Gloom

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This page was created dynamically from the game's files and cannot be edited.

Oddish #043: Oddish
Pokémon
#045: Vileplume Vileplume
Icon044.png
Gloom
Weed Pokémon
#044
044.png
Type
Grass Poison
' '
' '
' '
' '
' '
Abilities
Chlorophyll or Stench
Gender ratio
50% / 50%
Catch rate
120 (15.7%)
Breeding
Egg group
Grass
Hatch time
5355 steps
Height
2'7" 0.8 m
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0'0" 0 m
0'0" 0 m
Weight
19 lbs. 8.6 kg
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0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
138
Leveling rate
Parabolic
EV yield
Total: 2
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Blue
Base friendship
70

Gloom is a Grass/Poison dual type Pokémon. It evolves from Oddish starting at level 21. It evolves into Vileplume while exposed to a(n) Leaf Stone.
It evolves into Bellossom while exposed to a(n) Sun Stone.

Pokédex entry

Pokédex entry
A horribly noxious honey drools from its mouth. One whiff of the honey can result in memory loss. Some fans are said to enjoy this overwhelming stink, however.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Absorb Bulb
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon East Gearen City | Neo (LandNight), Deep Terajuma Jungle (LandNight), East Gearen City - Neo (LandNight), Jeminra Woods (Land), Deep Terajuma Jungle (LandNight),
Fossil
Rare Deep Terajuma Jungle (LandNight), Terajuma Jungle (LandNight), Jeminra Woods (Land),
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
60
120 - 167 230 - 324
Attack:
65
63 - 128 121 - 251
Defense:
70
67 - 134 130 - 262
Sp. Atk:
85
81 - 150 157 - 295
Sp. Def:
75
72 - 139 139 - 273
Speed:
40
40 - 101 76 - 196
Total:
395
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Shadow
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Shadow
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Shadow
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Shadow
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Shadow
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Absorb Grass Special 20 100% 25
1 Growth Normal Status —% 20
1 Sweet Scent Normal Status 100% 20
1 Acid Poison Special 40 100% 30
5 Sweet Scent Normal Status 100% 20
9 Acid Poison Special 40 100% 30
13 Poison Powder Poison Status 75% 35
14 Stun Spore Grass Status 75% 30
15 Sleep Powder Grass Status 75% 15
19 Mega Drain Grass Special 40 100% 15
24 Lucky Chant Normal Status —% 30
29 Moonlight Fairy Status —% 5
32 Moonblast Fairy Special 95 100% 15
34 Giga Drain Grass Special 75 100% 10
39 Toxic Poison Status 90% 10
44 Natural Gift Normal Physical 100% 15
49 Petal Blizzard Grass Physical 90 100% 15
54 Grassy Terrain Grass Status —% 10
59 Petal Dance Grass Special 120 100% 10
  • A level of "0" indicates a move that will be learned by a Gloom upon evolving
  • Bold indicates a move that gets STAB when used by Gloom
  • Italic indicates a move that gets STAB only when used by an evolution of Gloom

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Poison.png TM09 Venoshock Poison Special 65 100% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Fire.png TM11 Sunny Day Fire Status —% 5
TM Normal.png TM17 Protect Normal Status —% 10
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Grass.png TM22 Solar Beam Grass Special 120 100% 10
TM Normal.png TM27 Return Normal Physical 100% 20
TM Normal.png TM32 Double Team Normal Status —% 15
TM Psychic.png TM33 Reflect Psychic Status —% 20
TM Poison.png TM36 Sludge Bomb Poison Special 90 100% 10
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Grass.png TM53 Energy Ball Grass Special 90 100% 10
TM Dark.png TM56 Fling Dark Physical 100% 10
TM Normal.png TM70 Flash Normal Status 100% 20
TM Normal.png TM75 Swords Dance Normal Status —% 20
TM Bug.png TM83 Infestation Bug Special 20 100% 35
TM Grass.png TM86 Grass Knot Grass Special 100% 20
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Normal.png TM96 Nature Power Normal Status —% 20
TM Fairy.png TM99 Dazzling Gleam Fairy Special 80 100% 10
TM Normal.png TM100 Confide Normal Status —% 20
TM Bug.png TM106 Irritation Bug Special 60 100% 10
TM Fairy.png TM125 Charm Fairy Status 100% 20
TM Grass.png TM131 Bullet Seed Grass Physical 25 100% 30
TM Grass.png TM150 Grassy Terrain Grass Status —% 10
TM Normal.png HM01 Cut Normal Physical 50 95% 30
  • A level of "0" indicates a move that will be learned by a Gloom upon evolving
  • Bold indicates a move that gets STAB when used by Gloom
  • Italic indicates a move that gets STAB only when used by an evolution of Gloom

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Unavailable Sweet Scent Normal Status 100% 20
Luck's Tent After You Normal Status —% 15
Unavailable Take Down Normal Physical 90 85% 20
Unavailable Bide Normal Physical —% 10
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Axis High University Drain Punch Fighting Physical 75 100% 10
Unavailable Grassy Glide Grass Physical 70 100% 20
Unavailable Headbutt Normal Physical 70 100% 15
Unavailable Captivate Normal Status 100% 20
Unavailable Rage Normal Physical 20 100% 20
Unavailable Mega Drain Grass Special 40 100% 15
Unavailable Mimic Normal Status —% 10
Unavailable Double-Edge Normal Physical 120 100% 15
Unavailable Curse Ghost Status —% 10
Kingdom of Goomidra Seed Bomb Grass Physical 80 100% 15
Luck's Tent, 7 Badges Gastro Acid Poison Status 100% 10
Luck's Tent, 3 Badges Worry Seed Grass Status 100% 10
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 5 Badges Synthesis Grass Status —% 5
Luck's Tent, 5 Badges Giga Drain Grass Special 75 100% 10
  • A level of "0" indicates a move that will be learned by a Gloom upon evolving
  • Bold indicates a move that gets STAB when used by Gloom
  • Italic indicates a move that gets STAB only when used by an evolution of Gloom

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
After You Normal Status —% 15
Charm Fairy Status 100% 20
Flail Normal Physical 100% 15
Ingrain Grass Status —% 20
Leech Seed Grass Status 90% 10
Nature Power Normal Status —% 20
Razor Leaf Grass Physical 55 95% 25
Secret Power Normal Physical 70 100% 20
Strength Sap Grass Status 100% 10
Synthesis Grass Status —% 5
Teeter Dance Normal Status 100% 20
Tickle Normal Status 100% 20
  • A level of "0" indicates a move that will be learned by a Gloom upon evolving
  • Bold indicates a move that gets STAB when used by Gloom
  • Italic indicates a move that gets STAB only when used by an evolution of Gloom

Sprites

Front Back
GenderM.png 044.png 044b.png
GenderF.png 044f.png 044fb.png
Front shiny Back shiny
GenderM.png 044s.png 044sb.png
GenderF.png 044fs.png 044fsb.png


Trivia