Greninja

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This page was created dynamically from the game's files and cannot be edited.

Frogadier #657: Frogadier
Pokémon
#659: Bunnelby Bunnelby
Icon658.png
Greninja
Ninja Pokémon
#658
658.png
Type
Water Dark
' '
' '
' '
' '
' '
Abilities
Torrent or Protean
Gender ratio
87.5% / 12.5%
Catch rate
45 (5.9%)
Breeding
Egg group
Water1
Hatch time
5120 steps
Height
4'11" 1.5 m
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0'0" 0 m
0'0" 0 m
Weight
88.2 lbs. 40.0 kg
Expression error: Unexpected * operator. lbs. kg
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Expression error: Unexpected * operator. lbs. kg
0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
239
Leveling rate
Parabolic
EV yield
Total: 3
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
3
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Blue
Base friendship
70

Greninja is a Water/Dark dual type Pokémon. It evolves from Frogadier starting at level 36.

Pokédex entry

Pokédex entry
It appears and vanishes with a ninja's grace. It toys with its enemies using swift movements, while slicing them with throwing stars of sharpest water.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
72
132 - 179 254 - 348
Attack:
95
90 - 161 175 - 317
Defense:
67
64 - 130 125 - 256
Sp. Atk:
103
97 - 170 189 - 335
Sp. Def:
71
68 - 135 132 - 265
Speed:
122
114 - 191 224 - 377
Total:
530
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
0 Water Shuriken Water Special 15 100% 20
1 Night Slash Dark Physical 70 100% 15
1 Haze Ice Status —% 30
1 Role Play Psychic Status —% 10
1 Mat Block Fighting Status —% 10
1 Pound Normal Physical 40 100% 35
1 Growl Normal Status 100% 40
1 Bubble Water Special 40 100% 30
1 Quick Attack Normal Physical 40 100% 30
5 Bubble Water Special 40 100% 30
8 Quick Attack Normal Physical 40 100% 30
10 Lick Ghost Physical 30 100% 30
14 Water Pulse Water Special 60 100% 20
19 Smoke Screen Normal Status 100% 20
23 Shadow Sneak Ghost Physical 40 100% 30
28 Spikes Ground Status —% 20
33 Feint Attack Dark Physical 60 —% 20
42 Substitute Normal Status —% 10
49 Extrasensory Psychic Special 80 100% 20
56 Double Team Normal Status —% 15
68 Hydro Pump Water Special 110 80% 5
70 Haze Ice Status —% 30
77 Night Slash Dark Physical 70 100% 15
  • A level of "0" indicates a move that will be learned by a Greninja upon evolving
  • Bold indicates a move that gets STAB when used by Greninja
  • Italic indicates a move that gets STAB only when used by an evolution of Greninja

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Normal.png TM01 Work Up Normal Status —% 30
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Dark.png TM12 Taunt Dark Status 100% 20
TM Ice.png TM13 Ice Beam Ice Special 90 100% 10
TM Ice.png TM14 Blizzard Ice Special 110 70% 5
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Rock.png TM23 Smack Down Rock Physical 50 100% 15
TM Normal.png TM27 Return Normal Physical 100% 20
TM Ground.png TM28 Dig Ground Physical 80 100% 10
TM Normal.png TM32 Double Team Normal Status —% 15
TM Rock.png TM39 Rock Tomb Rock Physical 60 95% 15
TM Flying.png TM40 Aerial Ace Flying Physical 60 —% 20
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Dark.png TM46 Thief Dark Physical 60 100% 25
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Normal.png TM49 Echoed Voice Normal Special 40 100% 15
TM Water.png TM55 Scald Water Special 80 100% 15
TM Dark.png TM56 Fling Dark Physical 100% 10
TM Flying.png TM62 Acrobatics Flying Physical 55 100% 15
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Rock.png TM80 Rock Slide Rock Physical 75 90% 10
TM Grass.png TM86 Grass Knot Grass Special 100% 20
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Bug.png TM89 U-turn Bug Physical 70 100% 20
TM Normal.png TM90 Substitute Normal Status —% 10
TM Fighting.png TM94 Rock Smash Fighting Physical 40 100% 15
TM Dark.png TM97 Dark Pulse Dark Special 80 100% 15
TM Fighting.png TM98 Power-Up Punch Fighting Physical 40 100% 30
TM Normal.png TM100 Confide Normal Status —% 20
TM Poison.png TM102 Poison Sweep Poison Physical 50 100% 10
TM Fighting.png TM103 Stacking Shot Fighting Physical 40 100% 10
TM Water.png TM104 Deluge Water Physical 60 100% 10
TM Ground.png TM108 Mud Barrage Ground Special 25 95% 15
TM Dark.png TM113 Brutal Swing Dark Physical 60 100% 20
TM Water.png TM126 Whirlpool Water Special 35 85% 15
TM Normal.png HM01 Cut Normal Physical 50 95% 30
TM Water.png HM03 Surf Water Special 90 100% 15
TM Normal.png HM04 Strength Normal Physical 80 100% 15
TM Water.png HM05 Waterfall Water Physical 80 100% 15
TM Water.png HM06 Dive Water Physical 80 100% 10
  • A level of "0" indicates a move that will be learned by a Greninja upon evolving
  • Bold indicates a move that gets STAB when used by Greninja
  • Italic indicates a move that gets STAB only when used by an evolution of Greninja

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Luck's Tent Spite Ghost Status 100% 10
Akuwa Town Ice Punch Ice Physical 75 100% 15
Luck's Tent, 11 Badges Icy Wind Ice Special 55 95% 15
Unavailable Hydro Pump Water Special 110 80% 5
Luck's Tent, 7 Badges Bounce Flying Physical 85 85% 5
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Luck's Tent, 3 Badges Snatch Dark Status —% 10
Unavailable Captivate Normal Status 100% 20
Luck's Tent, 15 Badges Toxic Spikes Poison Status —% 20
Kingdom of Goomidra Muddy Water Water Special 90 85% 10
Luck's Tent, 9 Badges Spikes Ground Status —% 20
Neo East Gearen City Low Kick Fighting Physical 100% 20
Unavailable Feint Attack Dark Physical 60 —% 20
Unavailable Happy Hour Normal Status —% 40
Luck's Tent, 15 Badges Gunk Shot Poison Physical 120 80% 5
Unavailable Hydro Cannon Water Special 150 90% 5
Axis High University Water Pledge Water Special 80 100% 10
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 3 Badges Water Pulse Water Special 60 100% 20
Luck's Tent, 3 Badges Role Play Psychic Status —% 10
  • A level of "0" indicates a move that will be learned by a Greninja upon evolving
  • Bold indicates a move that gets STAB when used by Greninja
  • Italic indicates a move that gets STAB only when used by an evolution of Greninja

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Bestow Normal Status —% 15
Camouflage Normal Status —% 20
Mind Reader Normal Status —% 5
Mud Sport Ground Status —% 15
Power-Up Punch Fighting Physical 40 100% 30
Toxic Spikes Poison Status —% 20
Water Sport Water Status —% 15
  • A level of "0" indicates a move that will be learned by a Greninja upon evolving
  • Bold indicates a move that gets STAB when used by Greninja
  • Italic indicates a move that gets STAB only when used by an evolution of Greninja

Sprites

Front Back
GenderM.png 658.png 658b.png
Front shiny Back shiny
GenderM.png 658s.png 658sb.png


Trivia