Malamar

From Rejuvenation Wiki
Jump to navigation Jump to search

This page was created dynamically from the game's files and cannot be edited.

Inkay #686: Inkay
Pokémon
#688: Binacle Binacle
Icon687.png
Malamar
Overturning Pokémon
#687
687.png
Type
Dark Psychic
' '
' '
' '
' '
' '
Abilities
Contrary or Suction Cups
Hidden Abilities
Infiltrator
Gender ratio
50% / 50%
Catch rate
80 (10.5%)
Breeding
Egg groups
Water1 and Water2
Hatch time
5120 steps
Height
4'11" 1.5 m
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
0'0" 0 m
0'0" 0 m
Weight
103.6 lbs. 47.0 kg
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
169
Leveling rate
Medium
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Blue
Base friendship
70

Malamar is a Dark/Psychic dual type Pokémon. It evolves from Inkay starting at level 30.

Pokédex entry

Pokédex entry
It lures its prey close with hypnotic motions, then wraps its tentacles around it before finishing it off with digestive fluids.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare Castle of Goomidra (Land),
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
86
146 - 193 282 - 376
Attack:
92
87 - 158 170 - 311
Defense:
88
83 - 154 162 - 302
Sp. Atk:
68
65 - 132 126 - 258
Sp. Def:
75
72 - 139 139 - 273
Speed:
73
70 - 137 135 - 269
Total:
482
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Reversal Fighting Physical 100% 15
1 Tackle Normal Physical 40 100% 35
1 Peck Flying Physical 35 100% 35
1 Constrict Normal Physical 10 100% 35
1 Wrap Normal Physical 15 90% 20
4 Reflect Psychic Status —% 20
8 Foul Play Dark Physical 95 100% 15
12 Swagger Normal Status 85% 15
13 Psywave Psychic Special 100% 15
15 Topsy-Turvy Dark Status 100% 20
18 Hypnosis Psychic Status 60% 20
21 Psybeam Psychic Special 65 100% 20
23 Switcheroo Dark Status 100% 10
27 Payback Dark Physical 50 100% 10
31 Light Screen Psychic Status —% 30
35 Pluck Flying Physical 60 100% 20
39 Psycho Cut Psychic Physical 70 100% 20
43 Slash Normal Physical 70 100% 20
46 Night Slash Dark Physical 70 100% 15
48 Superpower Fighting Physical 120 100% 5
  • A level of "0" indicates a move that will be learned by a Malamar upon evolving
  • Bold indicates a move that gets STAB when used by Malamar
  • Italic indicates a move that gets STAB only when used by an evolution of Malamar

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Psychic.png TM03 Psyshock Psychic Special 80 100% 10
TM Psychic.png TM04 Calm Mind Psychic Status —% 20
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Fire.png TM11 Sunny Day Fire Status —% 5
TM Dark.png TM12 Taunt Dark Status 100% 20
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Psychic.png TM16 Light Screen Psychic Status —% 30
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Electric.png TM24 Thunderbolt Electric Special 90 100% 15
TM Normal.png TM27 Return Normal Physical 100% 20
TM Psychic.png TM29 Psychic Psychic Special 90 100% 10
TM Normal.png TM32 Double Team Normal Status —% 15
TM Psychic.png TM33 Reflect Psychic Status —% 20
TM Fire.png TM35 Flamethrower Fire Special 90 100% 15
TM Flying.png TM40 Aerial Ace Flying Physical 60 —% 20
TM Dark.png TM41 Torment Dark Status 100% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Dark.png TM46 Thief Dark Physical 60 100% 25
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Dark.png TM56 Fling Dark Physical 100% 10
TM Dark.png TM63 Embargo Dark Status 100% 15
TM Dark.png TM66 Payback Dark Physical 50 100% 10
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Normal.png TM70 Flash Normal Status 100% 20
TM Normal.png TM77 Psych Up Normal Status —% 10
TM Rock.png TM80 Rock Slide Rock Physical 75 90% 10
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Psychic.png TM92 Trick Room Psychic Status —% 5
TM Dark.png TM97 Dark Pulse Dark Special 80 100% 15
TM Normal.png TM100 Confide Normal Status —% 20
TM Fighting.png TM103 Stacking Shot Fighting Physical 40 100% 10
TM Water.png TM104 Deluge Water Physical 60 100% 10
TM Dark.png TM113 Brutal Swing Dark Physical 60 100% 20
TM Normal.png TM124 Scary Face Normal Status 100% 10
TM Dark.png TM129 Fake Tears Dark Status 100% 20
TM Psychic.png TM138 Guard Swap Psychic Status —% 10
TM Psychic.png TM143 Psycho Cut Psychic Physical 70 100% 20
TM Normal.png RM06 Retaliate Normal Physical 70 100% 5
TM Normal.png HM01 Cut Normal Physical 50 95% 30
  • A level of "0" indicates a move that will be learned by a Malamar upon evolving
  • Bold indicates a move that gets STAB when used by Malamar
  • Italic indicates a move that gets STAB only when used by an evolution of Malamar

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Akuwa Town Lash Out Dark Physical 75 100% 5
Luck's Tent Spite Ghost Status 100% 10
Luck's Tent, 9 Badges Ally Switch Psychic Status —% 15
Kingdom of Goomidra Liquidation Water Physical 85 100% 10
Luck's Tent Bind Normal Physical 15 85% 20
Unavailable Hypnosis Psychic Status 60% 20
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Luck's Tent, 3 Badges Snatch Dark Status —% 10
Luck's Tent, 7 Badges Signal Beam Bug Special 75 100% 15
Unavailable Psywave Psychic Special 100% 15
Neo East Gearen City Knock Off Dark Physical 65 100% 20
Axis High University, 13 Badges Future Sight Psychic Special 120 100% 10
Unavailable Captivate Normal Status 100% 20
Unavailable Nasty Plot Dark Status —% 20
Unavailable Throat Chop Dark Physical 80 100% 15
Unavailable Pluck Flying Physical 60 100% 20
Unavailable Expanding Force Psychic Special 80 100% 10
Unavailable Stored Power Psychic Special 100% 10
Luck's Tent, 9 Badges Reversal Fighting Physical 100% 15
Neo East Gearen City Foul Play Dark Physical 95 100% 15
Axis High University, 13 Badges Superpower Fighting Physical 120 100% 5
Luck's Tent, 11 Badges Baton Pass Normal Status —% 40
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 5 Badges Telekinesis Psychic Status —% 15
Luck's Tent, 3 Badges Role Play Psychic Status —% 10
Luck's Tent Block Normal Status —% 5
  • A level of "0" indicates a move that will be learned by a Malamar upon evolving
  • Bold indicates a move that gets STAB when used by Malamar
  • Italic indicates a move that gets STAB only when used by an evolution of Malamar

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Camouflage Normal Status —% 20
Destiny Bond Ghost Status —% 5
Flatter Dark Status 100% 15
Guard Swap Psychic Status —% 10
Power Split Psychic Status —% 10
Simple Beam Normal Status 100% 15
  • A level of "0" indicates a move that will be learned by a Malamar upon evolving
  • Bold indicates a move that gets STAB when used by Malamar
  • Italic indicates a move that gets STAB only when used by an evolution of Malamar

Sprites

Front Back
GenderM.png 687.png 687b.png
Front shiny Back shiny
GenderM.png 687s.png 687sb.png


Trivia