Klefki

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This page was created dynamically from the game's files and cannot be edited.

Goodra #706: Goodra
Pokémon
#708: Phantump Phantump
Icon707.png
Klefki
Key Ring Pokémon
#707
707.png
Type
Steel Fairy
' '
' '
' '
' '
' '
Abilities
Prankster or Magician
Gender ratio
50% / 50%
Catch rate
75 (9.8%)
Breeding
Egg group
Mineral
Hatch time
5120 steps
Height
0'7" 0.2 m
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Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
0'0" 0 m
0'0" 0 m
Weight
6.6 lbs. 3.0 kg
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
165
Leveling rate
Fast
EV yield
Total: 1
0
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Gray
Base friendship
70

Klefki is a Steel/Fairy dual type Pokémon.


Pokédex entry

Pokédex entry
It never lets go of a key that it likes, so people give it the keys to vaults and safes as a way to prevent crime.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
57
117 - 164 224 - 318
Attack:
80
76 - 145 148 - 284
Defense:
91
86 - 157 168 - 309
Sp. Atk:
80
76 - 145 148 - 284
Sp. Def:
87
82 - 152 161 - 300
Speed:
75
72 - 139 139 - 273
Total:
470
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark ½×
Fairy ½×
Shadow
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark ½×
Fairy ½×
Shadow
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark ½×
Fairy ½×
Shadow
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark ½×
Fairy ½×
Shadow
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark ½×
Fairy ½×
Shadow
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark ½×
Fairy ½×
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Fairy Lock Fairy Status —% 10
1 Tackle Normal Physical 40 100% 35
5 Fairy Wind Fairy Special 40 100% 30
8 Astonish Ghost Physical 30 100% 15
12 Metal Sound Steel Status 85% 40
15 Spikes Ground Status —% 20
18 Draining Kiss Fairy Special 50 100% 10
23 Crafty Shield Fairy Status —% 10
27 Foul Play Dark Physical 95 100% 15
32 Torment Dark Status 100% 15
34 Mirror Shot Steel Special 65 85% 10
36 Imprison Psychic Status —% 10
38 Flash Cannon Steel Special 80 100% 10
40 Recycle Normal Status —% 10
43 Play Rough Fairy Physical 90 90% 10
44 Magic Room Psychic Status —% 10
50 Heal Block Psychic Status 100% 15
52 Last Resort Normal Physical 140 100% 5
  • A level of "0" indicates a move that will be learned by a Klefki upon evolving
  • Bold indicates a move that gets STAB when used by Klefki
  • Italic indicates a move that gets STAB only when used by an evolution of Klefki

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Psychic.png TM03 Psyshock Psychic Special 80 100% 10
TM Psychic.png TM04 Calm Mind Psychic Status —% 20
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Fire.png TM11 Sunny Day Fire Status —% 5
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Psychic.png TM16 Light Screen Psychic Status —% 30
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM20 Safeguard Normal Status —% 25
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Normal.png TM27 Return Normal Physical 100% 20
TM Psychic.png TM29 Psychic Psychic Special 90 100% 10
TM Normal.png TM32 Double Team Normal Status —% 15
TM Psychic.png TM33 Reflect Psychic Status —% 20
TM Dark.png TM41 Torment Dark Status 100% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Dark.png TM46 Thief Dark Physical 60 100% 25
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Electric.png TM73 Thunder Wave Electric Status 90% 20
TM Normal.png TM77 Psych Up Normal Status —% 10
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Steel.png TM91 Flash Cannon Steel Special 80 100% 10
TM Fairy.png TM99 Dazzling Gleam Fairy Special 80 100% 10
TM Normal.png TM100 Confide Normal Status —% 20
TM Fairy.png TM149 Draining Kiss Fairy Special 50 100% 10
TM Fairy.png TM152 Misty Terrain Fairy Status —% 10
TM Normal.png HM01 Cut Normal Physical 50 95% 30
  • A level of "0" indicates a move that will be learned by a Klefki upon evolving
  • Bold indicates a move that gets STAB when used by Klefki
  • Italic indicates a move that gets STAB only when used by an evolution of Klefki

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Luck's Tent, 3 Badges Magic Room Psychic Status —% 10
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Recycle Normal Status —% 10
Luck's Tent Covet Normal Physical 60 100% 25
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Unavailable Captivate Normal Status 100% 20
Kingdom of Goomidra Defog Flying Status —% 15
Unavailable Quicksilver Spear Steel Physical 80 75% 5
Unavailable Play Rough Fairy Physical 90 90% 10
Unavailable Imprison Psychic Status —% 10
Akuwa Town Iron Defense Steel Status —% 15
Unavailable Stored Power Psychic Special 100% 10
Neo East Gearen City Last Resort Normal Physical 140 100% 5
Neo East Gearen City Foul Play Dark Physical 95 100% 15
Luck's Tent Magic Coat Psychic Status —% 15
Unavailable Steel Beam Steel Special 140 95% 5
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 5 Badges Magnet Rise Electric Status —% 10
  • A level of "0" indicates a move that will be learned by a Klefki upon evolving
  • Bold indicates a move that gets STAB when used by Klefki
  • Italic indicates a move that gets STAB only when used by an evolution of Klefki

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Iron Defense Steel Status —% 15
Lock-On Normal Status —% 5
Magnet Rise Electric Status —% 10
Switcheroo Dark Status 100% 10
Thief Dark Physical 60 100% 25
  • A level of "0" indicates a move that will be learned by a Klefki upon evolving
  • Bold indicates a move that gets STAB when used by Klefki
  • Italic indicates a move that gets STAB only when used by an evolution of Klefki

Sprites

Front Back
GenderM.png 707.png 707b.png
Front shiny Back shiny
GenderM.png 707s.png 707sb.png


Trivia