Diggersby

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Bunnelby #659: Bunnelby
Pokémon
#661: Fletchling Fletchling
Icon660.png
Diggersby
Digging Pokémon
#660
660.png
Type
Normal Ground
' '
' '
' '
' '
' '
Abilities
Pickup or Cheek Pouch
Hidden Abilities
Huge Power
Gender ratio
50% / 50%
Catch rate
127 (16.6%)
Breeding
Egg group
Field
Hatch time
3840 steps
Height
3'3" 1.0 m
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0'0" 0 m
0'0" 0 m
Weight
93.5 lbs. 42.4 kg
Expression error: Unexpected * operator. lbs. kg
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0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
148
Leveling rate
Medium
EV yield
Total: 2
2
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Brown
Base friendship
70

Diggersby is a Normal/Ground dual type Pokémon. It evolves from Bunnelby starting at level 20.

Pokédex entry

Pokédex entry
As powerful as an excavator, its ears can reduce dense bedrock to rubble. When it has finished digging, it lounges lazily.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common Sand Stream Depths (Cave), Sand Stream Cave (Cave), Sand Stream Cave (Cave), Sand Stream Cave (Cave),
Uncommon
Fossil
Rare Goldenleaf Town (LandDay), Goldenleaf Town (LandMorning), Forgotten Path (LandDay), Forgotten Path (LandMorning), Goldenwood Park (Land),
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
85
145 - 192 280 - 374
Attack:
56
54 - 118 105 - 232
Defense:
77
73 - 141 143 - 278
Sp. Atk:
50
49 - 112 94 - 218
Sp. Def:
77
73 - 141 143 - 278
Speed:
78
74 - 143 144 - 280
Total:
423
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Hammer Arm Fighting Physical 100 90% 10
1 Rototiller Ground Status —% 10
1 Bulldoze Ground Physical 60 100% 20
1 Swords Dance Normal Status —% 20
1 Mud-Slap Ground Special 20 100% 10
1 Agility Psychic Status —% 30
1 Leer Normal Status 100% 30
1 Tackle Normal Physical 40 100% 35
1 Laser Focus Normal Status —% 30
7 Quick Attack Normal Physical 40 100% 30
13 Double Slap Normal Physical 15 85% 10
13 Mud-Slap Ground Special 20 100% 10
15 Take Down Normal Physical 90 85% 20
18 Mud Shot Ground Special 55 95% 15
21 Double Kick Fighting Physical 30 100% 30
23 Bulldoze Ground Physical 60 100% 20
27 Odor Sleuth Normal Status —% 40
32 Flail Normal Physical 100% 15
37 Dig Ground Physical 80 100% 10
38 Take Down Normal Physical 90 85% 20
43 Bounce Flying Physical 85 85% 5
45 Swords Dance Normal Status —% 20
48 Super Fang Normal Physical 90% 10
54 Facade Normal Physical 70 100% 20
57 Earthquake Ground Physical 100 100% 10
60 Hammer Arm Fighting Physical 100 90% 10
  • A level of "0" indicates a move that will be learned by a Diggersby upon evolving
  • Bold indicates a move that gets STAB when used by Diggersby
  • Italic indicates a move that gets STAB only when used by an evolution of Diggersby

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Normal.png TM01 Work Up Normal Status —% 30
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Fighting.png TM08 Bulk Up Fighting Status —% 20
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Normal.png TM17 Protect Normal Status —% 10
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Rock.png TM23 Smack Down Rock Physical 50 100% 15
TM Ground.png TM26 Earthquake Ground Physical 100 100% 10
TM Normal.png TM27 Return Normal Physical 100% 20
TM Ground.png TM28 Dig Ground Physical 80 100% 10
TM Fighting.png TM31 Brick Break Fighting Physical 75 100% 15
TM Normal.png TM32 Double Team Normal Status —% 15
TM Poison.png TM36 Sludge Bomb Poison Special 90 100% 10
TM Rock.png TM37 Sandstorm Rock Status —% 10
TM Rock.png TM39 Rock Tomb Rock Physical 60 95% 15
TM Dark.png TM41 Torment Dark Status 100% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Dark.png TM46 Thief Dark Physical 60 100% 25
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Dark.png TM56 Fling Dark Physical 100% 10
TM Dark.png TM66 Payback Dark Physical 50 100% 10
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Rock.png TM71 Stone Edge Rock Physical 100 80% 5
TM Normal.png TM75 Swords Dance Normal Status —% 20
TM Ground.png TM78 Bulldoze Ground Physical 60 100% 20
TM Rock.png TM80 Rock Slide Rock Physical 75 90% 10
TM Grass.png TM86 Grass Knot Grass Special 100% 20
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Bug.png TM89 U-turn Bug Physical 70 100% 20
TM Normal.png TM90 Substitute Normal Status —% 10
TM Electric.png TM93 Wild Charge Electric Physical 90 100% 15
TM Fighting.png TM94 Rock Smash Fighting Physical 40 100% 15
TM Normal.png TM96 Nature Power Normal Status —% 20
TM Fighting.png TM98 Power-Up Punch Fighting Physical 40 100% 30
TM Normal.png TM100 Confide Normal Status —% 20
TM Poison.png TM102 Poison Sweep Poison Physical 50 100% 10
TM Fighting.png TM103 Stacking Shot Fighting Physical 40 100% 10
TM Ground.png TM108 Mud Barrage Ground Special 25 95% 15
TM Dark.png TM113 Brutal Swing Dark Physical 60 100% 20
TM Normal.png TM115 Mega Punch Normal Physical 80 85% 20
TM Normal.png TM116 Mega Kick Normal Physical 120 75% 5
TM Ground.png TM130 Sand Tomb Ground Physical 35 85% 15
TM Ground.png TM133 Mud Shot Ground Special 55 95% 15
TM Normal.png HM01 Cut Normal Physical 50 95% 30
TM Water.png HM03 Surf Water Special 90 100% 15
TM Normal.png HM04 Strength Normal Physical 80 100% 15
  • A level of "0" indicates a move that will be learned by a Diggersby upon evolving
  • Bold indicates a move that gets STAB when used by Diggersby
  • Italic indicates a move that gets STAB only when used by an evolution of Diggersby

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Akuwa Town Endeavor Normal Physical 100% 5
Neo East Gearen City Iron Head Steel Physical 80 100% 15
Unavailable Take Down Normal Physical 90 85% 20
Akuwa Town Ice Punch Ice Physical 75 100% 15
Kingdom of Goomidra Scorching Sands Ground Special 70 100% 15
Luck's Tent, 7 Badges Bounce Flying Physical 85 85% 5
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Recycle Normal Status —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Luck's Tent, 3 Badges Snatch Dark Status —% 10
Neo East Gearen City Knock Off Dark Physical 65 100% 20
Unavailable Captivate Normal Status 100% 20
Luck's Tent, 11 Badges Agility Psychic Status —% 30
Luck's Tent, 11 Badges High Horsepower Ground Physical 95 95% 10
Unavailable Rollout Rock Physical 30 90% 20
Axis High University Earth Power Ground Special 90 100% 10
Luck's Tent, 9 Badges Spikes Ground Status —% 20
Neo East Gearen City Low Kick Fighting Physical 100% 20
Kingdom of Goomidra Body Slam Normal Physical 85 100% 15
Unavailable Defense Curl Normal Status —% 40
Luck's Tent, 5 Badges Uproar Normal Special 90 100% 10
Unavailable Mud-Slap Ground Special 20 100% 10
Neo East Gearen City Last Resort Normal Physical 140 100% 5
Luck's Tent, 15 Badges Gunk Shot Poison Physical 120 80% 5
Neo East Gearen City Foul Play Dark Physical 95 100% 15
Akuwa Town Stomping Tantrum Ground Physical 75 100% 10
Akuwa Town Thunder Punch Electric Physical 75 100% 15
Axis High University, 13 Badges Superpower Fighting Physical 120 100% 5
Axis High University Focus Punch Fighting Physical 150 100% 20
Akuwa Town Iron Tail Steel Physical 100 75% 15
Luck's Tent, 7 Badges Gastro Acid Poison Status 100% 10
Luck's Tent, 9 Badges Endure Normal Status —% 10
Akuwa Town Fire Punch Fire Physical 75 100% 15
Luck's Tent, 5 Badges Super Fang Normal Physical 90% 10
Luck's Tent, 9 Badges Laser Focus Normal Status —% 30
  • A level of "0" indicates a move that will be learned by a Diggersby upon evolving
  • Bold indicates a move that gets STAB when used by Diggersby
  • Italic indicates a move that gets STAB only when used by an evolution of Diggersby

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Defense Curl Normal Status —% 40
Rollout Rock Physical 30 90% 20
Spikes Ground Status —% 20
  • A level of "0" indicates a move that will be learned by a Diggersby upon evolving
  • Bold indicates a move that gets STAB when used by Diggersby
  • Italic indicates a move that gets STAB only when used by an evolution of Diggersby

Sprites

Front Back
GenderM.png 660.png 660b.png
Front shiny Back shiny
GenderM.png 660s.png 660sb.png


Trivia