Piplup

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This page was created dynamically from the game's files and cannot be edited.

Infernape #392: Infernape
Pokémon
#394: Prinplup Prinplup
Icon393.png
Piplup
Penguin Pokémon
#393
393.png
Type
Water
' '
' '
' '
' '
' '
Abilities
Torrent or Competitive
Gender ratio
87.5% / 12.5%
Catch rate
45 (5.9%)
Breeding
Egg groups
Water1 and Field
Hatch time
5355 steps
Height
1'3" 0.4 m
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0'0" 0 m
0'0" 0 m
Weight
11.5 lbs. 5.2 kg
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0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
63
Leveling rate
Parabolic
EV yield
Total: 1
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Blue
Base friendship
70

Piplup is a Water-type Pokémon. It evolves into Prinplup starting at level 16.

Pokédex entry

Pokédex entry
Because it is very proud, it hates accepting food from people. Its thick down guards it from cold.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare
Event Spring of Preservation

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
53
113 - 160 216 - 310
Attack:
51
50 - 113 96 - 221
Defense:
53
52 - 115 99 - 225
Sp. Atk:
61
59 - 124 114 - 243
Sp. Def:
56
54 - 118 105 - 232
Speed:
40
40 - 101 76 - 196
Total:
314
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Pound Normal Physical 40 100% 35
4 Growl Normal Status 100% 40
8 Bubble Water Special 40 100% 30
11 Charm Fairy Status 100% 20
11 Water Sport Water Status —% 15
15 Peck Flying Physical 35 100% 35
18 Bubble Beam Water Special 65 100% 20
22 Bide Normal Physical —% 10
25 Fury Attack Normal Physical 15 85% 20
29 Brine Water Special 65 100% 10
32 Whirlpool Water Special 35 85% 15
36 Mist Ice Status —% 30
39 Drill Peck Flying Physical 80 100% 20
43 Hydro Pump Water Special 110 80% 5
  • A level of "0" indicates a move that will be learned by a Piplup upon evolving
  • Bold indicates a move that gets STAB when used by Piplup
  • Italic indicates a move that gets STAB only when used by an evolution of Piplup

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Normal.png TM01 Work Up Normal Status —% 30
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Ice.png TM07 Hail Ice Status —% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Ice.png TM13 Ice Beam Ice Special 90 100% 10
TM Ice.png TM14 Blizzard Ice Special 110 70% 5
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Normal.png TM27 Return Normal Physical 100% 20
TM Fighting.png TM31 Brick Break Fighting Physical 75 100% 15
TM Normal.png TM32 Double Team Normal Status —% 15
TM Rock.png TM39 Rock Tomb Rock Physical 60 95% 15
TM Flying.png TM40 Aerial Ace Flying Physical 60 —% 20
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Normal.png TM49 Echoed Voice Normal Special 40 100% 15
TM Water.png TM55 Scald Water Special 80 100% 15
TM Dark.png TM56 Fling Dark Physical 100% 10
TM Dark.png TM60 Quash Dark Status 100% 15
TM Flying.png TM67 Roost Flying Status —% 10
TM Grass.png TM86 Grass Knot Grass Special 100% 20
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Normal.png TM100 Confide Normal Status —% 20
TM Water.png TM104 Deluge Water Physical 60 100% 10
TM Water.png TM126 Whirlpool Water Special 35 85% 15
TM Water.png TM135 Brine Water Special 65 100% 10
TM Normal.png HM01 Cut Normal Physical 50 95% 30
TM Water.png HM03 Surf Water Special 90 100% 15
TM Water.png HM05 Waterfall Water Physical 80 100% 15
TM Water.png HM06 Dive Water Physical 80 100% 10
  • A level of "0" indicates a move that will be learned by a Piplup upon evolving
  • Bold indicates a move that gets STAB when used by Piplup
  • Italic indicates a move that gets STAB only when used by an evolution of Piplup

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Luck's Tent, 11 Badges Icy Wind Ice Special 55 95% 15
Unavailable Bide Normal Physical —% 10
Luck's Tent Covet Normal Physical 60 100% 25
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Luck's Tent, 7 Badges Signal Beam Bug Special 75 100% 15
Unavailable Headbutt Normal Physical 70 100% 15
Unavailable Captivate Normal Status 100% 20
Kingdom of Goomidra Defog Flying Status —% 15
Axis High University, 13 Badges Flip Turn Water Physical 60 100% 20
Unavailable Mud-Slap Ground Special 20 100% 10
Axis High University, 13 Badges Stealth Rock Rock Status —% 20
Axis High University Water Pledge Water Special 80 100% 10
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 3 Badges Water Pulse Water Special 60 100% 20
  • A level of "0" indicates a move that will be learned by a Piplup upon evolving
  • Bold indicates a move that gets STAB when used by Piplup
  • Italic indicates a move that gets STAB only when used by an evolution of Piplup

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Agility Psychic Status —% 30
Aqua Ring Water Status —% 20
Bide Normal Physical —% 10
Double Hit Normal Physical 35 90% 10
Feather Dance Flying Status 100% 15
Flail Normal Physical 100% 15
Hydro Pump Water Special 110 80% 5
Icy Wind Ice Special 55 95% 15
Mud Sport Ground Status —% 15
Mud-Slap Ground Special 20 100% 10
Power Trip Dark Physical 20 100% 10
Snore Normal Special 50 100% 15
Supersonic Normal Status 55% 20
Yawn Normal Status —% 10
  • A level of "0" indicates a move that will be learned by a Piplup upon evolving
  • Bold indicates a move that gets STAB when used by Piplup
  • Italic indicates a move that gets STAB only when used by an evolution of Piplup

Sprites

Front Back
GenderM.png 393.png 393b.png
Front shiny Back shiny
GenderM.png 393s.png 393sb.png


Trivia