Omastar

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This page was created dynamically from the game's files and cannot be edited.

Omanyte #138: Omanyte
Pokémon
#140: Kabuto Kabuto
Icon139.png
Omastar
Spiral Pokémon
#139
139.png
Type
Rock Water
' '
' '
' '
' '
' '
Abilities
Swift Swim or Shell Armor
Hidden Abilities
Weak Armor
Gender ratio
87.5% / 12.5%
Catch rate
45 (5.9%)
Breeding
Egg groups
Water1 and Water3
Hatch time
7905 steps
Height
3'3" 1.0 m
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0'0" 0 m
0'0" 0 m
Weight
77.2 lbs. 35.0 kg
Expression error: Unexpected * operator. lbs. kg
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0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
173
Leveling rate
Medium
EV yield
Total: 2
0
HP
0
Atk
2
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Blue
Base friendship
70

Omastar is a Rock/Water dual type Pokémon. It evolves from Omanyte starting at level 40.

Pokédex entry

Pokédex entry
An Omastar uses its tentacles to capture its prey. It became extinct because its shell grew too large, making its movements slow and ponderous.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
70
130 - 177 250 - 344
Attack:
60
58 - 123 112 - 240
Defense:
125
117 - 194 229 - 383
Sp. Atk:
115
108 - 183 211 - 361
Sp. Def:
70
67 - 134 130 - 262
Speed:
55
54 - 117 103 - 229
Total:
495
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
0 Spike Cannon Normal Physical 20 100% 15
0 Crunch Dark Physical 80 100% 15
1 Spike Cannon Normal Physical 20 100% 15
1 Crunch Dark Physical 80 100% 15
1 Hydro Pump Water Special 110 80% 5
1 Constrict Normal Physical 10 100% 35
1 Bind Normal Physical 15 85% 20
1 Withdraw Water Status —% 40
1 Bite Dark Physical 60 100% 25
7 Bite Dark Physical 60 100% 25
10 Water Gun Water Special 40 100% 25
16 Rollout Rock Physical 30 90% 20
19 Leer Normal Status 100% 30
25 Mud Shot Ground Special 55 95% 15
28 Brine Water Special 65 100% 10
34 Protect Normal Status —% 10
37 Ancient Power Rock Special 60 100% 5
48 Tickle Normal Status 100% 20
56 Rock Blast Rock Physical 25 90% 10
56 Surf Water Special 90 100% 15
67 Shell Smash Normal Status —% 15
75 Hydro Pump Water Special 110 80% 5
  • A level of "0" indicates a move that will be learned by a Omastar upon evolving
  • Bold indicates a move that gets STAB when used by Omastar
  • Italic indicates a move that gets STAB only when used by an evolution of Omastar

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Ice.png TM07 Hail Ice Status —% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Ice.png TM13 Ice Beam Ice Special 90 100% 10
TM Ice.png TM14 Blizzard Ice Special 110 70% 5
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Rock.png TM23 Smack Down Rock Physical 50 100% 15
TM Normal.png TM27 Return Normal Physical 100% 20
TM Normal.png TM32 Double Team Normal Status —% 15
TM Psychic.png TM33 Reflect Psychic Status —% 20
TM Rock.png TM37 Sandstorm Rock Status —% 10
TM Rock.png TM39 Rock Tomb Rock Physical 60 95% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Dark.png TM46 Thief Dark Physical 60 100% 25
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Water.png TM55 Scald Water Special 80 100% 15
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Rock.png TM69 Rock Polish Rock Status —% 20
TM Rock.png TM71 Stone Edge Rock Physical 100 80% 5
TM Steel.png TM74 Gyro Ball Steel Physical 100% 5
TM Rock.png TM80 Rock Slide Rock Physical 75 90% 10
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Fighting.png TM94 Rock Smash Fighting Physical 40 100% 15
TM Normal.png TM100 Confide Normal Status —% 20
TM Normal.png TM101 Rock Climb Normal Physical 90 85% 20
TM Water.png TM104 Deluge Water Physical 60 100% 10
TM Ground.png TM105 Arenite Wall Ground Status —% 20
TM Ground.png TM108 Mud Barrage Ground Special 25 95% 15
TM Bug.png TM118 Pin Missile Bug Physical 25 95% 20
TM Water.png TM126 Whirlpool Water Special 35 85% 15
TM Ground.png TM133 Mud Shot Ground Special 55 95% 15
TM Rock.png TM134 Rock Blast Rock Physical 25 90% 10
TM Water.png TM135 Brine Water Special 65 100% 10
TM Water.png HM03 Surf Water Special 90 100% 15
TM Water.png HM05 Waterfall Water Physical 80 100% 15
TM Water.png HM06 Dive Water Physical 80 100% 10
  • A level of "0" indicates a move that will be learned by a Omastar upon evolving
  • Bold indicates a move that gets STAB when used by Omastar
  • Italic indicates a move that gets STAB only when used by an evolution of Omastar

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Unavailable Take Down Normal Physical 90 85% 20
Luck's Tent, 11 Badges Icy Wind Ice Special 55 95% 15
Kingdom of Goomidra Liquidation Water Physical 85 100% 10
Unavailable Hydro Pump Water Special 110 80% 5
Luck's Tent Bind Normal Physical 15 85% 20
Unavailable Bide Normal Physical —% 10
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Unavailable Ancient Power Rock Special 60 100% 5
Unavailable Headbutt Normal Physical 70 100% 15
Neo East Gearen City Knock Off Dark Physical 65 100% 20
Unavailable Skull Bash Normal Physical 130 100% 10
Unavailable Captivate Normal Status 100% 20
Unavailable Water Gun Water Special 40 100% 25
Unavailable Submission Fighting Physical 80 80% 20
Luck's Tent, 15 Badges Toxic Spikes Poison Status —% 20
Unavailable Rollout Rock Physical 30 90% 20
Axis High University Earth Power Ground Special 90 100% 10
Unavailable Rage Normal Physical 20 100% 20
Unavailable Meteor Beam Rock Special 120 90% 10
Kingdom of Goomidra Muddy Water Water Special 90 85% 10
Unavailable Mimic Normal Status —% 10
Akuwa Town Iron Defense Steel Status —% 15
Unavailable Horn Drill Normal Physical 30% 5
Luck's Tent, 9 Badges Spikes Ground Status —% 20
Kingdom of Goomidra Body Slam Normal Physical 85 100% 15
Unavailable Double-Edge Normal Physical 120 100% 15
Unavailable Curse Ghost Status —% 10
Unavailable Bubble Beam Water Special 65 100% 20
Luck's Tent, 11 Badges Crunch Dark Physical 80 100% 15
Unavailable Seismic Toss Fighting Physical 100% 20
Axis High University, 13 Badges Stealth Rock Rock Status —% 20
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 3 Badges Water Pulse Water Special 60 100% 20
  • A level of "0" indicates a move that will be learned by a Omastar upon evolving
  • Bold indicates a move that gets STAB when used by Omastar
  • Italic indicates a move that gets STAB only when used by an evolution of Omastar

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Aurora Beam Ice Special 65 100% 20
Bide Normal Physical —% 10
Bite Dark Physical 60 100% 25
Bubble Beam Water Special 65 100% 20
Haze Ice Status —% 30
Knock Off Dark Physical 65 100% 20
Muddy Water Water Special 90 85% 10
Reflect Type Normal Status —% 15
Slam Normal Physical 80 75% 20
Spikes Ground Status —% 20
Supersonic Normal Status 55% 20
Tickle Normal Status 100% 20
Toxic Spikes Poison Status —% 20
Water Pulse Water Special 60 100% 20
Whirlpool Water Special 35 85% 15
Wring Out Normal Special 100% 5
  • A level of "0" indicates a move that will be learned by a Omastar upon evolving
  • Bold indicates a move that gets STAB when used by Omastar
  • Italic indicates a move that gets STAB only when used by an evolution of Omastar

Sprites

Front Back
GenderM.png 139.png 139b.png
Front shiny Back shiny
GenderM.png 139s.png 139sb.png


Trivia