Cherrim

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This page was created dynamically from the game's files and cannot be edited.

Cherubi #420: Cherubi
Pokémon
#422: Shellos Shellos
Icon421.png
Cherrim
Blossom Pokémon
#421
421.png
Type
Grass
' '
' '
' '
' '
' '
Ability
Flower Gift
Gender ratio
50% / 50%
Catch rate
75 (9.8%)
Breeding
Egg groups
Fairy and Grass
Hatch time
5355 steps
Height
1'7" 0.5 m
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0'0" 0 m
0'0" 0 m
Weight
20.5 lbs. 9.3 kg
Expression error: Unexpected * operator. lbs. kg
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0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
158
Leveling rate
Medium
EV yield
Total: 2
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Purple
Base friendship
70

Cherrim is a Grass-type Pokémon. It evolves from Cherubi starting at level 25.

Pokédex entry

Pokédex entry
It blooms during times of strong sunlight. It tries to make up for everything it endured as a bud.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Miracle Seed
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
70
130 - 177 250 - 344
Attack:
60
58 - 123 112 - 240
Defense:
70
67 - 134 130 - 262
Sp. Atk:
87
82 - 152 161 - 300
Sp. Def:
78
74 - 143 144 - 280
Speed:
85
81 - 150 157 - 295
Total:
450
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
0 Petal Dance Grass Special 120 100% 10
1 Morning Sun Normal Status —% 5
1 Tackle Normal Physical 40 100% 35
1 Leafage Grass Physical 40 100% 40
1 Growth Normal Status —% 20
1 Leech Seed Grass Status 90% 10
7 Growth Normal Status —% 20
10 Leech Seed Grass Status 90% 10
13 Helping Hand Normal Status —% 20
19 Magical Leaf Grass Special 60 —% 20
22 Sunny Day Fire Status —% 5
30 Worry Seed Grass Status 100% 10
35 Take Down Normal Physical 90 85% 20
43 Solar Beam Grass Special 120 100% 10
48 Lucky Chant Normal Status —% 30
50 Petal Blizzard Grass Physical 90 100% 15
  • A level of "0" indicates a move that will be learned by a Cherrim upon evolving
  • Bold indicates a move that gets STAB when used by Cherrim
  • Italic indicates a move that gets STAB only when used by an evolution of Cherrim

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Fire.png TM11 Sunny Day Fire Status —% 5
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Normal.png TM17 Protect Normal Status —% 10
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM20 Safeguard Normal Status —% 25
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Grass.png TM22 Solar Beam Grass Special 120 100% 10
TM Normal.png TM27 Return Normal Physical 100% 20
TM Normal.png TM32 Double Team Normal Status —% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Grass.png TM53 Energy Ball Grass Special 90 100% 10
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Normal.png TM70 Flash Normal Status 100% 20
TM Normal.png TM75 Swords Dance Normal Status —% 20
TM Grass.png TM86 Grass Knot Grass Special 100% 20
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Normal.png TM96 Nature Power Normal Status —% 20
TM Fairy.png TM99 Dazzling Gleam Fairy Special 80 100% 10
TM Normal.png TM100 Confide Normal Status —% 20
TM Grass.png TM107 Slash and Burn Grass Physical 90 90% 10
TM Grass.png TM119 Magical Leaf Grass Special 60 —% 20
TM Grass.png TM120 Solar Blade Grass Physical 125 100% 10
TM Normal.png TM128 Weather Ball Normal Special 50 100% 10
TM Grass.png TM131 Bullet Seed Grass Physical 25 100% 30
TM Fairy.png TM149 Draining Kiss Fairy Special 50 100% 10
TM Grass.png TM150 Grassy Terrain Grass Status —% 10
  • A level of "0" indicates a move that will be learned by a Cherrim upon evolving
  • Bold indicates a move that gets STAB when used by Cherrim
  • Italic indicates a move that gets STAB only when used by an evolution of Cherrim

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Luck's Tent, 15 Badges Pollen Puff Bug Special 90 100% 15
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Luck's Tent, 5 Badges Helping Hand Normal Status —% 20
Unavailable Grassy Glide Grass Physical 70 100% 20
Unavailable Captivate Normal Status 100% 20
Unavailable Rollout Rock Physical 30 90% 20
Unavailable Play Rough Fairy Physical 90 90% 10
Kingdom of Goomidra Seed Bomb Grass Physical 80 100% 15
Luck's Tent, 3 Badges Worry Seed Grass Status 100% 10
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 5 Badges Synthesis Grass Status —% 5
Luck's Tent, 5 Badges Giga Drain Grass Special 75 100% 10
Luck's Tent, 9 Badges Laser Focus Normal Status —% 30
  • A level of "0" indicates a move that will be learned by a Cherrim upon evolving
  • Bold indicates a move that gets STAB when used by Cherrim
  • Italic indicates a move that gets STAB only when used by an evolution of Cherrim

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Aromatherapy Grass Status —% 5
Defense Curl Normal Status —% 40
Flower Shield Fairy Status —% 10
Grass Whistle Grass Status 55% 15
Grassy Terrain Grass Status —% 10
Heal Pulse Psychic Status —% 10
Healing Wish Psychic Status —% 10
Natural Gift Normal Physical 100% 15
Nature Power Normal Status —% 20
Razor Leaf Grass Physical 55 95% 25
Rollout Rock Physical 30 90% 20
Seed Bomb Grass Physical 80 100% 15
Sweet Scent Normal Status 100% 20
Tickle Normal Status 100% 20
Weather Ball Normal Special 50 100% 10
  • A level of "0" indicates a move that will be learned by a Cherrim upon evolving
  • Bold indicates a move that gets STAB when used by Cherrim
  • Italic indicates a move that gets STAB only when used by an evolution of Cherrim

Sprites

Front Back
GenderM.png 421.png 421b.png
Front shiny Back shiny
GenderM.png 421s.png 421sb.png


Trivia