Deoxys

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This page was created dynamically from the game's files and cannot be edited.

Jirachi #385: Jirachi
Pokémon
#387: Turtwig Turtwig
Icon386.png
Deoxys
DNA Pokémon
#386
386.png
386 1.png386 2.png
Attack Forme Defense Forme
386 3.png
Speed Forme
Type
Psychic
' '
' '
' '
' '
' '
Ability
Pressure
Gender ratio
Genderless
Catch rate
3 (0.4%)
Breeding
Egg group
Undiscovered
Hatch time
30855 steps
Height
5'6" 1.7 m
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
Attack Forme
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
Defense Forme
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
Speed Forme
0'0" 0 m
0'0" 0 m
Weight
134 lbs. 60.8 kg
Expression error: Unexpected * operator. lbs. kg
Attack Forme
Expression error: Unexpected * operator. lbs. kg
Defense Forme
Expression error: Unexpected * operator. lbs. kg
Speed Forme
0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
270
Leveling rate
Slow
EV yield
Total: 3
0
HP
1
Atk
0
Def
1
Sp.Atk
0
Sp.Def
1
Speed
Attack Forme
0
HP
2
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
Defense Forme
0
HP
0
Atk
2
Def
0
Sp.Atk
1
Sp.Def
0
Speed
Speed Forme
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
3
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Red
Base friendship
0

Deoxys is a Psychic-type Pokémon.


Pokédex entry

Pokédex entry
A Pokemon that mutated from an extraterrestrial virus exposed to a laser beam. Its body is configured for superior agility and speed.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
50
110 - 157 210 - 304
Attack:
150
139 - 222 274 - 438
Defense:
50
49 - 112 94 - 218
Sp. Atk:
150
139 - 222 274 - 438
Sp. Def:
50
49 - 112 94 - 218
Speed:
150
139 - 222 274 - 438
Total:
600
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Attack Forme

Stat Range
At Lv. 50 At Lv. 100
HP:
50
110 - 157 210 - 304
Attack:
180
166 - 255 328 - 504
Defense:
20
22 - 79 40 - 152
Sp. Atk:
180
166 - 255 328 - 504
Sp. Def:
20
22 - 79 40 - 152
Speed:
150
139 - 222 274 - 438
Total:
600
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Defense Forme

Stat Range
At Lv. 50 At Lv. 100
HP:
50
110 - 157 210 - 304
Attack:
70
67 - 134 130 - 262
Defense:
160
148 - 233 292 - 460
Sp. Atk:
70
67 - 134 130 - 262
Sp. Def:
160
148 - 233 292 - 460
Speed:
90
85 - 156 166 - 306
Total:
600
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Speed Forme

Stat Range
At Lv. 50 At Lv. 100
HP:
50
110 - 157 210 - 304
Attack:
95
90 - 161 175 - 317
Defense:
90
85 - 156 166 - 306
Sp. Atk:
95
90 - 161 175 - 317
Sp. Def:
90
85 - 156 166 - 306
Speed:
180
166 - 255 328 - 504
Total:
600
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Meteor Mash Steel Physical 90 90% 10
1 Nasty Plot Dark Status —% 20
1 Detect Fighting Status —% 5
1 Zap Cannon Electric Special 120 50% 5
1 Leer Normal Status 100% 30
1 Wrap Normal Physical 15 90% 20
7 Night Shade Ghost Special 100% 15
13 Teleport Psychic Status —% 20
19 Knock Off Dark Physical 65 100% 20
25 Pursuit Dark Physical 40 100% 20
25 Toxic Spikes Poison Status —% 20
31 Psychic Psychic Special 90 100% 10
37 Snatch Dark Status —% 10
37 Switcheroo Dark Status 100% 10
43 Psycho Shift Psychic Status 100% 10
49 Zen Headbutt Psychic Physical 80 90% 15
55 Cosmic Power Psychic Status —% 20
61 Recover Normal Status —% 10
67 Psycho Boost Psychic Special 140 90% 5
73 Hyper Beam Normal Special 150 90% 5
  • A level of "0" indicates a move that will be learned by a Deoxys upon evolving
  • Bold indicates a move that gets STAB when used by Deoxys
  • Italic indicates a move that gets STAB only when used by an evolution of Deoxys

Attack Forme

Lvl Move Type Cat. Pwr. Acc. PP
1 Leer Normal Status 100% 30
1 Wrap Normal Physical 15 90% 20
7 Night Shade Ghost Special 100% 15
13 Teleport Psychic Status —% 20
19 Taunt Dark Status 100% 20
25 Pursuit Dark Physical 40 100% 20
25 Toxic Spikes Poison Status —% 20
31 Psychic Psychic Special 90 100% 10
37 Superpower Fighting Physical 120 100% 5
43 Psycho Shift Psychic Status 100% 10
49 Zen Headbutt Psychic Physical 80 90% 15
55 Cosmic Power Psychic Status —% 20
61 Zap Cannon Electric Special 120 50% 5
67 Psycho Boost Psychic Special 140 90% 5
73 Hyper Beam Normal Special 150 90% 5
  • A level of "0" indicates a move that will be learned by a Deoxys upon evolving
  • Bold indicates a move that gets STAB when used by Deoxys
  • Italic indicates a move that gets STAB only when used by an evolution of Deoxys

Defense Forme

Lvl Move Type Cat. Pwr. Acc. PP
1 Leer Normal Status 100% 30
1 Wrap Normal Physical 15 90% 20
7 Night Shade Ghost Special 100% 15
13 Teleport Psychic Status —% 20
19 Knock Off Dark Physical 65 100% 20
25 Spikes Ground Status —% 20
31 Psychic Psychic Special 90 100% 10
37 Snatch Dark Status —% 10
43 Psycho Shift Psychic Status 100% 10
49 Zen Headbutt Psychic Physical 80 90% 15
55 Iron Defense Steel Status —% 15
55 Amnesia Psychic Status —% 20
61 Recover Normal Status —% 10
67 Psycho Boost Psychic Special 140 90% 5
73 Counter Fighting Physical 100% 20
73 Mirror Coat Psychic Special 100% 20
  • A level of "0" indicates a move that will be learned by a Deoxys upon evolving
  • Bold indicates a move that gets STAB when used by Deoxys
  • Italic indicates a move that gets STAB only when used by an evolution of Deoxys

Speed Forme

Lvl Move Type Cat. Pwr. Acc. PP
1 Leer Normal Status 100% 30
1 Wrap Normal Physical 15 90% 20
7 Night Shade Ghost Special 100% 15
13 Double Team Normal Status —% 15
19 Knock Off Dark Physical 65 100% 20
25 Pursuit Dark Physical 40 100% 20
25 Toxic Spikes Poison Status —% 20
31 Psychic Psychic Special 90 100% 10
37 Swift Normal Special 60 —% 20
43 Psycho Shift Psychic Status 100% 10
49 Zen Headbutt Psychic Physical 80 90% 15
55 Agility Psychic Status —% 30
61 Recover Normal Status —% 10
67 Psycho Boost Psychic Special 140 90% 5
73 Extreme Speed Normal Physical 80 100% 5
  • A level of "0" indicates a move that will be learned by a Deoxys upon evolving
  • Bold indicates a move that gets STAB when used by Deoxys
  • Italic indicates a move that gets STAB only when used by an evolution of Deoxys

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Psychic.png TM03 Psyshock Psychic Special 80 100% 10
TM Psychic.png TM04 Calm Mind Psychic Status —% 20
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Fire.png TM11 Sunny Day Fire Status —% 5
TM Dark.png TM12 Taunt Dark Status 100% 20
TM Ice.png TM13 Ice Beam Ice Special 90 100% 10
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Psychic.png TM16 Light Screen Psychic Status —% 30
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM20 Safeguard Normal Status —% 25
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Grass.png TM22 Solar Beam Grass Special 120 100% 10
TM Electric.png TM24 Thunderbolt Electric Special 90 100% 15
TM Electric.png TM25 Thunder Electric Special 110 70% 10
TM Normal.png TM27 Return Normal Physical 100% 20
TM Psychic.png TM29 Psychic Psychic Special 90 100% 10
TM Ghost.png TM30 Shadow Ball Ghost Special 80 100% 15
TM Fighting.png TM31 Brick Break Fighting Physical 75 100% 15
TM Normal.png TM32 Double Team Normal Status —% 15
TM Psychic.png TM33 Reflect Psychic Status —% 20
TM Rock.png TM39 Rock Tomb Rock Physical 60 95% 15
TM Flying.png TM40 Aerial Ace Flying Physical 60 —% 20
TM Dark.png TM41 Torment Dark Status 100% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Fighting.png TM47 Low Sweep Fighting Physical 65 100% 20
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Fighting.png TM52 Focus Blast Fighting Special 120 70% 5
TM Grass.png TM53 Energy Ball Grass Special 90 100% 10
TM Dark.png TM56 Fling Dark Physical 100% 10
TM Electric.png TM57 Charge Beam Electric Special 50 90% 10
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Normal.png TM70 Flash Normal Status 100% 20
TM Electric.png TM73 Thunder Wave Electric Status 90% 20
TM Normal.png TM77 Psych Up Normal Status —% 10
TM Rock.png TM80 Rock Slide Rock Physical 75 90% 10
TM Poison.png TM84 Poison Jab Poison Physical 80 100% 20
TM Psychic.png TM85 Dream Eater Psychic Special 100 100% 15
TM Grass.png TM86 Grass Knot Grass Special 100% 20
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Steel.png TM91 Flash Cannon Steel Special 80 100% 10
TM Psychic.png TM92 Trick Room Psychic Status —% 5
TM Fighting.png TM94 Rock Smash Fighting Physical 40 100% 15
TM Dark.png TM97 Dark Pulse Dark Special 80 100% 15
TM Fighting.png TM98 Power-Up Punch Fighting Physical 40 100% 30
TM Normal.png TM100 Confide Normal Status —% 20
TM Poison.png TM102 Poison Sweep Poison Physical 50 100% 10
TM Fighting.png TM103 Stacking Shot Fighting Physical 40 100% 10
TM Dark.png TM113 Brutal Swing Dark Physical 60 100% 20
TM Normal.png TM115 Mega Punch Normal Physical 80 85% 20
TM Normal.png TM116 Mega Kick Normal Physical 120 75% 5
TM Dark.png TM127 Beat Up Dark Physical 100% 10
TM Psychic.png TM153 Psychic Terrain Psychic Status —% 10
TM Ice.png RM02 Avalanche Ice Physical 60 100% 10
TM Electric.png RM03 Zap Cannon Electric Special 120 50% 5
TM Fighting.png RM07 Dynamic Punch Fighting Physical 100 50% 5
TM Normal.png HM01 Cut Normal Physical 50 95% 30
TM Normal.png HM04 Strength Normal Physical 80 100% 15
  • A level of "0" indicates a move that will be learned by a Deoxys upon evolving
  • Bold indicates a move that gets STAB when used by Deoxys
  • Italic indicates a move that gets STAB only when used by an evolution of Deoxys

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Luck's Tent, 15 Badges Terrain Pulse Normal Special 50 100% 10
Akuwa Town Ice Punch Ice Physical 75 100% 15
Luck's Tent, 5 Badges Trick Psychic Status 100% 10
Luck's Tent, 9 Badges Ally Switch Psychic Status —% 15
Luck's Tent, 11 Badges Icy Wind Ice Special 55 95% 15
Luck's Tent, 15 Badges Aura Sphere Fighting Special 80 —% 20
Luck's Tent Bind Normal Physical 15 85% 20
Luck's Tent, 3 Badges Shock Wave Electric Special 60 —% 20
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Recycle Normal Status —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Luck's Tent Gravity Psychic Status —% 5
Axis High University Drain Punch Fighting Physical 75 100% 10
Luck's Tent, 3 Badges Snatch Dark Status —% 10
Luck's Tent, 7 Badges Signal Beam Bug Special 75 100% 15
Unavailable Headbutt Normal Physical 70 100% 15
Neo East Gearen City Knock Off Dark Physical 65 100% 20
Unavailable Nasty Plot Dark Status —% 20
Luck's Tent, 11 Badges Agility Psychic Status —% 30
Unavailable Throat Chop Dark Physical 80 100% 15
Unavailable Nightmare Ghost Status 100% 15
Unavailable Mimic Normal Status —% 10
Luck's Tent, 7 Badges Skill Swap Psychic Status —% 10
Akuwa Town Iron Defense Steel Status —% 15
Unavailable Darkest Lariat Dark Physical 85 100% 10
Neo East Gearen City Low Kick Fighting Physical 100% 20
Kingdom of Goomidra Body Slam Normal Physical 85 100% 15
Kingdom of Goomidra Zen Headbutt Psychic Physical 80 90% 15
Unavailable Expanding Force Psychic Special 80 100% 10
Unavailable Double-Edge Normal Physical 120 100% 15
Unavailable Counter Fighting Physical 100% 20
Unavailable Mud-Slap Ground Special 20 100% 10
Akuwa Town Stomping Tantrum Ground Physical 75 100% 10
Akuwa Town Thunder Punch Electric Physical 75 100% 15
Unavailable Seismic Toss Fighting Physical 100% 20
Unavailable Seismic Toss Fighting Physical 100% 20
Luck's Tent, 9 Badges Amnesia Psychic Status —% 20
Axis High University, 13 Badges Stealth Rock Rock Status —% 20
Axis High University, 13 Badges Superpower Fighting Physical 120 100% 5
Luck's Tent Magic Coat Psychic Status —% 15
Axis High University Focus Punch Fighting Physical 150 100% 20
Luck's Tent Swift Normal Special 60 —% 20
Luck's Tent, 15 Badges Cosmic Power Psychic Status —% 20
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 3 Badges Water Pulse Water Special 60 100% 20
Luck's Tent, 5 Badges Telekinesis Psychic Status —% 15
Akuwa Town Fire Punch Fire Physical 75 100% 15
Luck's Tent, 3 Badges Role Play Psychic Status —% 10
Luck's Tent, 3 Badges Wonder Room Psychic Status —% 10
Luck's Tent, 9 Badges Laser Focus Normal Status —% 30
  • A level of "0" indicates a move that will be learned by a Deoxys upon evolving
  • Bold indicates a move that gets STAB when used by Deoxys
  • Italic indicates a move that gets STAB only when used by an evolution of Deoxys

Sprites

Front Back
GenderM.png 386.png 386b.png
Front shiny Back shiny
GenderM.png 386s.png 386sb.png

Attack Forme

Front Back
GenderM.png 386 1.png 386b 1.png
Front shiny Back shiny
GenderM.png 386s 1.png 386sb 1.png

Defense Forme

Front Back
GenderM.png 386 2.png 386b 2.png
Front shiny Back shiny
GenderM.png 386s 2.png 386sb 2.png

Speed Forme

Front Back
GenderM.png 386 3.png 386b 3.png
Front shiny Back shiny
GenderM.png 386s 3.png 386sb 3.png


Trivia