Arctozolt

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This page was created dynamically from the game's files and cannot be edited.

Dracozolt #880: Dracozolt
Pokémon
#882: Dracovish Dracovish
Icon881.png
Arctozolt
Fossil Pokémon
#881
881.png
Type
Electric Ice
' '
' '
' '
' '
' '
Abilities
Volt Absorb or Hustle
Hidden Abilities
Slush Rush
Gender ratio
Genderless
Catch rate
45 (5.9%)
Breeding
Egg group
Undiscovered
Hatch time
8960 steps
Height
7'6" 2.3 m
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0'0" 0 m
0'0" 0 m
Weight
330.7 lbs. 150.0 kg
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
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0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
177
Leveling rate
Slow
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Blue
Base friendship
50

Arctozolt is a Electric/Ice dual type Pokémon.


Pokédex entry

Pokédex entry
This Pokemon lived on prehistoric seashores and was able to preserve food with the ice on its body. It went extinct because it moved so slowly.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
90
150 - 197 290 - 384
Attack:
100
94 - 167 184 - 328
Defense:
90
85 - 156 166 - 306
Sp. Atk:
90
85 - 156 166 - 306
Sp. Def:
80
76 - 145 148 - 284
Speed:
55
54 - 117 103 - 229
Total:
505
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric ½×
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric ½×
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric ½×
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric ½×
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric ½×
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric ½×
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Powder Snow Ice Special 40 100% 25
1 Thunder Shock Electric Special 40 100% 30
7 Charge Electric Status —% 20
14 Echoed Voice Normal Special 40 100% 15
21 Ancient Power Rock Special 60 100% 5
28 Pluck Flying Physical 60 100% 20
35 Avalanche Ice Physical 60 100% 10
42 Freeze-Dry Ice Special 70 100% 20
49 Slam Normal Physical 80 75% 20
56 Discharge Electric Special 80 100% 15
63 Bolt Beak Electric Physical 85 100% 10
70 Icicle Crash Ice Physical 85 90% 10
77 Blizzard Ice Special 110 70% 5
  • A level of "0" indicates a move that will be learned by a Arctozolt upon evolving
  • Bold indicates a move that gets STAB when used by Arctozolt
  • Italic indicates a move that gets STAB only when used by an evolution of Arctozolt

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Ice.png TM07 Hail Ice Status —% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Dark.png TM12 Taunt Dark Status 100% 20
TM Ice.png TM13 Ice Beam Ice Special 90 100% 10
TM Ice.png TM14 Blizzard Ice Special 110 70% 5
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Electric.png TM24 Thunderbolt Electric Special 90 100% 15
TM Electric.png TM25 Thunder Electric Special 110 70% 10
TM Normal.png TM27 Return Normal Physical 100% 20
TM Normal.png TM32 Double Team Normal Status —% 15
TM Rock.png TM39 Rock Tomb Rock Physical 60 95% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Dark.png TM66 Payback Dark Physical 50 100% 10
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Rock.png TM71 Stone Edge Rock Physical 100 80% 5
TM Electric.png TM73 Thunder Wave Electric Status 90% 20
TM Ground.png TM78 Bulldoze Ground Physical 60 100% 20
TM Rock.png TM80 Rock Slide Rock Physical 75 90% 10
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Electric.png TM93 Wild Charge Electric Physical 90 100% 15
TM Normal.png TM100 Confide Normal Status —% 20
TM Normal.png TM115 Mega Punch Normal Physical 80 85% 20
TM Normal.png TM116 Mega Kick Normal Physical 120 75% 5
TM Ice.png TM132 Icicle Spear Ice Physical 25 100% 30
TM Rock.png TM134 Rock Blast Rock Physical 25 90% 10
TM Ice.png TM140 Ice Fang Ice Physical 65 95% 15
TM Electric.png TM142 Thunder Fang Electric Physical 65 95% 15
TM Ice.png RM02 Avalanche Ice Physical 60 100% 10
TM Water.png HM03 Surf Water Special 90 100% 15
  • A level of "0" indicates a move that will be learned by a Arctozolt upon evolving
  • Bold indicates a move that gets STAB when used by Arctozolt
  • Italic indicates a move that gets STAB only when used by an evolution of Arctozolt

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Luck's Tent, 9 Badges Hyper Voice Normal Special 90 100% 10
Luck's Tent, 11 Badges Icy Wind Ice Special 55 95% 15
Unavailable Hydro Pump Water Special 110 80% 5
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Unavailable Rising Voltage Electric Special 70 100% 20
Luck's Tent, 9 Badges Electro Ball Electric Special 100% 10
Unavailable Meteor Beam Rock Special 120 90% 10
Neo East Gearen City Low Kick Fighting Physical 100% 20
Kingdom of Goomidra Body Slam Normal Physical 85 100% 15
Akuwa Town Stomping Tantrum Ground Physical 75 100% 10
Akuwa Town Thunder Punch Electric Physical 75 100% 15
Akuwa Town Iron Tail Steel Physical 100 75% 15
Luck's Tent, 9 Badges Endure Normal Status —% 10
  • A level of "0" indicates a move that will be learned by a Arctozolt upon evolving
  • Bold indicates a move that gets STAB when used by Arctozolt
  • Italic indicates a move that gets STAB only when used by an evolution of Arctozolt

Sprites

Front Back
GenderM.png 881.png 881b.png
Front shiny Back shiny
GenderM.png 881s.png 881sb.png


Trivia