Relicanth

From Rejuvenation Wiki
Jump to navigation Jump to search

This page was created dynamically from the game's files and cannot be edited.

Gorebyss #368: Gorebyss
Pokémon
#370: Luvdisc Luvdisc
Icon369.png
Relicanth
Longevity Pokémon
#369
369.png
Type
Water Rock
' '
' '
' '
' '
' '
Abilities
Swift Swim or Rock Head
Hidden Abilities
Sturdy
Gender ratio
87.5% / 12.5%
Catch rate
25 (3.3%)
Breeding
Egg groups
Water1 and Water2
Hatch time
10455 steps
Height
3'3" 1.0 m
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
0'0" 0 m
0'0" 0 m
Weight
51.6 lbs. 23.4 kg
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
170
Leveling rate
Slow
EV yield
Total: 2
1
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Gray
Base friendship
70

Relicanth is a Water/Rock dual type Pokémon.


Pokédex entry

Pokédex entry
A Pokemon that was once believed to have been extinct. The species has not changed for 100 million years. It walks on the seafloor using its pectoral fins.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon DeepSeaScale
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common Evergreen Trench (Land), Evergreen Trench (Land), Evergreen Trench (Land), Evergreen Trench (Land),
Uncommon
Fossil
Rare 3rd Layer (Water),
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
100
160 - 207 310 - 404
Attack:
90
85 - 156 166 - 306
Defense:
130
121 - 200 238 - 394
Sp. Atk:
45
45 - 106 85 - 207
Sp. Def:
65
63 - 128 121 - 251
Speed:
55
54 - 117 103 - 229
Total:
485
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Flail Normal Physical 100% 15
1 Head Smash Rock Physical 150 80% 5
1 Tackle Normal Physical 40 100% 35
1 Harden Normal Status —% 30
1 Mud Sport Ground Status —% 15
1 Water Gun Water Special 40 100% 25
6 Mud Sport Ground Status —% 15
10 Water Gun Water Special 40 100% 25
15 Rock Tomb Rock Physical 60 95% 15
21 Ancient Power Rock Special 60 100% 5
26 Dive Water Physical 80 100% 10
31 Take Down Normal Physical 90 85% 20
35 Yawn Normal Status —% 10
41 Rest Psychic Status —% 10
46 Hydro Pump Water Special 110 80% 5
50 Double-Edge Normal Physical 120 100% 15
56 Head Smash Rock Physical 150 80% 5
  • A level of "0" indicates a move that will be learned by a Relicanth upon evolving
  • Bold indicates a move that gets STAB when used by Relicanth
  • Italic indicates a move that gets STAB only when used by an evolution of Relicanth

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Psychic.png TM04 Calm Mind Psychic Status —% 20
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Ice.png TM07 Hail Ice Status —% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Ice.png TM13 Ice Beam Ice Special 90 100% 10
TM Ice.png TM14 Blizzard Ice Special 110 70% 5
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM20 Safeguard Normal Status —% 25
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Rock.png TM23 Smack Down Rock Physical 50 100% 15
TM Ground.png TM26 Earthquake Ground Physical 100 100% 10
TM Normal.png TM27 Return Normal Physical 100% 20
TM Normal.png TM32 Double Team Normal Status —% 15
TM Rock.png TM37 Sandstorm Rock Status —% 10
TM Rock.png TM39 Rock Tomb Rock Physical 60 95% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Water.png TM55 Scald Water Special 80 100% 15
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Rock.png TM69 Rock Polish Rock Status —% 20
TM Rock.png TM71 Stone Edge Rock Physical 100 80% 5
TM Normal.png TM77 Psych Up Normal Status —% 10
TM Ground.png TM78 Bulldoze Ground Physical 60 100% 20
TM Rock.png TM80 Rock Slide Rock Physical 75 90% 10
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Fighting.png TM94 Rock Smash Fighting Physical 40 100% 15
TM Normal.png TM100 Confide Normal Status —% 20
TM Water.png TM104 Deluge Water Physical 60 100% 10
TM Ground.png TM108 Mud Barrage Ground Special 25 95% 15
TM Water.png TM126 Whirlpool Water Special 35 85% 15
TM Ground.png TM133 Mud Shot Ground Special 55 95% 15
TM Rock.png TM134 Rock Blast Rock Physical 25 90% 10
TM Water.png TM135 Brine Water Special 65 100% 10
TM Water.png HM03 Surf Water Special 90 100% 15
TM Water.png HM05 Waterfall Water Physical 80 100% 15
TM Water.png HM06 Dive Water Physical 80 100% 10
  • A level of "0" indicates a move that will be learned by a Relicanth upon evolving
  • Bold indicates a move that gets STAB when used by Relicanth
  • Italic indicates a move that gets STAB only when used by an evolution of Relicanth

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Luck's Tent, 11 Badges Icy Wind Ice Special 55 95% 15
Kingdom of Goomidra Liquidation Water Physical 85 100% 10
Unavailable Hydro Pump Water Special 110 80% 5
Luck's Tent, 7 Badges Bounce Flying Physical 85 85% 5
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Unavailable Ancient Power Rock Special 60 100% 5
Unavailable Headbutt Normal Physical 70 100% 15
Unavailable Captivate Normal Status 100% 20
Unavailable Scale Shot Dragon Physical 25 90% 20
Axis High University Earth Power Ground Special 90 100% 10
Unavailable Meteor Beam Rock Special 120 90% 10
Kingdom of Goomidra Muddy Water Water Special 90 85% 10
Unavailable Mimic Normal Status —% 10
Akuwa Town Iron Defense Steel Status —% 15
Kingdom of Goomidra Body Slam Normal Physical 85 100% 15
Kingdom of Goomidra Zen Headbutt Psychic Physical 80 90% 15
Unavailable Double-Edge Normal Physical 120 100% 15
Unavailable Body Press Fighting Physical 80 100% 10
Unavailable Mud-Slap Ground Special 20 100% 10
Akuwa Town Stomping Tantrum Ground Physical 75 100% 10
Luck's Tent, 9 Badges Amnesia Psychic Status —% 20
Axis High University, 13 Badges Stealth Rock Rock Status —% 20
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 3 Badges Water Pulse Water Special 60 100% 20
Luck's Tent, 9 Badges Aqua Tail Water Physical 90 90% 10
  • A level of "0" indicates a move that will be learned by a Relicanth upon evolving
  • Bold indicates a move that gets STAB when used by Relicanth
  • Italic indicates a move that gets STAB only when used by an evolution of Relicanth

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Amnesia Psychic Status —% 20
Aqua Tail Water Physical 90 90% 10
Brine Water Special 65 100% 10
Magnitude Ground Physical 100% 30
Mud Shot Ground Special 55 95% 15
Mud-Slap Ground Special 20 100% 10
Muddy Water Water Special 90 85% 10
Skull Bash Normal Physical 130 100% 10
Sleep Talk Normal Status —% 10
Snore Normal Special 50 100% 15
Water Sport Water Status —% 15
Zen Headbutt Psychic Physical 80 90% 15
  • A level of "0" indicates a move that will be learned by a Relicanth upon evolving
  • Bold indicates a move that gets STAB when used by Relicanth
  • Italic indicates a move that gets STAB only when used by an evolution of Relicanth

Sprites

Front Back
GenderM.png 369.png 369b.png
GenderF.png 369f.png 369fb.png
Front shiny Back shiny
GenderM.png 369s.png 369sb.png
GenderF.png 369fs.png 369fsb.png


Trivia