Espurr

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This page was created dynamically from the game's files and cannot be edited.

Furfrou #676: Furfrou
Pokémon
#678: Meowstic Meowstic
Icon677.png
Espurr
Restraint Pokémon
#677
677.png
Type
Psychic
' '
' '
' '
' '
' '
Abilities
Keen Eye or Infiltrator
Hidden Abilities
Own Tempo
Gender ratio
50% / 50%
Catch rate
190 (24.8%)
Breeding
Egg group
Field
Hatch time
5120 steps
Height
0'11" 0.3 m
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0'0" 0 m
0'0" 0 m
Weight
7.7 lbs. 3.5 kg
Expression error: Unexpected * operator. lbs. kg
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0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
71
Leveling rate
Medium
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Gray
Base friendship
70

Espurr is a Psychic-type Pokémon. It evolves into Meowstic starting at level 25.

Pokédex entry

Pokédex entry
It has enough psychic energy to blast everything within 300 feet of itself, but it has no control over its power.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare
Event Wispy Path

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
62
122 - 169 234 - 328
Attack:
48
47 - 110 90 - 214
Defense:
54
53 - 116 101 - 227
Sp. Atk:
63
61 - 126 117 - 247
Sp. Def:
60
58 - 123 112 - 240
Speed:
68
65 - 132 126 - 258
Total:
355
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Scratch Normal Physical 40 100% 35
1 Leer Normal Status 100% 30
5 Covet Normal Physical 60 100% 25
9 Confusion Psychic Special 50 100% 25
13 Light Screen Psychic Status —% 30
17 Psybeam Psychic Special 65 100% 20
18 Covet Normal Physical 60 100% 25
19 Fake Out Normal Physical 40 100% 10
22 Disarming Voice Fairy Special 40 —% 15
25 Psyshock Psychic Special 80 100% 10
30 Reflect Psychic Status —% 20
  • A level of "0" indicates a move that will be learned by a Espurr upon evolving
  • Bold indicates a move that gets STAB when used by Espurr
  • Italic indicates a move that gets STAB only when used by an evolution of Espurr

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Normal.png TM01 Work Up Normal Status —% 30
TM Psychic.png TM03 Psyshock Psychic Special 80 100% 10
TM Psychic.png TM04 Calm Mind Psychic Status —% 20
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Fire.png TM11 Sunny Day Fire Status —% 5
TM Psychic.png TM16 Light Screen Psychic Status —% 30
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM20 Safeguard Normal Status —% 25
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Electric.png TM24 Thunderbolt Electric Special 90 100% 15
TM Normal.png TM27 Return Normal Physical 100% 20
TM Psychic.png TM29 Psychic Psychic Special 90 100% 10
TM Normal.png TM32 Double Team Normal Status —% 15
TM Psychic.png TM33 Reflect Psychic Status —% 20
TM Dark.png TM41 Torment Dark Status 100% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Normal.png TM49 Echoed Voice Normal Special 40 100% 15
TM Grass.png TM53 Energy Ball Grass Special 90 100% 10
TM Electric.png TM57 Charge Beam Electric Special 50 90% 10
TM Dark.png TM66 Payback Dark Physical 50 100% 10
TM Normal.png TM70 Flash Normal Status 100% 20
TM Electric.png TM73 Thunder Wave Electric Status 90% 20
TM Normal.png TM77 Psych Up Normal Status —% 10
TM Psychic.png TM85 Dream Eater Psychic Special 100 100% 15
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Psychic.png TM92 Trick Room Psychic Status —% 5
TM Dark.png TM97 Dark Pulse Dark Special 80 100% 15
TM Normal.png TM100 Confide Normal Status —% 20
TM Normal.png TM117 Pay Day Normal Physical 40 100% 20
TM Dark.png TM129 Fake Tears Dark Status 100% 20
TM Normal.png HM01 Cut Normal Physical 50 95% 30
  • A level of "0" indicates a move that will be learned by a Espurr upon evolving
  • Bold indicates a move that gets STAB when used by Espurr
  • Italic indicates a move that gets STAB only when used by an evolution of Espurr

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Akuwa Town Heal Bell Normal Status —% 5
Luck's Tent, 5 Badges Trick Psychic Status 100% 10
Luck's Tent, 9 Badges Ally Switch Psychic Status —% 15
Luck's Tent, 3 Badges Magic Room Psychic Status —% 10
Luck's Tent, 3 Badges Shock Wave Electric Special 60 —% 20
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Recycle Normal Status —% 10
Luck's Tent Covet Normal Physical 60 100% 25
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Luck's Tent Gravity Psychic Status —% 5
Luck's Tent, 5 Badges Helping Hand Normal Status —% 20
Luck's Tent, 3 Badges Snatch Dark Status —% 10
Luck's Tent, 7 Badges Signal Beam Bug Special 75 100% 15
Unavailable Captivate Normal Status 100% 20
Unavailable Nasty Plot Dark Status —% 20
Unavailable Play Rough Fairy Physical 90 90% 10
Luck's Tent, 7 Badges Skill Swap Psychic Status —% 10
Kingdom of Goomidra Zen Headbutt Psychic Physical 80 90% 15
Unavailable Fake Out Normal Physical 40 100% 10
Unavailable Expanding Force Psychic Special 80 100% 10
Luck's Tent Magic Coat Psychic Status —% 15
Luck's Tent Swift Normal Special 60 —% 20
Akuwa Town Iron Tail Steel Physical 100 75% 15
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 5 Badges Telekinesis Psychic Status —% 15
Luck's Tent, 3 Badges Role Play Psychic Status —% 10
Luck's Tent, 3 Badges Wonder Room Psychic Status —% 10
  • A level of "0" indicates a move that will be learned by a Espurr upon evolving
  • Bold indicates a move that gets STAB when used by Espurr
  • Italic indicates a move that gets STAB only when used by an evolution of Espurr

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Assist Normal Status —% 20
Barrier Psychic Status —% 20
Tickle Normal Status 100% 20
Trick Psychic Status 100% 10
Yawn Normal Status —% 10
  • A level of "0" indicates a move that will be learned by a Espurr upon evolving
  • Bold indicates a move that gets STAB when used by Espurr
  • Italic indicates a move that gets STAB only when used by an evolution of Espurr

Sprites

Front Back
GenderM.png 677.png 677b.png
Front shiny Back shiny
GenderM.png 677s.png 677sb.png


Trivia