Castform

From Rejuvenation Wiki
Jump to navigation Jump to search

This page was created dynamically from the game's files and cannot be edited.

Milotic #350: Milotic
Pokémon
#352: Kecleon Kecleon
Icon351.png
Castform
Weather Pokémon
#351
351.png
351 1.png351 2.png
Sunny Form Rainy Form
351 3.png
Snowy Form
Type
Normal
Fire '
Sunny Form
Water '
Rainy Form
Ice '
Snowy Form
' '
' '
Ability
Forecast
Gender ratio
50% / 50%
Catch rate
45 (5.9%)
Breeding
Egg groups
Fairy and Amorphous
Hatch time
6630 steps
Height
0'11" 0.3 m
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
Sunny Form
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
Rainy Form
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
Snowy Form
0'0" 0 m
0'0" 0 m
Weight
1.8 lbs. 0.8 kg
Expression error: Unexpected * operator. lbs. kg
Sunny Form
Expression error: Unexpected * operator. lbs. kg
Rainy Form
Expression error: Unexpected * operator. lbs. kg
Snowy Form
0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
147
Leveling rate
Medium
EV yield
Total: 1
1
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Sunny Form
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Rainy Form
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Snowy Form
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Gray
Red
Base friendship
70

Castform is a Normal-type Pokémon.


Pokédex entry

Pokédex entry
It alters its form depending on the weather. Changes in the climate such as the temperature and humidity appear to affect its cellular structure.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Mystic Water
Uncommon Mystic Water
Rare Mystic Water
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare Hiyoshi City (Land),
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
70
130 - 177 250 - 344
Attack:
70
67 - 134 130 - 262
Defense:
70
67 - 134 130 - 262
Sp. Atk:
70
67 - 134 130 - 262
Sp. Def:
70
67 - 134 130 - 262
Speed:
70
67 - 134 130 - 262
Total:
420
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None

Sunny Form

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Shadow
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Shadow
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Shadow
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Shadow
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Shadow
None

Rainy Form

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None

Snowy Form

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Tackle Normal Physical 40 100% 35
10 Water Gun Water Special 40 100% 25
10 Ember Fire Special 40 100% 25
10 Powder Snow Ice Special 40 100% 25
15 Headbutt Normal Physical 70 100% 15
20 Rain Dance Water Status —% 5
20 Sunny Day Fire Status —% 5
20 Hail Ice Status —% 10
25 Weather Ball Normal Special 50 100% 10
35 Hydro Pump Water Special 110 80% 5
35 Fire Blast Fire Special 110 85% 5
35 Blizzard Ice Special 110 70% 5
45 Hurricane Flying Special 110 70% 10
  • A level of "0" indicates a move that will be learned by a Castform upon evolving
  • Bold indicates a move that gets STAB when used by Castform
  • Italic indicates a move that gets STAB only when used by an evolution of Castform

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Normal.png TM01 Work Up Normal Status —% 30
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Ice.png TM07 Hail Ice Status —% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Fire.png TM11 Sunny Day Fire Status —% 5
TM Ice.png TM13 Ice Beam Ice Special 90 100% 10
TM Ice.png TM14 Blizzard Ice Special 110 70% 5
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Grass.png TM22 Solar Beam Grass Special 120 100% 10
TM Electric.png TM24 Thunderbolt Electric Special 90 100% 15
TM Electric.png TM25 Thunder Electric Special 110 70% 10
TM Normal.png TM27 Return Normal Physical 100% 20
TM Ghost.png TM30 Shadow Ball Ghost Special 80 100% 15
TM Normal.png TM32 Double Team Normal Status —% 15
TM Fire.png TM35 Flamethrower Fire Special 90 100% 15
TM Rock.png TM37 Sandstorm Rock Status —% 10
TM Fire.png TM38 Fire Blast Fire Special 110 85% 5
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Dark.png TM46 Thief Dark Physical 60 100% 25
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Grass.png TM53 Energy Ball Grass Special 90 100% 10
TM Water.png TM55 Scald Water Special 80 100% 15
TM Fire.png TM59 Incinerate Fire Special 60 100% 15
TM Normal.png TM70 Flash Normal Status 100% 20
TM Electric.png TM73 Thunder Wave Electric Status 90% 20
TM Normal.png TM77 Psych Up Normal Status —% 10
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Normal.png TM100 Confide Normal Status —% 20
TM Water.png TM104 Deluge Water Physical 60 100% 10
TM Ground.png TM108 Mud Barrage Ground Special 25 95% 15
TM Normal.png TM128 Weather Ball Normal Special 50 100% 10
TM Fire.png TM154 Mystical Fire Fire Special 75 100% 10
TM Ice.png RM02 Avalanche Ice Physical 60 100% 10
TM Normal.png RM06 Retaliate Normal Physical 70 100% 5
TM Normal.png RM09 Tri Attack Normal Special 80 100% 10
  • A level of "0" indicates a move that will be learned by a Castform upon evolving
  • Bold indicates a move that gets STAB when used by Castform
  • Italic indicates a move that gets STAB only when used by an evolution of Castform

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Luck's Tent, 15 Badges Terrain Pulse Normal Special 50 100% 10
Luck's Tent, 11 Badges Tailwind Flying Status —% 15
Unavailable Ominous Wind Ghost Special 60 100% 5
Luck's Tent, 11 Badges Icy Wind Ice Special 55 95% 15
Unavailable Hydro Pump Water Special 110 80% 5
Unavailable Hurricane Flying Special 110 70% 10
Luck's Tent, 3 Badges Shock Wave Electric Special 60 —% 20
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Unavailable Headbutt Normal Physical 70 100% 15
Unavailable Captivate Normal Status 100% 20
Unavailable Nasty Plot Dark Status —% 20
Kingdom of Goomidra Defog Flying Status —% 15
Kingdom of Goomidra Muddy Water Water Special 90 85% 10
Unavailable Mimic Normal Status —% 10
Kingdom of Goomidra Body Slam Normal Physical 85 100% 15
Unavailable Double-Edge Normal Physical 120 100% 15
Unavailable Defense Curl Normal Status —% 40
Neo East Gearen City Last Resort Normal Physical 140 100% 5
Luck's Tent Swift Normal Special 60 —% 20
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 3 Badges Water Pulse Water Special 60 100% 20
  • A level of "0" indicates a move that will be learned by a Castform upon evolving
  • Bold indicates a move that gets STAB when used by Castform
  • Italic indicates a move that gets STAB only when used by an evolution of Castform

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Amnesia Psychic Status —% 20
Clear Smog Poison Special 50 —% 15
Cosmic Power Psychic Status —% 20
Disable Normal Status 100% 20
Future Sight Psychic Special 120 100% 10
Guard Swap Psychic Status —% 10
Hex Ghost Special 65 100% 10
Lucky Chant Normal Status —% 30
Ominous Wind Ghost Special 60 100% 5
Reflect Type Normal Status —% 15
  • A level of "0" indicates a move that will be learned by a Castform upon evolving
  • Bold indicates a move that gets STAB when used by Castform
  • Italic indicates a move that gets STAB only when used by an evolution of Castform

Sprites

Front Back
GenderM.png 351.png 351b.png
Front shiny Back shiny
GenderM.png 351s.png 351sb.png

Sunny Form

Front Back
GenderM.png 351 1.png 351b 1.png
Front shiny Back shiny
GenderM.png 351s 1.png 351sb 1.png

Rainy Form

Front Back
GenderM.png 351 2.png 351b 2.png
Front shiny Back shiny
GenderM.png 351s 2.png 351sb 2.png

Snowy Form

Front Back
GenderM.png 351 3.png 351b 3.png
Front shiny Back shiny
GenderM.png 351s 3.png 351sb 3.png


Trivia