Jolteon

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This page was created dynamically from the game's files and cannot be edited.

Vaporeon #134: Vaporeon
Pokémon
#136: Flareon Flareon
Icon135.png
Jolteon
Lightning Pokémon
#135
135.png
Type
Electric
' '
' '
' '
' '
' '
Abilities
Volt Absorb or Volt Absorb
Hidden Abilities
Quick Feet
Gender ratio
87.5% / 12.5%
Catch rate
45 (5.9%)
Breeding
Egg group
Field
Hatch time
9180 steps
Height
2'7" 0.8 m
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0'0" 0 m
0'0" 0 m
Weight
54 lbs. 24.5 kg
Expression error: Unexpected * operator. lbs. kg
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0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
184
Leveling rate
Medium
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
2
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Yellow
Base friendship
70

Jolteon is a Electric-type Pokémon. It evolves from Eevee while exposed to a(n) Thunderstone

Pokédex entry

Pokédex entry
Its cells generate weak power that is amplified by its fur's static electricity to drop thunderbolts. The bristling fur is made of electrically charged needles.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
65
125 - 172 240 - 334
Attack:
65
63 - 128 121 - 251
Defense:
60
58 - 123 112 - 240
Sp. Atk:
110
103 - 178 202 - 350
Sp. Def:
95
90 - 161 175 - 317
Speed:
130
121 - 200 238 - 394
Total:
525
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
0 Thunder Shock Electric Special 40 100% 30
1 Thunder Shock Electric Special 40 100% 30
1 Helping Hand Normal Status —% 20
1 Tackle Normal Physical 40 100% 35
1 Tail Whip Normal Status 100% 30
5 Sand Attack Ground Status 100% 15
9 Baby-Doll Eyes Fairy Status 100% 30
13 Quick Attack Normal Physical 40 100% 30
17 Double Kick Fighting Physical 30 100% 30
20 Thunder Fang Electric Physical 65 95% 15
25 Pin Missile Bug Physical 25 95% 20
29 Agility Psychic Status —% 30
33 Thunder Wave Electric Status 90% 20
37 Discharge Electric Special 80 100% 15
41 Last Resort Normal Physical 140 100% 5
45 Thunder Electric Special 110 70% 10
  • A level of "0" indicates a move that will be learned by a Jolteon upon evolving
  • Bold indicates a move that gets STAB when used by Jolteon
  • Italic indicates a move that gets STAB only when used by an evolution of Jolteon

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Normal.png TM01 Work Up Normal Status —% 30
TM Psychic.png TM04 Calm Mind Psychic Status —% 20
TM Normal.png TM05 Roar Normal Status —% 20
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Fire.png TM11 Sunny Day Fire Status —% 5
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Psychic.png TM16 Light Screen Psychic Status —% 30
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Electric.png TM24 Thunderbolt Electric Special 90 100% 15
TM Electric.png TM25 Thunder Electric Special 110 70% 10
TM Normal.png TM27 Return Normal Physical 100% 20
TM Ground.png TM28 Dig Ground Physical 80 100% 10
TM Ghost.png TM30 Shadow Ball Ghost Special 80 100% 15
TM Normal.png TM32 Double Team Normal Status —% 15
TM Psychic.png TM33 Reflect Psychic Status —% 20
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Normal.png TM49 Echoed Voice Normal Special 40 100% 15
TM Electric.png TM57 Charge Beam Electric Special 50 90% 10
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Normal.png TM70 Flash Normal Status 100% 20
TM Electric.png TM72 Volt Switch Electric Special 70 100% 20
TM Electric.png TM73 Thunder Wave Electric Status 90% 20
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Electric.png TM93 Wild Charge Electric Physical 90 100% 15
TM Fighting.png TM94 Rock Smash Fighting Physical 40 100% 15
TM Normal.png TM100 Confide Normal Status —% 20
TM Ground.png TM108 Mud Barrage Ground Special 25 95% 15
TM Normal.png TM117 Pay Day Normal Physical 40 100% 20
TM Bug.png TM118 Pin Missile Bug Physical 25 95% 20
TM Fairy.png TM125 Charm Fairy Status 100% 20
TM Normal.png TM128 Weather Ball Normal Special 50 100% 10
TM Dark.png TM129 Fake Tears Dark Status 100% 20
TM Electric.png TM142 Thunder Fang Electric Physical 65 95% 15
TM Electric.png RM03 Zap Cannon Electric Special 120 50% 5
TM Normal.png RM06 Retaliate Normal Physical 70 100% 5
TM Normal.png HM04 Strength Normal Physical 80 100% 15
  • A level of "0" indicates a move that will be learned by a Jolteon upon evolving
  • Bold indicates a move that gets STAB when used by Jolteon
  • Italic indicates a move that gets STAB only when used by an evolution of Jolteon

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Akuwa Town Heal Bell Normal Status —% 5
Luck's Tent, 9 Badges Hyper Voice Normal Special 90 100% 10
Unavailable Take Down Normal Physical 90 85% 20
Luck's Tent, 7 Badges Focus Energy Normal Status —% 30
Unavailable Baby-Doll Eyes Fairy Status 100% 30
Luck's Tent, 3 Badges Shock Wave Electric Special 60 —% 20
Unavailable Bide Normal Physical —% 10
Unavailable Bide Normal Physical —% 10
Luck's Tent Covet Normal Physical 60 100% 25
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Detect Fighting Status —% 5
Unavailable Natural Gift Normal Physical 100% 15
Luck's Tent, 5 Badges Helping Hand Normal Status —% 20
Luck's Tent, 7 Badges Signal Beam Bug Special 75 100% 15
Unavailable Headbutt Normal Physical 70 100% 15
Unavailable Skull Bash Normal Physical 130 100% 10
Unavailable Captivate Normal Status 100% 20
Luck's Tent, 11 Badges Agility Psychic Status —% 30
Unavailable Rising Voltage Electric Special 70 100% 20
Luck's Tent, 9 Badges Electro Ball Electric Special 100% 10
Unavailable Rage Normal Physical 20 100% 20
Unavailable Mimic Normal Status —% 10
Kingdom of Goomidra Body Slam Normal Physical 85 100% 15
Unavailable Double-Edge Normal Physical 120 100% 15
Unavailable Curse Ghost Status —% 10
Unavailable Stored Power Psychic Special 100% 10
Unavailable Mud-Slap Ground Special 20 100% 10
Neo East Gearen City Last Resort Normal Physical 140 100% 5
Luck's Tent, 11 Badges Baton Pass Normal Status —% 40
Luck's Tent Swift Normal Special 60 —% 20
Akuwa Town Iron Tail Steel Physical 100 75% 15
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 5 Badges Magnet Rise Electric Status —% 10
Luck's Tent, 9 Badges Laser Focus Normal Status —% 30
  • A level of "0" indicates a move that will be learned by a Jolteon upon evolving
  • Bold indicates a move that gets STAB when used by Jolteon
  • Italic indicates a move that gets STAB only when used by an evolution of Jolteon

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Captivate Normal Status 100% 20
Charm Fairy Status 100% 20
Covet Normal Physical 60 100% 25
Curse Ghost Status —% 10
Detect Fighting Status —% 5
Double Kick Fighting Physical 30 100% 30
Endure Normal Status —% 10
Fake Tears Dark Status 100% 20
Flail Normal Physical 100% 15
Mud-Slap Ground Special 20 100% 10
Natural Gift Normal Physical 100% 15
Stored Power Psychic Special 100% 10
Synchronoise Psychic Special 120 100% 15
Tickle Normal Status 100% 20
Wish Normal Status —% 10
Yawn Normal Status —% 10
  • A level of "0" indicates a move that will be learned by a Jolteon upon evolving
  • Bold indicates a move that gets STAB when used by Jolteon
  • Italic indicates a move that gets STAB only when used by an evolution of Jolteon

Sprites

Front Back
GenderM.png 135.png 135b.png
Front shiny Back shiny
GenderM.png 135s.png 135sb.png


Trivia