Shuppet

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This page was created dynamically from the game's files and cannot be edited.

Kecleon #352: Kecleon
Pokémon
#354: Banette Banette
Icon353.png
Shuppet
Puppet Pokémon
#353
353.png
Type
Ghost
' '
' '
' '
' '
' '
Abilities
Insomnia or Frisk
Hidden Abilities
Cursed Body
Gender ratio
50% / 50%
Catch rate
225 (29.4%)
Breeding
Egg group
Amorphous
Hatch time
6630 steps
Height
1'11" 0.6 m
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0'0" 0 m
0'0" 0 m
Weight
5.1 lbs. 2.3 kg
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
59
Leveling rate
Fast
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Black
Base friendship
35

Shuppet is a Ghost-type Pokémon. It evolves into Banette starting at level 37.

Pokédex entry

Pokédex entry
This Pokemon roams about deep in the night seeking such negative emotions as grudges and envy. It retreats to its nest when the sun begins to rise.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Spell Tag
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common Darchlight Manor (Land), Darchlight Manor (Cave), Backstage Theatre (Cave), Darchlight Manor (Cave),
Uncommon Wispy Tower (Land),
Fossil
Rare
Event East Gearen City, Emerald Building

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
44
104 - 151 198 - 292
Attack:
75
72 - 139 139 - 273
Defense:
35
36 - 95 67 - 185
Sp. Atk:
63
61 - 126 117 - 247
Sp. Def:
33
34 - 93 63 - 181
Speed:
45
45 - 106 85 - 207
Total:
295
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Knock Off Dark Physical 65 100% 20
4 Screech Normal Status 85% 40
7 Night Shade Ghost Special 100% 15
10 Spite Ghost Status 100% 10
13 Shadow Sneak Ghost Physical 40 100% 30
16 Will-O-Wisp Fire Status 85% 15
19 Feint Attack Dark Physical 60 —% 20
22 Hex Ghost Special 65 100% 10
26 Curse Ghost Status —% 10
30 Shadow Ball Ghost Special 80 100% 15
34 Embargo Dark Status 100% 15
38 Sucker Punch Dark Physical 70 100% 5
42 Snatch Dark Status —% 10
46 Grudge Ghost Status —% 5
50 Trick Psychic Status 100% 10
54 Phantom Force Ghost Physical 90 100% 10
  • A level of "0" indicates a move that will be learned by a Shuppet upon evolving
  • Bold indicates a move that gets STAB when used by Shuppet
  • Italic indicates a move that gets STAB only when used by an evolution of Shuppet

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Psychic.png TM04 Calm Mind Psychic Status —% 20
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Fire.png TM11 Sunny Day Fire Status —% 5
TM Dark.png TM12 Taunt Dark Status 100% 20
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Electric.png TM24 Thunderbolt Electric Special 90 100% 15
TM Electric.png TM25 Thunder Electric Special 110 70% 10
TM Normal.png TM27 Return Normal Physical 100% 20
TM Psychic.png TM29 Psychic Psychic Special 90 100% 10
TM Ghost.png TM30 Shadow Ball Ghost Special 80 100% 15
TM Normal.png TM32 Double Team Normal Status —% 15
TM Dark.png TM41 Torment Dark Status 100% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Dark.png TM46 Thief Dark Physical 60 100% 25
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Electric.png TM57 Charge Beam Electric Special 50 90% 10
TM Fire.png TM61 Will-O-Wisp Fire Status 85% 15
TM Dark.png TM63 Embargo Dark Status 100% 15
TM Dark.png TM66 Payback Dark Physical 50 100% 10
TM Normal.png TM70 Flash Normal Status 100% 20
TM Electric.png TM73 Thunder Wave Electric Status 90% 20
TM Normal.png TM77 Psych Up Normal Status —% 10
TM Psychic.png TM85 Dream Eater Psychic Special 100 100% 15
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Psychic.png TM92 Trick Room Psychic Status —% 5
TM Dark.png TM97 Dark Pulse Dark Special 80 100% 15
TM Fairy.png TM99 Dazzling Gleam Fairy Special 80 100% 10
TM Normal.png TM100 Confide Normal Status —% 20
TM Normal.png TM122 Screech Normal Status 85% 40
TM Ghost.png TM145 Hex Ghost Special 65 100% 10
TM Ghost.png TM148 Phantom Force Ghost Physical 90 100% 10
TM Dark.png RM05 Sucker Punch Dark Physical 70 100% 5
  • A level of "0" indicates a move that will be learned by a Shuppet upon evolving
  • Bold indicates a move that gets STAB when used by Shuppet
  • Italic indicates a move that gets STAB only when used by an evolution of Shuppet

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Luck's Tent Spite Ghost Status 100% 10
Luck's Tent, 5 Badges Trick Psychic Status 100% 10
Luck's Tent, 9 Badges Ally Switch Psychic Status —% 15
Unavailable Ominous Wind Ghost Special 60 100% 5
Luck's Tent, 11 Badges Icy Wind Ice Special 55 95% 15
Luck's Tent, 11 Badges Encore Normal Status 100% 5
Luck's Tent, 3 Badges Magic Room Psychic Status —% 10
Luck's Tent, 3 Badges Shock Wave Electric Special 60 —% 20
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Luck's Tent, 3 Badges Snatch Dark Status —% 10
Unavailable Headbutt Normal Physical 70 100% 15
Neo East Gearen City Knock Off Dark Physical 65 100% 20
Unavailable Captivate Normal Status 100% 20
Unavailable Nasty Plot Dark Status —% 20
Unavailable Nightmare Ghost Status 100% 15
Unavailable Mimic Normal Status —% 10
Luck's Tent, 7 Badges Skill Swap Psychic Status —% 10
Kingdom of Goomidra Body Slam Normal Physical 85 100% 15
Unavailable Double-Edge Normal Physical 120 100% 15
Luck's Tent, 15 Badges Gunk Shot Poison Physical 120 80% 5
Neo East Gearen City Poltergeist Ghost Physical 110 90% 5
Neo East Gearen City Foul Play Dark Physical 95 100% 15
Luck's Tent Magic Coat Psychic Status —% 15
Axis High University Pain Split Normal Status —% 20
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 5 Badges Telekinesis Psychic Status —% 15
Luck's Tent, 3 Badges Role Play Psychic Status —% 10
  • A level of "0" indicates a move that will be learned by a Shuppet upon evolving
  • Bold indicates a move that gets STAB when used by Shuppet
  • Italic indicates a move that gets STAB only when used by an evolution of Shuppet

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Astonish Ghost Physical 30 100% 15
Confuse Ray Ghost Status 100% 10
Destiny Bond Ghost Status —% 5
Disable Normal Status 100% 20
Foresight Normal Status —% 40
Gunk Shot Poison Physical 120 80% 5
Imprison Psychic Status —% 10
Ominous Wind Ghost Special 60 100% 5
Phantom Force Ghost Physical 90 100% 10
Pursuit Dark Physical 40 100% 20
Shadow Sneak Ghost Physical 40 100% 30
  • A level of "0" indicates a move that will be learned by a Shuppet upon evolving
  • Bold indicates a move that gets STAB when used by Shuppet
  • Italic indicates a move that gets STAB only when used by an evolution of Shuppet

Sprites

Front Back
GenderM.png 353.png 353b.png
Front shiny Back shiny
GenderM.png 353s.png 353sb.png


Trivia