Charjabug

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This page was created dynamically from the game's files and cannot be edited.

Grubbin #736: Grubbin
Pokémon
#738: Vikavolt Vikavolt
Icon737.png
Charjabug
Battery Pokémon
#737
737.png
Type
Bug Electric
' '
' '
' '
' '
' '
Ability
Battery
Gender ratio
50% / 50%
Catch rate
120 (15.7%)
Breeding
Egg group
Bug
Hatch time
3840 steps
Height
1'7" 0.5 m
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0'0" 0 m
0'0" 0 m
Weight
23.1 lbs. 10.5 kg
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0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
140
Leveling rate
Medium
EV yield
Total: 2
0
HP
0
Atk
2
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Green
Base friendship
70

Charjabug is a Bug/Electric dual type Pokémon. It evolves from Grubbin starting at level 20. It evolves into Vikavolt when leveled up in the area: Excavation site (terajuma), west gearen power plant generator room.
It evolves into Vikavolt while exposed to a(n) Thunderstone.

Pokédex entry

Pokédex entry
Its body is capable of storing electricity. On camping trips, people are grateful to have one around.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Cell Battery
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon Honec Woods (Land), Deep Terajuma Jungle (LandMorning), Hula Meadow (Land), Honec Woods (Land), Honec Woods (Land), Deep Terajuma Jungle (LandMorning),
Fossil
Rare Deep Terajuma Jungle (LandMorning), Terajuma Jungle (LandMorning),
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
57
117 - 164 224 - 318
Attack:
82
78 - 147 152 - 289
Defense:
95
90 - 161 175 - 317
Sp. Atk:
55
54 - 117 103 - 229
Sp. Def:
75
72 - 139 139 - 273
Speed:
36
36 - 96 69 - 188
Total:
400
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
0 Charge Electric Status —% 20
1 Charge Electric Status —% 20
1 Vice Grip Normal Physical 55 100% 30
1 String Shot Bug Status 95% 40
1 Mud-Slap Ground Special 20 100% 10
1 Bite Dark Physical 60 100% 25
4 String Shot Bug Status 95% 40
7 Mud-Slap Ground Special 20 100% 10
10 Bite Dark Physical 60 100% 25
13 Bug Bite Bug Physical 60 100% 20
16 Spark Electric Physical 65 100% 20
19 Acrobatics Flying Physical 55 100% 15
25 Crunch Dark Physical 80 100% 15
29 Sticky Web Bug Status —% 20
31 X-Scissor Bug Physical 80 100% 15
37 Dig Ground Physical 80 100% 10
43 Discharge Electric Special 80 100% 15
49 Iron Defense Steel Status —% 15
  • A level of "0" indicates a move that will be learned by a Charjabug upon evolving
  • Bold indicates a move that gets STAB when used by Charjabug
  • Italic indicates a move that gets STAB only when used by an evolution of Charjabug

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Psychic.png TM16 Light Screen Psychic Status —% 30
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Electric.png TM24 Thunderbolt Electric Special 90 100% 15
TM Normal.png TM27 Return Normal Physical 100% 20
TM Ground.png TM28 Dig Ground Physical 80 100% 10
TM Normal.png TM32 Double Team Normal Status —% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Electric.png TM57 Charge Beam Electric Special 50 90% 10
TM Flying.png TM62 Acrobatics Flying Physical 55 100% 15
TM Electric.png TM72 Volt Switch Electric Special 70 100% 20
TM Electric.png TM73 Thunder Wave Electric Status 90% 20
TM Bug.png TM81 X-Scissor Bug Physical 80 100% 15
TM Poison.png TM84 Poison Jab Poison Physical 80 100% 20
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Electric.png TM93 Wild Charge Electric Physical 90 100% 15
TM Normal.png TM100 Confide Normal Status —% 20
TM Bug.png TM106 Irritation Bug Special 60 100% 10
TM Ground.png TM108 Mud Barrage Ground Special 25 95% 15
TM Normal.png TM122 Screech Normal Status 85% 40
TM Ground.png TM133 Mud Shot Ground Special 55 95% 15
TM Electric.png TM155 Eerie Impulse Electric Status 100% 15
  • A level of "0" indicates a move that will be learned by a Charjabug upon evolving
  • Bold indicates a move that gets STAB when used by Charjabug
  • Italic indicates a move that gets STAB only when used by an evolution of Charjabug

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Luck's Tent, 3 Badges Shock Wave Electric Special 60 —% 20
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Unavailable Captivate Normal Status 100% 20
Unavailable String Shot Bug Status 95% 40
Unavailable Rising Voltage Electric Special 70 100% 20
Luck's Tent, 9 Badges Electro Ball Electric Special 100% 10
Luck's Tent, 7 Badges Electroweb Electric Special 55 95% 15
Akuwa Town Skitter Smack Bug Physical 70 100% 10
Akuwa Town Iron Defense Steel Status —% 15
Unavailable Mud-Slap Ground Special 20 100% 10
Luck's Tent, 11 Badges Crunch Dark Physical 80 100% 15
Luck's Tent, 7 Badges Bug Bite Bug Physical 60 100% 20
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 5 Badges Magnet Rise Electric Status —% 10
  • A level of "0" indicates a move that will be learned by a Charjabug upon evolving
  • Bold indicates a move that gets STAB when used by Charjabug
  • Italic indicates a move that gets STAB only when used by an evolution of Charjabug

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Discharge Electric Special 80 100% 15
Electroweb Electric Special 55 95% 15
Endure Normal Status —% 10
Harden Normal Status —% 30
Mud Shot Ground Special 55 95% 15
  • A level of "0" indicates a move that will be learned by a Charjabug upon evolving
  • Bold indicates a move that gets STAB when used by Charjabug
  • Italic indicates a move that gets STAB only when used by an evolution of Charjabug

Sprites

Front Back
GenderM.png 737.png 737b.png
Front shiny Back shiny
GenderM.png 737s.png 737sb.png


Trivia