Skwovet

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This page was created dynamically from the game's files and cannot be edited.

Inteleon #818: Inteleon
Pokémon
#820: Greedent Greedent
Icon819.png
Skwovet
Cheeky Pokémon
#819
819.png
Type
Normal
' '
' '
' '
' '
' '
Ability
Cheek Pouch
Hidden Abilities
Gluttony
Gender ratio
50% / 50%
Catch rate
55 (7.2%)
Breeding
Egg group
Field
Hatch time
5120 steps
Height
0'11" 0.3 m
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Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
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0'0" 0 m
0'0" 0 m
Weight
5.5 lbs. 2.5 kg
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
270
Leveling rate
Medium
EV yield
Total: 1
1
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Brown
Base friendship
50

Skwovet is a Normal-type Pokémon. It evolves into Greedent starting at level 24.

Pokédex entry

Pokédex entry
It eats berries nonstop-a habit that has made it more resilient than it looks. It'll show up on farms, searching for yet more berries.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common Main Street (LandMorning), Dream District (LandMorning), Central Square (LandMorning), Residential District (LandMorning), Dream District (LandMorning), Shopping District (LandMorning), Dream District (LandMorning),
Uncommon Gearen Park (LandDay), Gearen Park (LandMorning),
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
70
130 - 177 250 - 344
Attack:
55
54 - 117 103 - 229
Defense:
55
54 - 117 103 - 229
Sp. Atk:
35
36 - 95 67 - 185
Sp. Def:
35
36 - 95 67 - 185
Speed:
25
27 - 84 49 - 163
Total:
275
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Tackle Normal Physical 40 100% 35
1 Tail Whip Normal Status 100% 30
5 Bite Dark Physical 60 100% 25
10 Stuff Cheeks Normal Status —% 10
15 Stockpile Normal Status —% 20
15 Swallow Normal Status —% 10
15 Spit Up Normal Special 100% 10
20 Body Slam Normal Physical 85 100% 15
25 Rest Psychic Status —% 10
30 Counter Fighting Physical 100% 20
35 Bullet Seed Grass Physical 25 100% 30
40 Super Fang Normal Physical 90% 10
45 Belch Poison Special 120 90% 10
  • A level of "0" indicates a move that will be learned by a Skwovet upon evolving
  • Bold indicates a move that gets STAB when used by Skwovet
  • Italic indicates a move that gets STAB only when used by an evolution of Skwovet

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Normal.png TM17 Protect Normal Status —% 10
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Ground.png TM26 Earthquake Ground Physical 100 100% 10
TM Normal.png TM27 Return Normal Physical 100% 20
TM Ground.png TM28 Dig Ground Physical 80 100% 10
TM Normal.png TM32 Double Team Normal Status —% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Dark.png TM46 Thief Dark Physical 60 100% 25
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Dark.png TM56 Fling Dark Physical 100% 10
TM Dark.png TM66 Payback Dark Physical 50 100% 10
TM Steel.png TM74 Gyro Ball Steel Physical 100% 5
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Normal.png TM100 Confide Normal Status —% 20
TM Fighting.png TM103 Stacking Shot Fighting Physical 40 100% 10
TM Dark.png TM113 Brutal Swing Dark Physical 60 100% 20
TM Grass.png TM131 Bullet Seed Grass Physical 25 100% 30
TM Ground.png TM133 Mud Shot Ground Special 55 95% 15
TM Dark.png TM136 Assurance Dark Physical 60 100% 10
TM Normal.png TM147 Tail Slap Normal Physical 25 85% 10
  • A level of "0" indicates a move that will be learned by a Skwovet upon evolving
  • Bold indicates a move that gets STAB when used by Skwovet
  • Italic indicates a move that gets STAB only when used by an evolution of Skwovet

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Luck's Tent, 9 Badges Hyper Voice Normal Special 90 100% 10
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Unavailable Captivate Normal Status 100% 20
Kingdom of Goomidra Body Slam Normal Physical 85 100% 15
Luck's Tent, 5 Badges Uproar Normal Special 90 100% 10
Kingdom of Goomidra Seed Bomb Grass Physical 80 100% 15
Luck's Tent, 11 Badges Crunch Dark Physical 80 100% 15
Luck's Tent, 9 Badges Amnesia Psychic Status —% 20
Akuwa Town Iron Tail Steel Physical 100 75% 15
Luck's Tent, 9 Badges Endure Normal Status —% 10
  • A level of "0" indicates a move that will be learned by a Skwovet upon evolving
  • Bold indicates a move that gets STAB when used by Skwovet
  • Italic indicates a move that gets STAB only when used by an evolution of Skwovet

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Rollout Rock Physical 30 90% 20
Defense Curl Normal Status —% 40
Last Resort Normal Physical 140 100% 5
Belly Drum Normal Status —% 10
  • A level of "0" indicates a move that will be learned by a Skwovet upon evolving
  • Bold indicates a move that gets STAB when used by Skwovet
  • Italic indicates a move that gets STAB only when used by an evolution of Skwovet

Sprites

Front Back
GenderM.png 819.png 819b.png
Front shiny Back shiny
GenderM.png 819s.png 819sb.png


Trivia