Dewott

From Rejuvenation Wiki
Jump to navigation Jump to search

This page was created dynamically from the game's files and cannot be edited.

Oshawott #501: Oshawott
Pokémon
#503: Samurott Samurott
Icon502.png
Dewott
Discipline Pokémon
#502
502.png
Type
Water
' '
' '
' '
' '
' '
Abilities
Torrent or Shell Armor
Gender ratio
87.5% / 12.5%
Catch rate
45 (5.9%)
Breeding
Egg group
Field
Hatch time
5120 steps
Height
2'7" 0.8 m
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
0'0" 0 m
0'0" 0 m
Weight
54 lbs. 24.5 kg
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
145
Leveling rate
Parabolic
EV yield
Total: 2
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Blue
Base friendship
70

Dewott is a Water-type Pokémon. It evolves from Oshawott starting at level 17. It evolves into Samurott starting at level 36.
It evolves into Hisuian Samurott while exposed to a(n) Ancient Teachings.

Pokédex entry

Pokédex entry
Scalchop techniques differ from one Dewott to another. It never neglects maintaining its scalchops.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
75
135 - 182 260 - 354
Attack:
75
72 - 139 139 - 273
Defense:
60
58 - 123 112 - 240
Sp. Atk:
83
79 - 148 153 - 291
Sp. Def:
60
58 - 123 112 - 240
Speed:
60
58 - 123 112 - 240
Total:
413
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Tackle Normal Physical 40 100% 35
1 Tail Whip Normal Status 100% 30
1 Water Gun Water Special 40 100% 25
1 Water Sport Water Status —% 15
5 Tail Whip Normal Status 100% 30
7 Water Gun Water Special 40 100% 25
11 Water Sport Water Status —% 15
13 Focus Energy Normal Status —% 30
18 Razor Shell Water Physical 75 95% 10
21 Fury Cutter Bug Physical 40 95% 20
26 Water Pulse Water Special 60 100% 20
29 Revenge Fighting Physical 60 100% 10
34 Aqua Jet Water Physical 40 100% 20
37 Encore Normal Status 100% 5
42 Aqua Tail Water Physical 90 90% 10
45 Retaliate Normal Physical 70 100% 5
50 Swords Dance Normal Status —% 20
53 Hydro Pump Water Special 110 80% 5
  • A level of "0" indicates a move that will be learned by a Dewott upon evolving
  • Bold indicates a move that gets STAB when used by Dewott
  • Italic indicates a move that gets STAB only when used by an evolution of Dewott

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Normal.png TM01 Work Up Normal Status —% 30
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Ice.png TM07 Hail Ice Status —% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Dark.png TM12 Taunt Dark Status 100% 20
TM Ice.png TM13 Ice Beam Ice Special 90 100% 10
TM Ice.png TM14 Blizzard Ice Special 110 70% 5
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Normal.png TM27 Return Normal Physical 100% 20
TM Ground.png TM28 Dig Ground Physical 80 100% 10
TM Normal.png TM32 Double Team Normal Status —% 15
TM Flying.png TM40 Aerial Ace Flying Physical 60 —% 20
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Normal.png TM54 False Swipe Normal Physical 40 100% 40
TM Water.png TM55 Scald Water Special 80 100% 15
TM Dark.png TM56 Fling Dark Physical 100% 10
TM Normal.png TM75 Swords Dance Normal Status —% 20
TM Bug.png TM81 X-Scissor Bug Physical 80 100% 15
TM Grass.png TM86 Grass Knot Grass Special 100% 20
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Fighting.png TM94 Rock Smash Fighting Physical 40 100% 15
TM Normal.png TM100 Confide Normal Status —% 20
TM Fighting.png TM103 Stacking Shot Fighting Physical 40 100% 10
TM Water.png TM104 Deluge Water Physical 60 100% 10
TM Normal.png HM01 Cut Normal Physical 50 95% 30
TM Water.png HM03 Surf Water Special 90 100% 15
TM Water.png HM05 Waterfall Water Physical 80 100% 15
TM Water.png HM06 Dive Water Physical 80 100% 10
  • A level of "0" indicates a move that will be learned by a Dewott upon evolving
  • Bold indicates a move that gets STAB when used by Dewott
  • Italic indicates a move that gets STAB only when used by an evolution of Dewott

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Luck's Tent, 11 Badges Icy Wind Ice Special 55 95% 15
Unavailable Bide Normal Physical —% 10
Luck's Tent Covet Normal Physical 60 100% 25
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Luck's Tent, 5 Badges Helping Hand Normal Status —% 20
Unavailable Captivate Normal Status 100% 20
Unavailable Fury Cutter Bug Physical 40 95% 20
Axis High University Water Pledge Water Special 80 100% 10
Akuwa Town Iron Tail Steel Physical 100 75% 15
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 3 Badges Water Pulse Water Special 60 100% 20
Luck's Tent, 9 Badges Aqua Tail Water Physical 90 90% 10
  • A level of "0" indicates a move that will be learned by a Dewott upon evolving
  • Bold indicates a move that gets STAB when used by Dewott
  • Italic indicates a move that gets STAB only when used by an evolution of Dewott

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Air Slash Flying Special 75 95% 15
Aqua Cutter Water Physical 70 100% 20
Assurance Dark Physical 60 100% 10
Brine Water Special 65 100% 10
Copycat Normal Status —% 20
Detect Fighting Status —% 5
Night Slash Dark Physical 70 100% 15
Sacred Sword Fighting Physical 90 100% 15
Screech Normal Status 85% 40
Trump Card Normal Special —% 5
  • A level of "0" indicates a move that will be learned by a Dewott upon evolving
  • Bold indicates a move that gets STAB when used by Dewott
  • Italic indicates a move that gets STAB only when used by an evolution of Dewott

Sprites

Front Back
GenderM.png 502.png 502b.png
Front shiny Back shiny
GenderM.png 502s.png 502sb.png


Trivia