Arrokuda

From Rejuvenation Wiki
Jump to navigation Jump to search

This page was created dynamically from the game's files and cannot be edited.

Cramorant #845: Cramorant
Pokémon
#847: Barraskewda Barraskewda
Icon846.png
Arrokuda
Rush Pokémon
#846
846.png
Type
Water
' '
' '
' '
' '
' '
Ability
Swift Swim
Hidden Abilities
Propeller Tail
Gender ratio
50% / 50%
Catch rate
255 (33.3%)
Breeding
Egg group
Water2
Hatch time
5120 steps
Height
1'7" 0.5 m
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
0'0" 0 m
0'0" 0 m
Weight
2.2 lbs. 1.0 kg
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
56
Leveling rate
Slow
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Brown
Base friendship
50

Arrokuda is a Water-type Pokémon. It evolves into Barraskewda starting at level 26.

Pokédex entry

Pokédex entry
After it's eaten its fill, its movements become extremely sluggish. That's when Cramorant swallows it up.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common Aquamarine Cave (SuperRod), Aquamarine Cave (SuperRod),
Uncommon Terajuma Coral Reef (Land),
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
41
101 - 148 192 - 286
Attack:
63
61 - 126 117 - 247
Defense:
40
40 - 101 76 - 196
Sp. Atk:
40
40 - 101 76 - 196
Sp. Def:
30
31 - 90 58 - 174
Speed:
66
63 - 129 123 - 254
Total:
280
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Peck Flying Physical 35 100% 35
1 Aqua Jet Water Physical 40 100% 20
6 Fury Attack Normal Physical 15 85% 20
12 Bite Dark Physical 60 100% 25
18 Agility Psychic Status —% 30
24 Dive Water Physical 80 100% 10
30 Laser Focus Normal Status —% 30
36 Crunch Dark Physical 80 100% 15
42 Liquidation Water Physical 85 100% 10
48 Double-Edge Normal Physical 120 100% 15
  • A level of "0" indicates a move that will be learned by a Arrokuda upon evolving
  • Bold indicates a move that gets STAB when used by Arrokuda
  • Italic indicates a move that gets STAB only when used by an evolution of Arrokuda

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Normal.png TM27 Return Normal Physical 100% 20
TM Fighting.png TM31 Brick Break Fighting Physical 75 100% 15
TM Normal.png TM32 Double Team Normal Status —% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Water.png TM55 Scald Water Special 80 100% 15
TM Poison.png TM84 Poison Jab Poison Physical 80 100% 20
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Normal.png TM100 Confide Normal Status —% 20
TM Water.png TM104 Deluge Water Physical 60 100% 10
TM Water.png TM126 Whirlpool Water Special 35 85% 15
TM Dark.png TM136 Assurance Dark Physical 60 100% 10
TM Ice.png TM140 Ice Fang Ice Physical 65 95% 15
TM Water.png HM05 Waterfall Water Physical 80 100% 15
TM Water.png HM06 Dive Water Physical 80 100% 10
  • A level of "0" indicates a move that will be learned by a Arrokuda upon evolving
  • Bold indicates a move that gets STAB when used by Arrokuda
  • Italic indicates a move that gets STAB only when used by an evolution of Arrokuda

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Kingdom of Goomidra Liquidation Water Physical 85 100% 10
Luck's Tent, 7 Badges Focus Energy Normal Status —% 30
Luck's Tent, 7 Badges Bounce Flying Physical 85 85% 5
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Unavailable Captivate Normal Status 100% 20
Luck's Tent, 11 Badges Agility Psychic Status —% 30
Luck's Tent, 7 Badges Drill Run Ground Physical 80 95% 10
Unavailable Throat Chop Dark Physical 80 100% 15
Unavailable Psychic Fangs Psychic Physical 85 100% 10
Unavailable Scale Shot Dragon Physical 25 90% 20
Unavailable Close Combat Fighting Physical 120 100% 5
Luck's Tent, 11 Badges Crunch Dark Physical 80 100% 15
Luck's Tent Swift Normal Special 60 —% 20
Luck's Tent, 9 Badges Endure Normal Status —% 10
  • A level of "0" indicates a move that will be learned by a Arrokuda upon evolving
  • Bold indicates a move that gets STAB when used by Arrokuda
  • Italic indicates a move that gets STAB only when used by an evolution of Arrokuda

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Thrash Normal Physical 120 100% 10
Acupressure Normal Status —% 30
Slash Normal Physical 70 100% 20
Night Slash Dark Physical 70 100% 15
  • A level of "0" indicates a move that will be learned by a Arrokuda upon evolving
  • Bold indicates a move that gets STAB when used by Arrokuda
  • Italic indicates a move that gets STAB only when used by an evolution of Arrokuda

Sprites

Front Back
GenderM.png 846.png 846b.png
Front shiny Back shiny
GenderM.png 846s.png 846sb.png


Trivia