Machamp

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This page was created dynamically from the game's files and cannot be edited.

Machoke #067: Machoke
Pokémon
#069: Bellsprout Bellsprout
Icon068.png
Machamp
Superpower Pokémon
#068
068.png
068 1.png
Mega Machamp
Type
Fighting
' '
' '
' '
' '
' '
Abilities
Guts or No Guard
Hidden Abilities
Steadfast
Mega Machamp
No Guard
Gender ratio
75% / 25%
Catch rate
45 (5.9%)
Breeding
Egg group
HumanLike
Hatch time
5355 steps
Height
5'2" 1.6 m
82'0" 25.0 m
Mega Machamp
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
0'0" 0 m
0'0" 0 m
Weight
286.6 lbs. 130.0 kg
631.8 lbs. 286.6 kg
Mega Machamp
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
227
Leveling rate
Parabolic
EV yield
Total: 3
0
HP
3
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Mega Machamp
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Gray
Base friendship
70

Machamp is a Fighting-type Pokémon. It evolves from Machoke when exposed to a Link Heart.

Pokédex entry

Pokédex entry
It is impossible to defend against punches and chops doled out by its four arms. Its fighting spirit flares up when it faces a tough opponent.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Focus Band
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
90
150 - 197 290 - 384
Attack:
130
121 - 200 238 - 394
Defense:
80
76 - 145 148 - 284
Sp. Atk:
65
63 - 128 121 - 251
Sp. Def:
85
81 - 150 157 - 295
Speed:
55
54 - 117 103 - 229
Total:
505
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Mega Machamp

Stat Range
At Lv. 50 At Lv. 100
HP:
90
150 - 197 290 - 384
Attack:
170
157 - 244 310 - 482
Defense:
105
99 - 172 193 - 339
Sp. Atk:
70
67 - 134 130 - 262
Sp. Def:
105
99 - 172 193 - 339
Speed:
65
63 - 128 121 - 251
Total:
605
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
0 Strength Normal Physical 80 100% 15
1 Wide Guard Rock Status —% 10
1 Low Kick Fighting Physical 100% 20
1 Leer Normal Status 100% 30
1 Focus Energy Normal Status —% 30
1 Karate Chop Fighting Physical 50 100% 25
1 Revenge Fighting Physical 60 100% 10
3 Focus Energy Normal Status —% 30
7 Karate Chop Fighting Physical 50 100% 25
9 Foresight Normal Status —% 40
13 Low Sweep Fighting Physical 65 100% 20
15 Seismic Toss Fighting Physical 100% 20
19 Revenge Fighting Physical 60 100% 10
21 Knock Off Dark Physical 65 100% 20
25 Vital Throw Fighting Physical 70 —% 10
27 Wake-Up Slap Fighting Physical 70 100% 10
31 Strength Normal Physical 80 100% 15
33 Dual Chop Dragon Physical 40 90% 15
37 Submission Fighting Physical 80 80% 20
43 Bulk Up Fighting Status —% 20
47 Cross Chop Fighting Physical 100 80% 5
53 Scary Face Normal Status 100% 10
57 Dynamic Punch Fighting Physical 100 50% 5
66 Double-Edge Normal Physical 120 100% 15
  • A level of "0" indicates a move that will be learned by a Machamp upon evolving
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an evolution of Machamp

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Normal.png TM01 Work Up Normal Status —% 30
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Fighting.png TM08 Bulk Up Fighting Status —% 20
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Fire.png TM11 Sunny Day Fire Status —% 5
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Psychic.png TM16 Light Screen Psychic Status —% 30
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Rock.png TM23 Smack Down Rock Physical 50 100% 15
TM Ground.png TM26 Earthquake Ground Physical 100 100% 10
TM Normal.png TM27 Return Normal Physical 100% 20
TM Ground.png TM28 Dig Ground Physical 80 100% 10
TM Fighting.png TM31 Brick Break Fighting Physical 75 100% 15
TM Normal.png TM32 Double Team Normal Status —% 15
TM Fire.png TM35 Flamethrower Fire Special 90 100% 15
TM Fire.png TM38 Fire Blast Fire Special 110 85% 5
TM Rock.png TM39 Rock Tomb Rock Physical 60 95% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Dark.png TM46 Thief Dark Physical 60 100% 25
TM Fighting.png TM47 Low Sweep Fighting Physical 65 100% 20
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Fighting.png TM52 Focus Blast Fighting Special 120 70% 5
TM Dark.png TM56 Fling Dark Physical 100% 10
TM Fire.png TM59 Incinerate Fire Special 60 100% 15
TM Dark.png TM66 Payback Dark Physical 50 100% 10
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Rock.png TM71 Stone Edge Rock Physical 100 80% 5
TM Ground.png TM78 Bulldoze Ground Physical 60 100% 20
TM Rock.png TM80 Rock Slide Rock Physical 75 90% 10
TM Poison.png TM84 Poison Jab Poison Physical 80 100% 20
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Fighting.png TM94 Rock Smash Fighting Physical 40 100% 15
TM Fighting.png TM98 Power-Up Punch Fighting Physical 40 100% 30
TM Normal.png TM100 Confide Normal Status —% 20
TM Normal.png TM101 Rock Climb Normal Physical 90 85% 20
TM Poison.png TM102 Poison Sweep Poison Physical 50 100% 10
TM Fighting.png TM103 Stacking Shot Fighting Physical 40 100% 10
TM Normal.png TM115 Mega Punch Normal Physical 80 85% 20
TM Normal.png TM116 Mega Kick Normal Physical 120 75% 5
TM Normal.png TM124 Scary Face Normal Status 100% 10
TM Rock.png TM134 Rock Blast Rock Physical 25 90% 10
TM Dark.png TM136 Assurance Dark Physical 60 100% 10
TM Poison.png TM144 Cross Poison Poison Physical 70 100% 20
TM Normal.png RM04 Metronome Normal Status —% 10
TM Normal.png RM06 Retaliate Normal Physical 70 100% 5
TM Fighting.png RM07 Dynamic Punch Fighting Physical 100 50% 5
TM Fighting.png RM08 Vacuum Wave Fighting Special 40 100% 30
TM Normal.png HM04 Strength Normal Physical 80 100% 15
  • A level of "0" indicates a move that will be learned by a Machamp upon evolving
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an evolution of Machamp

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Unavailable Take Down Normal Physical 90 85% 20
Akuwa Town Ice Punch Ice Physical 75 100% 15
Luck's Tent, 7 Badges Focus Energy Normal Status —% 30
Luck's Tent, 11 Badges Encore Normal Status 100% 5
Luck's Tent, 7 Badges Coaching Fighting Status —% 10
Unavailable Bide Normal Physical —% 10
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Detect Fighting Status —% 5
Unavailable Natural Gift Normal Physical 100% 15
Luck's Tent, 5 Badges Helping Hand Normal Status —% 20
Unavailable Headbutt Normal Physical 70 100% 15
Neo East Gearen City Knock Off Dark Physical 65 100% 20
Unavailable Skull Bash Normal Physical 130 100% 10
Unavailable Captivate Normal Status 100% 20
Luck's Tent, 15 Badges Heavy Slam Steel Physical 100% 10
Unavailable Throat Chop Dark Physical 80 100% 15
Unavailable Submission Fighting Physical 80 80% 20
Luck's Tent, 11 Badges High Horsepower Ground Physical 95 95% 10
Unavailable Revenge Fighting Physical 60 100% 10
Unavailable Rage Normal Physical 20 100% 20
Unavailable Close Combat Fighting Physical 120 100% 5
Unavailable Mimic Normal Status —% 10
Unavailable Darkest Lariat Dark Physical 85 100% 10
Neo East Gearen City Low Kick Fighting Physical 100% 20
Kingdom of Goomidra Body Slam Normal Physical 85 100% 15
Unavailable Fissure Ground Physical 30% 5
Unavailable Double-Edge Normal Physical 120 100% 15
Unavailable Curse Ghost Status —% 10
Unavailable Counter Fighting Physical 100% 20
Luck's Tent, 9 Badges Reversal Fighting Physical 100% 15
Unavailable Mud-Slap Ground Special 20 100% 10
Akuwa Town Stomping Tantrum Ground Physical 75 100% 10
Akuwa Town Thunder Punch Electric Physical 75 100% 15
Luck's Tent, 5 Badges Dual Chop Dragon Physical 40 90% 15
Unavailable Seismic Toss Fighting Physical 100% 20
Axis High University, 13 Badges Superpower Fighting Physical 120 100% 5
Axis High University Focus Punch Fighting Physical 150 100% 20
Luck's Tent, 9 Badges Endure Normal Status —% 10
Akuwa Town Fire Punch Fire Physical 75 100% 15
Luck's Tent, 3 Badges Role Play Psychic Status —% 10
  • A level of "0" indicates a move that will be learned by a Machamp upon evolving
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an evolution of Machamp

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Bullet Punch Steel Physical 40 100% 30
Close Combat Fighting Physical 120 100% 5
Counter Fighting Physical 100% 20
Encore Normal Status 100% 5
Fire Punch Fire Physical 75 100% 15
Heavy Slam Steel Physical 100% 10
Ice Punch Ice Physical 75 100% 15
Knock Off Dark Physical 65 100% 20
Meditate Psychic Status —% 40
Power Trick Psychic Status —% 10
Quick Guard Fighting Status —% 15
Rolling Kick Fighting Physical 60 85% 15
Smelling Salts Normal Physical 70 100% 10
Submission Fighting Physical 80 80% 20
Thunder Punch Electric Physical 75 100% 15
Tickle Normal Status 100% 20
  • A level of "0" indicates a move that will be learned by a Machamp upon evolving
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an evolution of Machamp

Sprites

Front Back
GenderM.png 068.png 068b.png
Front shiny Back shiny
GenderM.png 068s.png 068sb.png

Mega Machamp

Front Back
GenderM.png 068 1.png 068b 1.png
Front shiny Back shiny
GenderM.png 068s 1.png 068sb 1.png


Trivia