadow ½×
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Shadow ½×
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Shadow ½×
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Shadow ½×
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
0 Decorate Fairy Status —% 15
1 Decorate Fairy Status —% 15
1 Tackle Normal Physical 40 100% 35
1 Aromatic Mist Fairy Status —% 20
1 Sweet Kiss Fairy Status 75% 10
1 Sweet Scent Normal Status 100% 20
15 Draining Kiss Fairy Special 50 100% 10
20 Aromatherapy Grass Status —% 5
25 Attract Normal Status 100% 15
30 Acid Armor Poison Status —% 20
35 Dazzling Gleam Fairy Special 80 100% 10
40 Recover Normal Status —% 10
45 Misty Terrain Fairy Status —% 10
50 Entrainment Normal Status 100% 15
  • A level of "0" indicates a move that will be learned by a Alcremie upon evolving
  • Bold indicates a move that gets STAB when used by Alcremie
  • Italic indicates a move that gets STAB only when used by an evolution of Alcremie

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Psychic.png TM03 Psyshock Psychic Special 80 100% 10
TM Psychic.png TM04 Calm Mind Psychic Status —% 20
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Psychic.png TM16 Light Screen Psychic Status —% 30
TM Normal.png TM17 Protect Normal Status —% 10
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM20 Safeguard Normal Status —% 25
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Grass.png TM22 Solar Beam Grass Special 120 100% 10
TM Normal.png TM27 Return Normal Physical 100% 20
TM Psychic.png TM29 Psychic Psychic Special 90 100% 10
TM Normal.png TM32 Double Team Normal Status —% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Grass.png TM53 Energy Ball Grass Special 90 100% 10
TM Dark.png TM56 Fling Dark Physical 100% 10
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Fairy.png TM99 Dazzling Gleam Fairy Special 80 100% 10
TM Normal.png TM100 Confide Normal Status —% 20
TM Grass.png TM119 Magical Leaf Grass Special 60 —% 20
TM Fairy.png TM125 Charm Fairy Status 100% 20
TM Dark.png TM129 Fake Tears Dark Status 100% 20
TM Fairy.png TM149 Draining Kiss Fairy Special 50 100% 10
TM Fairy.png TM152 Misty Terrain Fairy Status —% 10
TM Fire.png TM154 Mystical Fire Fire Special 75 100% 10
TM Normal.png RM04 Metronome Normal Status —% 10
TM Normal.png RM09 Tri Attack Normal Special 80 100% 10
  • A level of "0" indicates a move that will be learned by a Alcremie upon evolving
  • Bold indicates a move that gets STAB when used by Alcremie
  • Italic indicates a move that gets STAB only when used by an evolution of Alcremie

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Luck's Tent, 11 Badges Encore Normal Status 100% 5
Luck's Tent, 3 Badges Magic Room Psychic Status —% 10
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Axis High University Drain Punch Fighting Physical 75 100% 10
Luck's Tent, 5 Badges Helping Hand Normal Status —% 20
Unavailable Captivate Normal Status 100% 20
Axis High University Misty Explosion Fairy Special 100 100% 5
Unavailable Play Rough Fairy Physical 90 90% 10
Unavailable Imprison Psychic Status —% 10
Unavailable Stored Power Psychic Special 100% 10
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 5 Badges Giga Drain Grass Special 75 100% 10
Luck's Tent, 3 Badges Wonder Room Psychic Status —% 10
  • A level of "0" indicates a move that will be learned by a Alcremie upon evolving
  • Bold indicates a move that gets STAB when used by Alcremie
  • Italic indicates a move that gets STAB only when used by an evolution of Alcremie

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Baby-Doll Eyes Fairy Status 100% 30
Last Resort Normal Physical 140 100% 5
  • A level of "0" indicates a move that will be learned by a Alcremie upon evolving
  • Bold indicates a move that gets STAB when used by Alcremie
  • Italic indicates a move that gets STAB only when used by an evolution of Alcremie

Sprites

Front Back
GenderM.png 869.png 869b.png
Front shiny Back shiny
GenderM.png 869s.png 869sb.png

Mega Alcremie

Front Back
GenderM.png 869 1.png 869b 1.png
Front shiny Back shiny
GenderM.png 869s 1.png 869sb 1.png


Trivia