Aurorus

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This page was created dynamically from the game's files and cannot be edited.

Amaura #698: Amaura
Pokémon
#700: Sylveon Sylveon
Icon699.png
Aurorus
Tundra Pokémon
#699
699.png
Type
Rock Ice
' '
' '
' '
' '
' '
Abilities
Refrigerate or Snow Warning
Gender ratio
87.5% / 12.5%
Catch rate
45 (5.9%)
Breeding
Egg group
Monster
Hatch time
7680 steps
Height
8'10" 2.7 m
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0'0" 0 m
0'0" 0 m
Weight
496 lbs. 225.0 kg
Expression error: Unexpected * operator. lbs. kg
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0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
104
Leveling rate
Medium
EV yield
Total: 2
2
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Blue
Base friendship
70

Aurorus is a Rock/Ice dual type Pokémon. It evolves from Amaura at night, starting at level 39.

Pokédex entry

Pokédex entry
The diamond-shaped crystals on its body expel air as cold as -240 degrees Fahrenheit, surrounding its enemies and encasing them in ice.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
123
183 - 230 356 - 450
Attack:
77
73 - 141 143 - 278
Defense:
72
69 - 136 134 - 267
Sp. Atk:
99
93 - 166 182 - 326
Sp. Def:
92
87 - 158 170 - 311
Speed:
58
56 - 121 108 - 236
Total:
521
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
0 Freeze-Dry Ice Special 70 100% 20
1 Growl Normal Status 100% 40
1 Powder Snow Ice Special 40 100% 25
1 Thunder Wave Electric Status 90% 20
1 Rock Throw Rock Physical 50 90% 15
5 Thunder Wave Electric Status 90% 20
10 Rock Throw Rock Physical 50 90% 15
13 Icy Wind Ice Special 55 95% 15
15 Take Down Normal Physical 90 85% 20
18 Mist Ice Status —% 30
20 Aurora Beam Ice Special 65 100% 20
26 Ancient Power Rock Special 60 100% 5
30 Round Normal Special 60 100% 15
34 Avalanche Ice Physical 60 100% 10
38 Hail Ice Status —% 10
43 Nature Power Normal Status —% 20
46 Encore Normal Status 100% 5
50 Light Screen Psychic Status —% 30
56 Ice Beam Ice Special 90 100% 10
63 Hyper Beam Normal Special 150 90% 5
74 Blizzard Ice Special 110 70% 5
  • A level of "0" indicates a move that will be learned by a Aurorus upon evolving
  • Bold indicates a move that gets STAB when used by Aurorus
  • Italic indicates a move that gets STAB only when used by an evolution of Aurorus

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Psychic.png TM04 Calm Mind Psychic Status —% 20
TM Normal.png TM05 Roar Normal Status —% 20
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Ice.png TM07 Hail Ice Status —% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Ice.png TM13 Ice Beam Ice Special 90 100% 10
TM Ice.png TM14 Blizzard Ice Special 110 70% 5
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Psychic.png TM16 Light Screen Psychic Status —% 30
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM20 Safeguard Normal Status —% 25
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Electric.png TM24 Thunderbolt Electric Special 90 100% 15
TM Electric.png TM25 Thunder Electric Special 110 70% 10
TM Ground.png TM26 Earthquake Ground Physical 100 100% 10
TM Normal.png TM27 Return Normal Physical 100% 20
TM Psychic.png TM29 Psychic Psychic Special 90 100% 10
TM Normal.png TM32 Double Team Normal Status —% 15
TM Psychic.png TM33 Reflect Psychic Status —% 20
TM Rock.png TM37 Sandstorm Rock Status —% 10
TM Rock.png TM39 Rock Tomb Rock Physical 60 95% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Normal.png TM49 Echoed Voice Normal Special 40 100% 15
TM Electric.png TM57 Charge Beam Electric Special 50 90% 10
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Rock.png TM69 Rock Polish Rock Status —% 20
TM Normal.png TM70 Flash Normal Status 100% 20
TM Rock.png TM71 Stone Edge Rock Physical 100 80% 5
TM Electric.png TM73 Thunder Wave Electric Status 90% 20
TM Normal.png TM77 Psych Up Normal Status —% 10
TM Ground.png TM78 Bulldoze Ground Physical 60 100% 20
TM Ice.png TM79 Frost Breath Ice Special 60 90% 10
TM Rock.png TM80 Rock Slide Rock Physical 75 90% 10
TM Dragon.png TM82 Dragon Tail Dragon Physical 60 90% 10
TM Psychic.png TM85 Dream Eater Psychic Special 100 100% 15
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Steel.png TM91 Flash Cannon Steel Special 80 100% 10
TM Fighting.png TM94 Rock Smash Fighting Physical 40 100% 15
TM Normal.png TM96 Nature Power Normal Status —% 20
TM Dark.png TM97 Dark Pulse Dark Special 80 100% 15
TM Normal.png TM100 Confide Normal Status —% 20
TM Water.png TM104 Deluge Water Physical 60 100% 10
TM Ground.png TM105 Arenite Wall Ground Status —% 20
TM Ice.png TM111 Aurora Veil Ice Status —% 20
TM Normal.png TM128 Weather Ball Normal Special 50 100% 10
TM Ice.png TM132 Icicle Spear Ice Physical 25 100% 30
TM Ground.png TM133 Mud Shot Ground Special 55 95% 15
TM Rock.png TM134 Rock Blast Rock Physical 25 90% 10
TM Ice.png RM02 Avalanche Ice Physical 60 100% 10
  • A level of "0" indicates a move that will be learned by a Aurorus upon evolving
  • Bold indicates a move that gets STAB when used by Aurorus
  • Italic indicates a move that gets STAB only when used by an evolution of Aurorus

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Luck's Tent, 9 Badges Hyper Voice Normal Special 90 100% 10
Neo East Gearen City Iron Head Steel Physical 80 100% 15
Unavailable Take Down Normal Physical 90 85% 20
Luck's Tent, 11 Badges Icy Wind Ice Special 55 95% 15
Luck's Tent, 11 Badges Encore Normal Status 100% 5
Neo East Gearen City Outrage Dragon Physical 120 100% 10
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Unavailable Ancient Power Rock Special 60 100% 5
Unavailable Captivate Normal Status 100% 20
Axis High University Earth Power Ground Special 90 100% 10
Unavailable Meteor Beam Rock Special 120 90% 10
Akuwa Town Iron Defense Steel Status —% 15
Kingdom of Goomidra Body Slam Normal Physical 85 100% 15
Kingdom of Goomidra Zen Headbutt Psychic Physical 80 90% 15
Axis High University, 13 Badges Stealth Rock Rock Status —% 20
Akuwa Town Iron Tail Steel Physical 100 75% 15
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 3 Badges Water Pulse Water Special 60 100% 20
Luck's Tent, 9 Badges Aqua Tail Water Physical 90 90% 10
Luck's Tent, 5 Badges Magnet Rise Electric Status —% 10
  • A level of "0" indicates a move that will be learned by a Aurorus upon evolving
  • Bold indicates a move that gets STAB when used by Aurorus
  • Italic indicates a move that gets STAB only when used by an evolution of Aurorus

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Aurora Veil Ice Status —% 20
Barrier Psychic Status —% 20
Discharge Electric Special 80 100% 15
Haze Ice Status —% 30
Magnet Rise Electric Status —% 10
Mirror Coat Psychic Special 100% 20
Rock Throw Rock Physical 50 90% 15
Take Down Normal Physical 90 85% 20
  • A level of "0" indicates a move that will be learned by a Aurorus upon evolving
  • Bold indicates a move that gets STAB when used by Aurorus
  • Italic indicates a move that gets STAB only when used by an evolution of Aurorus

Sprites

Front Back
GenderM.png 699.png 699b.png
Front shiny Back shiny
GenderM.png 699s.png 699sb.png


Trivia