Sentret

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This page was created dynamically from the game's files and cannot be edited.

Feraligatr #160: Feraligatr
Pokémon
#162: Furret Furret
Icon161.png
Sentret
Scout Pokémon
#161
161.png
Type
Normal
' '
' '
' '
' '
' '
Abilities
Run Away or Keen Eye
Hidden Abilities
Frisk
Gender ratio
50% / 50%
Catch rate
255 (33.3%)
Breeding
Egg group
Field
Hatch time
4080 steps
Height
2'7" 0.8 m
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0'0" 0 m
0'0" 0 m
Weight
13.2 lbs. 6.0 kg
Expression error: Unexpected * operator. lbs. kg
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0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
43
Leveling rate
Medium
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Brown
Base friendship
70

Sentret is a Normal-type Pokémon. It evolves into Furret starting at level 15.

Pokédex entry

Pokédex entry
They take turns standing guard at night. The sentry awakens the others if it senses danger. If one becomes separated, it turns sleepless with fear.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common Goldenwood Forest (Land), Route 1 (LandMorning), Gearen Alleyway (Land), Goldenwood Forest (Land),
Uncommon Route 1 (LandDay),
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
35
95 - 142 180 - 274
Attack:
46
45 - 107 87 - 210
Defense:
34
35 - 94 65 - 183
Sp. Atk:
35
36 - 95 67 - 185
Sp. Def:
45
45 - 106 85 - 207
Speed:
20
22 - 79 40 - 152
Total:
215
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Scratch Normal Physical 40 100% 35
1 Foresight Normal Status —% 40
1 Growl Normal Status 100% 40
4 Defense Curl Normal Status —% 40
7 Quick Attack Normal Physical 40 100% 30
13 Fury Swipes Normal Physical 18 80% 15
16 Helping Hand Normal Status —% 20
19 Follow Me Normal Status —% 20
25 Slam Normal Physical 80 75% 20
28 Rest Psychic Status —% 10
31 Sucker Punch Dark Physical 70 100% 5
36 Amnesia Psychic Status —% 20
39 Baton Pass Normal Status —% 40
42 Me First Normal Status —% 20
42 Reversal Fighting Physical 100% 15
47 Hyper Voice Normal Special 90 100% 10
  • A level of "0" indicates a move that will be learned by a Sentret upon evolving
  • Bold indicates a move that gets STAB when used by Sentret
  • Italic indicates a move that gets STAB only when used by an evolution of Sentret

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Normal.png TM01 Work Up Normal Status —% 30
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Fire.png TM11 Sunny Day Fire Status —% 5
TM Ice.png TM13 Ice Beam Ice Special 90 100% 10
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Grass.png TM22 Solar Beam Grass Special 120 100% 10
TM Electric.png TM24 Thunderbolt Electric Special 90 100% 15
TM Normal.png TM27 Return Normal Physical 100% 20
TM Ground.png TM28 Dig Ground Physical 80 100% 10
TM Ghost.png TM30 Shadow Ball Ghost Special 80 100% 15
TM Fighting.png TM31 Brick Break Fighting Physical 75 100% 15
TM Normal.png TM32 Double Team Normal Status —% 15
TM Fire.png TM35 Flamethrower Fire Special 90 100% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Dark.png TM46 Thief Dark Physical 60 100% 25
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Normal.png TM49 Echoed Voice Normal Special 40 100% 15
TM Dark.png TM56 Fling Dark Physical 100% 10
TM Electric.png TM57 Charge Beam Electric Special 50 90% 10
TM Ghost.png TM65 Shadow Claw Ghost Physical 70 100% 15
TM Grass.png TM86 Grass Knot Grass Special 100% 20
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Bug.png TM89 U-turn Bug Physical 70 100% 20
TM Normal.png TM90 Substitute Normal Status —% 10
TM Fighting.png TM98 Power-Up Punch Fighting Physical 40 100% 30
TM Normal.png TM100 Confide Normal Status —% 20
TM Poison.png TM102 Poison Sweep Poison Physical 50 100% 10
TM Fighting.png TM103 Stacking Shot Fighting Physical 40 100% 10
TM Ground.png TM108 Mud Barrage Ground Special 25 95% 15
TM Dark.png TM113 Brutal Swing Dark Physical 60 100% 20
TM Water.png TM126 Whirlpool Water Special 35 85% 15
TM Dark.png RM01 Hone Claws Dark Status —% 15
TM Dark.png RM05 Sucker Punch Dark Physical 70 100% 5
TM Normal.png RM06 Retaliate Normal Physical 70 100% 5
TM Fighting.png RM07 Dynamic Punch Fighting Physical 100 50% 5
TM Normal.png HM01 Cut Normal Physical 50 95% 30
TM Water.png HM03 Surf Water Special 90 100% 15
  • A level of "0" indicates a move that will be learned by a Sentret upon evolving
  • Bold indicates a move that gets STAB when used by Sentret
  • Italic indicates a move that gets STAB only when used by an evolution of Sentret

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Luck's Tent, 9 Badges Hyper Voice Normal Special 90 100% 10
Akuwa Town Ice Punch Ice Physical 75 100% 15
Luck's Tent, 5 Badges Trick Psychic Status 100% 10
Luck's Tent, 3 Badges Shock Wave Electric Special 60 —% 20
Unavailable Bide Normal Physical —% 10
Luck's Tent Covet Normal Physical 60 100% 25
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Detect Fighting Status —% 5
Unavailable Natural Gift Normal Physical 100% 15
Luck's Tent, 5 Badges Helping Hand Normal Status —% 20
Unavailable Headbutt Normal Physical 70 100% 15
Neo East Gearen City Knock Off Dark Physical 65 100% 20
Unavailable Captivate Normal Status 100% 20
Luck's Tent, 11 Badges Agility Psychic Status —% 30
Unavailable Rollout Rock Physical 30 90% 20
Unavailable Mimic Normal Status —% 10
Unavailable Fury Cutter Bug Physical 40 95% 20
Kingdom of Goomidra Body Slam Normal Physical 85 100% 15
Unavailable Double-Edge Normal Physical 120 100% 15
Unavailable Curse Ghost Status —% 10
Luck's Tent, 5 Badges Uproar Normal Special 90 100% 10
Unavailable Mud-Slap Ground Special 20 100% 10
Neo East Gearen City Last Resort Normal Physical 140 100% 5
Akuwa Town Thunder Punch Electric Physical 75 100% 15
Axis High University Focus Punch Fighting Physical 150 100% 20
Luck's Tent, 11 Badges Baton Pass Normal Status —% 40
Luck's Tent Swift Normal Special 60 —% 20
Akuwa Town Iron Tail Steel Physical 100 75% 15
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 3 Badges Water Pulse Water Special 60 100% 20
Luck's Tent, 9 Badges Aqua Tail Water Physical 90 90% 10
Akuwa Town Fire Punch Fire Physical 75 100% 15
Luck's Tent, 5 Badges Super Fang Normal Physical 90% 10
  • A level of "0" indicates a move that will be learned by a Sentret upon evolving
  • Bold indicates a move that gets STAB when used by Sentret
  • Italic indicates a move that gets STAB only when used by an evolution of Sentret

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Assist Normal Status —% 20
Baby-Doll Eyes Fairy Status 100% 30
Captivate Normal Status 100% 20
Charm Fairy Status 100% 20
Covet Normal Physical 60 100% 25
Double-Edge Normal Physical 120 100% 15
Focus Energy Normal Status —% 30
Iron Tail Steel Physical 100 75% 15
Last Resort Normal Physical 140 100% 5
Natural Gift Normal Physical 100% 15
Pursuit Dark Physical 40 100% 20
Reversal Fighting Physical 100% 15
Slash Normal Physical 70 100% 20
Trick Psychic Status 100% 10
  • A level of "0" indicates a move that will be learned by a Sentret upon evolving
  • Bold indicates a move that gets STAB when used by Sentret
  • Italic indicates a move that gets STAB only when used by an evolution of Sentret

Sprites

Front Back
GenderM.png 161.png 161b.png
Front shiny Back shiny
GenderM.png 161s.png 161sb.png


Trivia