Archeops

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Archen #566: Archen
Pokémon
#568: Trubbish Trubbish
Icon567.png
Archeops
First Bird Pokémon
#567
567.png
Type
Rock Flying
' '
' '
' '
' '
' '
Ability
Defeatist
Gender ratio
87.5% / 12.5%
Catch rate
45 (5.9%)
Breeding
Egg groups
Flying and Water3
Hatch time
7680 steps
Height
4'7" 1.4 m
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0'0" 0 m
0'0" 0 m
Weight
70.5 lbs. 32.0 kg
Expression error: Unexpected * operator. lbs. kg
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0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
177
Leveling rate
Medium
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Yellow
Base friendship
70

Archeops is a Rock/Flying dual type Pokémon. It evolves from Archen starting at level 37.

Pokédex entry

Pokédex entry
It runs better than it flies. It catches prey by running at speeds comparable to those of an automobile.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
75
135 - 182 260 - 354
Attack:
140
130 - 211 256 - 416
Defense:
65
63 - 128 121 - 251
Sp. Atk:
112
105 - 180 206 - 355
Sp. Def:
65
63 - 128 121 - 251
Speed:
110
103 - 178 202 - 350
Total:
567
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Quick Attack Normal Physical 40 100% 30
1 Leer Normal Status 100% 30
1 Wing Attack Flying Physical 60 100% 35
1 Rock Throw Rock Physical 50 90% 15
5 Rock Throw Rock Physical 50 90% 15
8 Double Team Normal Status —% 15
11 Scary Face Normal Status 100% 10
15 Pluck Flying Physical 60 100% 20
18 Ancient Power Rock Special 60 100% 5
21 Agility Psychic Status —% 30
25 Quick Guard Fighting Status —% 15
28 Acrobatics Flying Physical 55 100% 15
31 Dragon Breath Dragon Special 60 100% 20
35 Crunch Dark Physical 80 100% 15
36 Tailwind Flying Status —% 15
40 Endeavor Normal Physical 100% 5
45 U-turn Bug Physical 70 100% 20
51 Rock Slide Rock Physical 75 90% 10
56 Dragon Claw Dragon Physical 80 100% 15
61 Thrash Normal Physical 120 100% 10
  • A level of "0" indicates a move that will be learned by a Archeops upon evolving
  • Bold indicates a move that gets STAB when used by Archeops
  • Italic indicates a move that gets STAB only when used by an evolution of Archeops

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Dragon.png TM02 Dragon Claw Dragon Physical 80 100% 15
TM Normal.png TM05 Roar Normal Status —% 20
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Dark.png TM12 Taunt Dark Status 100% 20
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Normal.png TM17 Protect Normal Status —% 10
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Rock.png TM23 Smack Down Rock Physical 50 100% 15
TM Ground.png TM26 Earthquake Ground Physical 100 100% 10
TM Normal.png TM27 Return Normal Physical 100% 20
TM Ground.png TM28 Dig Ground Physical 80 100% 10
TM Normal.png TM32 Double Team Normal Status —% 15
TM Rock.png TM37 Sandstorm Rock Status —% 10
TM Rock.png TM39 Rock Tomb Rock Physical 60 95% 15
TM Flying.png TM40 Aerial Ace Flying Physical 60 —% 20
TM Dark.png TM41 Torment Dark Status 100% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Steel.png TM51 Steel Wing Steel Physical 70 90% 25
TM Fighting.png TM52 Focus Blast Fighting Special 120 70% 5
TM Flying.png TM62 Acrobatics Flying Physical 55 100% 15
TM Ghost.png TM65 Shadow Claw Ghost Physical 70 100% 15
TM Flying.png TM67 Roost Flying Status —% 10
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Rock.png TM69 Rock Polish Rock Status —% 20
TM Rock.png TM71 Stone Edge Rock Physical 100 80% 5
TM Ground.png TM78 Bulldoze Ground Physical 60 100% 20
TM Rock.png TM80 Rock Slide Rock Physical 75 90% 10
TM Dragon.png TM82 Dragon Tail Dragon Physical 60 90% 10
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Bug.png TM89 U-turn Bug Physical 70 100% 20
TM Normal.png TM90 Substitute Normal Status —% 10
TM Fighting.png TM94 Rock Smash Fighting Physical 40 100% 15
TM Normal.png TM100 Confide Normal Status —% 20
TM Grass.png TM107 Slash and Burn Grass Physical 90 90% 10
TM Normal.png TM124 Scary Face Normal Status 100% 10
TM Rock.png TM134 Rock Blast Rock Physical 25 90% 10
TM Dark.png TM136 Assurance Dark Physical 60 100% 10
TM Flying.png TM156 Air Slash Flying Special 75 95% 15
TM Dark.png RM01 Hone Claws Dark Status —% 15
TM Normal.png HM01 Cut Normal Physical 50 95% 30
TM Flying.png HM02 Fly Flying Physical 90 95% 15
  • A level of "0" indicates a move that will be learned by a Archeops upon evolving
  • Bold indicates a move that gets STAB when used by Archeops
  • Italic indicates a move that gets STAB only when used by an evolution of Archeops

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Akuwa Town Lash Out Dark Physical 75 100% 5
Akuwa Town Endeavor Normal Physical 100% 5
Luck's Tent, 9 Badges Ally Switch Psychic Status —% 15
Luck's Tent, 11 Badges Tailwind Flying Status —% 15
Neo East Gearen City Outrage Dragon Physical 120 100% 10
Luck's Tent, 7 Badges Bounce Flying Physical 85 85% 5
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Unavailable Ancient Power Rock Special 60 100% 5
Neo East Gearen City Knock Off Dark Physical 65 100% 20
Unavailable Captivate Normal Status 100% 20
Luck's Tent, 11 Badges Agility Psychic Status —% 30
Unavailable Switcheroo Dark Status 100% 10
Unavailable Pluck Flying Physical 60 100% 20
Kingdom of Goomidra Defog Flying Status —% 15
Axis High University Earth Power Ground Special 90 100% 10
Unavailable Meteor Beam Rock Special 120 90% 10
Akuwa Town Iron Defense Steel Status —% 15
Kingdom of Goomidra Zen Headbutt Psychic Physical 80 90% 15
Axis High University, 13 Badges Heat Wave Fire Special 95 90% 10
Luck's Tent, 5 Badges Uproar Normal Special 90 100% 10
Luck's Tent, 11 Badges Crunch Dark Physical 80 100% 15
Kingdom of Goomidra Dual Wingbeat Flying Physical 40 90% 10
Kingdom of Goomidra Dragon Pulse Dragon Special 85 100% 10
Axis High University, 13 Badges Stealth Rock Rock Status —% 20
Luck's Tent Swift Normal Special 60 —% 20
Akuwa Town Iron Tail Steel Physical 100 75% 15
Luck's Tent, 11 Badges Sky Attack Flying Physical 140 90% 5
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 9 Badges Aqua Tail Water Physical 90 90% 10
Unavailable Dragon Breath Dragon Special 60 100% 20
  • A level of "0" indicates a move that will be learned by a Archeops upon evolving
  • Bold indicates a move that gets STAB when used by Archeops
  • Italic indicates a move that gets STAB only when used by an evolution of Archeops

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Ally Switch Psychic Status —% 15
Bite Dark Physical 60 100% 25
Defog Flying Status —% 15
Dragon Pulse Dragon Special 85 100% 10
Earth Power Ground Special 90 100% 10
Head Smash Rock Physical 150 80% 5
Knock Off Dark Physical 65 100% 20
Steel Wing Steel Physical 70 90% 25
Switcheroo Dark Status 100% 10
  • A level of "0" indicates a move that will be learned by a Archeops upon evolving
  • Bold indicates a move that gets STAB when used by Archeops
  • Italic indicates a move that gets STAB only when used by an evolution of Archeops

Sprites

Front Back
GenderM.png 567.png 567b.png
Front shiny Back shiny
GenderM.png 567s.png 567sb.png


Trivia