Dubwool

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This page was created dynamically from the game's files and cannot be edited.

Wooloo #831: Wooloo
Pokémon
#833: Chewtle Chewtle
Icon832.png
Dubwool
Sheep Pokémon
#832
832.png
Type
Normal
' '
' '
' '
' '
' '
Abilities
Fluffy or Steadfast
Hidden Abilities
Bulletproof
Gender ratio
50% / 50%
Catch rate
127 (16.6%)
Breeding
Egg group
Field
Hatch time
3840 steps
Height
4'3" 1.3 m
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0'0" 0 m
0'0" 0 m
Weight
94.8 lbs. 43.0 kg
Expression error: Unexpected * operator. lbs. kg
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0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
172
Leveling rate
Medium
EV yield
Total: 2
0
HP
0
Atk
2
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
White
Base friendship
50

Dubwool is a Normal-type Pokémon. It evolves from Wooloo starting at level 24.

Pokédex entry

Pokédex entry
Its majestic horns are meant only to impress the opposite gender. They never see use in battle.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common Route 3 (Land), Route 7 (LandDay), Route 7 | Yui's Ranch (LandDay), Route 7 | GDC Gate (LandDay), Route 8 (LandDay), Route 7 (LandDay), Route 7 (LandDay),
Uncommon
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
72
132 - 179 254 - 348
Attack:
80
76 - 145 148 - 284
Defense:
100
94 - 167 184 - 328
Sp. Atk:
60
58 - 123 112 - 240
Sp. Def:
90
85 - 156 166 - 306
Speed:
88
83 - 154 162 - 302
Total:
490
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Tackle Normal Physical 40 100% 35
1 Growl Normal Status 100% 40
1 Defense Curl Normal Status —% 40
1 Copycat Normal Status —% 20
12 Guard Split Psychic Status —% 10
16 Double Kick Fighting Physical 30 100% 30
21 Headbutt Normal Physical 70 100% 15
27 Take Down Normal Physical 90 85% 20
32 Guard Swap Psychic Status —% 10
38 Reversal Fighting Physical 100% 15
44 Cotton Guard Grass Status —% 10
50 Double-Edge Normal Physical 120 100% 15
56 Last Resort Normal Physical 140 100% 5
  • A level of "0" indicates a move that will be learned by a Dubwool upon evolving
  • Bold indicates a move that gets STAB when used by Dubwool
  • Italic indicates a move that gets STAB only when used by an evolution of Dubwool

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Normal.png TM17 Protect Normal Status —% 10
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Normal.png TM27 Return Normal Physical 100% 20
TM Normal.png TM32 Double Team Normal Status —% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Dark.png TM66 Payback Dark Physical 50 100% 10
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Electric.png TM73 Thunder Wave Electric Status 90% 20
TM Normal.png TM75 Swords Dance Normal Status —% 20
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Electric.png TM93 Wild Charge Electric Physical 90 100% 15
TM Normal.png TM100 Confide Normal Status —% 20
TM Poison.png TM102 Poison Sweep Poison Physical 50 100% 10
TM Ground.png TM108 Mud Barrage Ground Special 25 95% 15
TM Normal.png TM116 Mega Kick Normal Physical 120 75% 5
TM Psychic.png TM138 Guard Swap Psychic Status —% 10
TM Normal.png RM06 Retaliate Normal Physical 70 100% 5
  • A level of "0" indicates a move that will be learned by a Dubwool upon evolving
  • Bold indicates a move that gets STAB when used by Dubwool
  • Italic indicates a move that gets STAB only when used by an evolution of Dubwool

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Luck's Tent, 7 Badges Bounce Flying Physical 85 85% 5
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Unavailable Grassy Glide Grass Physical 70 100% 20
Unavailable Captivate Normal Status 100% 20
Luck's Tent, 11 Badges Agility Psychic Status —% 30
Luck's Tent, 9 Badges Electro Ball Electric Special 100% 10
Kingdom of Goomidra Body Slam Normal Physical 85 100% 15
Kingdom of Goomidra Zen Headbutt Psychic Physical 80 90% 15
Unavailable Body Press Fighting Physical 80 100% 10
Luck's Tent, 9 Badges Reversal Fighting Physical 100% 15
Luck's Tent, 11 Badges Baton Pass Normal Status —% 40
Luck's Tent, 9 Badges Endure Normal Status —% 10
  • A level of "0" indicates a move that will be learned by a Dubwool upon evolving
  • Bold indicates a move that gets STAB when used by Dubwool
  • Italic indicates a move that gets STAB only when used by an evolution of Dubwool

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Stomp Normal Physical 65 100% 20
Swagger Normal Status 85% 15
Counter Fighting Physical 100% 20
  • A level of "0" indicates a move that will be learned by a Dubwool upon evolving
  • Bold indicates a move that gets STAB when used by Dubwool
  • Italic indicates a move that gets STAB only when used by an evolution of Dubwool

Sprites

Front Back
GenderM.png 832.png 832b.png
Front shiny Back shiny
GenderM.png 832s.png 832sb.png


Trivia