Bewear

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This page was created dynamically from the game's files and cannot be edited.

Stufful #759: Stufful
Pokémon
#761: Bounsweet Bounsweet
Icon760.png
Bewear
Strong Arm Pokémon
#760
760.png
Type
Normal Fighting
' '
' '
' '
' '
' '
Abilities
Fluffy or Klutz
Hidden Abilities
Unnerve
Gender ratio
50% / 50%
Catch rate
70 (9.2%)
Breeding
Egg group
Field
Hatch time
3840 steps
Height
6'10" 2.1 m
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0'0" 0 m
0'0" 0 m
Weight
297.6 lbs. 135.0 kg
Expression error: Unexpected * operator. lbs. kg
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0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
175
Leveling rate
Medium
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Pink
Base friendship
70

Bewear is a Normal/Fighting dual type Pokémon. It evolves from Stufful starting at level 27.

Pokédex entry

Pokédex entry
This Pokemon has the habit of hugging its companions. Many Trainers have left this world after their spines were squashed by its hug.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
120
180 - 227 350 - 444
Attack:
125
117 - 194 229 - 383
Defense:
80
76 - 145 148 - 284
Sp. Atk:
55
54 - 117 103 - 229
Sp. Def:
60
58 - 123 112 - 240
Speed:
60
58 - 123 112 - 240
Total:
500
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
0 Bind Normal Physical 15 85% 20
1 Bind Normal Physical 15 85% 20
1 Tackle Normal Physical 40 100% 35
1 Leer Normal Status 100% 30
5 Bide Normal Physical —% 10
10 Baby-Doll Eyes Fairy Status 100% 30
14 Brutal Swing Dark Physical 60 100% 20
16 Endure Normal Status —% 10
19 Flail Normal Physical 100% 15
20 Strength Normal Physical 80 100% 15
23 Payback Dark Physical 50 100% 10
30 Take Down Normal Physical 90 85% 20
36 Hammer Arm Fighting Physical 100 90% 10
43 Thrash Normal Physical 120 100% 10
49 Pain Split Normal Status —% 20
56 Double-Edge Normal Physical 120 100% 15
62 Superpower Fighting Physical 120 100% 5
  • A level of "0" indicates a move that will be learned by a Bewear upon evolving
  • Bold indicates a move that gets STAB when used by Bewear
  • Italic indicates a move that gets STAB only when used by an evolution of Bewear

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Normal.png TM01 Work Up Normal Status —% 30
TM Dragon.png TM02 Dragon Claw Dragon Physical 80 100% 15
TM Normal.png TM05 Roar Normal Status —% 20
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Fighting.png TM08 Bulk Up Fighting Status —% 20
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Dark.png TM12 Taunt Dark Status 100% 20
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Normal.png TM17 Protect Normal Status —% 10
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Ground.png TM26 Earthquake Ground Physical 100 100% 10
TM Normal.png TM27 Return Normal Physical 100% 20
TM Fighting.png TM31 Brick Break Fighting Physical 75 100% 15
TM Normal.png TM32 Double Team Normal Status —% 15
TM Rock.png TM39 Rock Tomb Rock Physical 60 95% 15
TM Flying.png TM40 Aerial Ace Flying Physical 60 —% 20
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Fighting.png TM47 Low Sweep Fighting Physical 65 100% 20
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Fighting.png TM52 Focus Blast Fighting Special 120 70% 5
TM Dark.png TM56 Fling Dark Physical 100% 10
TM Ghost.png TM65 Shadow Claw Ghost Physical 70 100% 15
TM Dark.png TM66 Payback Dark Physical 50 100% 10
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Normal.png TM75 Swords Dance Normal Status —% 20
TM Ground.png TM78 Bulldoze Ground Physical 60 100% 20
TM Rock.png TM80 Rock Slide Rock Physical 75 90% 10
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Normal.png TM100 Confide Normal Status —% 20
TM Poison.png TM102 Poison Sweep Poison Physical 50 100% 10
TM Fighting.png TM103 Stacking Shot Fighting Physical 40 100% 10
TM Dark.png TM113 Brutal Swing Dark Physical 60 100% 20
TM Normal.png TM115 Mega Punch Normal Physical 80 85% 20
TM Normal.png TM116 Mega Kick Normal Physical 120 75% 5
TM Fairy.png TM125 Charm Fairy Status 100% 20
TM Normal.png HM04 Strength Normal Physical 80 100% 15
  • A level of "0" indicates a move that will be learned by a Bewear upon evolving
  • Bold indicates a move that gets STAB when used by Bewear
  • Italic indicates a move that gets STAB only when used by an evolution of Bewear

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Neo East Gearen City Iron Head Steel Physical 80 100% 15
Unavailable Take Down Normal Physical 90 85% 20
Akuwa Town Ice Punch Ice Physical 75 100% 15
Unavailable Baby-Doll Eyes Fairy Status 100% 30
Luck's Tent, 7 Badges Coaching Fighting Status —% 10
Luck's Tent Bind Normal Physical 15 85% 20
Unavailable Bide Normal Physical —% 10
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Axis High University Drain Punch Fighting Physical 75 100% 10
Unavailable Captivate Normal Status 100% 20
Luck's Tent, 11 Badges High Horsepower Ground Physical 95 95% 10
Unavailable Rollout Rock Physical 30 90% 20
Unavailable Revenge Fighting Physical 60 100% 10
Unavailable Close Combat Fighting Physical 120 100% 5
Unavailable Darkest Lariat Dark Physical 85 100% 10
Neo East Gearen City Low Kick Fighting Physical 100% 20
Kingdom of Goomidra Body Slam Normal Physical 85 100% 15
Kingdom of Goomidra Zen Headbutt Psychic Physical 80 90% 15
Unavailable Double-Edge Normal Physical 120 100% 15
Unavailable Defense Curl Normal Status —% 40
Unavailable Body Press Fighting Physical 80 100% 10
Luck's Tent, 9 Badges Reversal Fighting Physical 100% 15
Akuwa Town Stomping Tantrum Ground Physical 75 100% 10
Akuwa Town Thunder Punch Electric Physical 75 100% 15
Luck's Tent, 5 Badges Dual Chop Dragon Physical 40 90% 15
Axis High University, 13 Badges Superpower Fighting Physical 120 100% 5
Axis High University Pain Split Normal Status —% 20
Axis High University Focus Punch Fighting Physical 150 100% 20
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 3 Badges Role Play Psychic Status —% 10
  • A level of "0" indicates a move that will be learned by a Bewear upon evolving
  • Bold indicates a move that gets STAB when used by Bewear
  • Italic indicates a move that gets STAB only when used by an evolution of Bewear

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Defense Curl Normal Status —% 40
Endure Normal Status —% 10
Force Palm Fighting Physical 60 100% 10
Ice Punch Ice Physical 75 100% 15
Mega Kick Normal Physical 120 75% 5
Rollout Rock Physical 30 90% 20
Stomp Normal Physical 65 100% 20
Stomping Tantrum Ground Physical 75 100% 10
Thunder Punch Electric Physical 75 100% 15
Wide Guard Rock Status —% 10
  • A level of "0" indicates a move that will be learned by a Bewear upon evolving
  • Bold indicates a move that gets STAB when used by Bewear
  • Italic indicates a move that gets STAB only when used by an evolution of Bewear

Sprites

Front Back
GenderM.png 760.png 760b.png
Front shiny Back shiny
GenderM.png 760s.png 760sb.png


Trivia