Snorunt

From Rejuvenation Wiki
Jump to navigation Jump to search

This page was created dynamically from the game's files and cannot be edited.

Wynaut #360: Wynaut
Pokémon
#362: Glalie Glalie
Icon361.png
Snorunt
Snow Hat Pokémon
#361
361.png
361 1.png
Aevian Snorunt
Type
Ice
Grass Rock
Aevian Snorunt
' '
' '
' '
' '
Abilities
Inner Focus or Ice Body
Hidden Abilities
Moody
Aevian Snorunt
Grass Pelt or Rock Head
Aevian Snorunt
Stamina
Gender ratio
50% / 50%
Catch rate
190 (24.8%)
Breeding
Egg groups
Fairy and Mineral
Hatch time
5355 steps
Height
2'3" 0.7 m
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
Aevian Snorunt
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
0'0" 0 m
0'0" 0 m
Weight
37 lbs. 16.8 kg
Expression error: Unexpected * operator. lbs. kg
Aevian Snorunt
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
60
Leveling rate
Medium
EV yield
Total: 1
1
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Aevian Snorunt
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Gray
Base friendship
70

Snorunt is a Ice-type Pokémon. It evolves into Glalie starting at level 42.
It evolves into Froslass if it is female and is exposed to a(n) Dawn Stone.
Snorunt has a Grass/Rock dual type Aevian Form. It evolves into Aevian Glalie starting at level 42.
It evolves into Aevian Froslass if it is female and is exposed to a(n) Water Stone.

Pokédex entry

Pokédex entry
They tend to move about in groups of around five. In snowy regions, it is said that when they are seen late at night, snowfall will arrive by morning.

Aevian Snorunt

Pokédex entry
While it has adapted to Terajuma's climate, its natural instincts still remember the time where it happily shivered in the cold. It feels nostalgic when in cold areas.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Snowball
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare
Event Evergreen Forest (Night)

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
50
110 - 157 210 - 304
Attack:
50
49 - 112 94 - 218
Defense:
50
49 - 112 94 - 218
Sp. Atk:
50
49 - 112 94 - 218
Sp. Def:
50
49 - 112 94 - 218
Speed:
50
49 - 112 94 - 218
Total:
300
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Aevian Snorunt

Stat Range
At Lv. 50 At Lv. 100
HP:
50
110 - 157 210 - 304
Attack:
50
49 - 112 94 - 218
Defense:
50
49 - 112 94 - 218
Sp. Atk:
50
49 - 112 94 - 218
Sp. Def:
50
49 - 112 94 - 218
Speed:
50
49 - 112 94 - 218
Total:
300
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None

Aevian Snorunt

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Powder Snow Ice Special 40 100% 25
1 Leer Normal Status 100% 30
1 Astonish Ghost Physical 30 100% 15
5 Double Team Normal Status —% 15
10 Ice Shard Ice Physical 40 100% 30
14 Icy Wind Ice Special 55 95% 15
19 Bite Dark Physical 60 100% 25
23 Ice Fang Ice Physical 65 95% 15
28 Headbutt Normal Physical 70 100% 15
32 Protect Normal Status —% 10
37 Frost Breath Ice Special 60 90% 10
41 Crunch Dark Physical 80 100% 15
46 Blizzard Ice Special 110 70% 5
50 Hail Ice Status —% 10
  • A level of "0" indicates a move that will be learned by a Snorunt upon evolving
  • Bold indicates a move that gets STAB when used by Snorunt
  • Italic indicates a move that gets STAB only when used by an evolution of Snorunt

Aevian Snorunt

Lvl Move Type Cat. Pwr. Acc. PP
1 Absorb Grass Special 20 100% 25
1 Leer Normal Status 100% 30
5 Worry Seed Grass Status 100% 10
10 Rock Throw Rock Physical 50 90% 15
14 Razor Leaf Grass Physical 55 95% 25
19 Payback Dark Physical 50 100% 10
23 Leaf Tornado Grass Special 65 90% 10
28 Headbutt Normal Physical 70 100% 15
32 Protect Normal Status —% 10
37 Camouflage Normal Status —% 20
41 Rock Slide Rock Physical 75 90% 10
46 Wood Hammer Grass Physical 120 100% 15
50 Grassy Terrain Grass Status —% 10
  • A level of "0" indicates a move that will be learned by a Snorunt upon evolving
  • Bold indicates a move that gets STAB when used by Snorunt
  • Italic indicates a move that gets STAB only when used by an evolution of Snorunt

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Ice.png TM07 Hail Ice Status —% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Ice.png TM13 Ice Beam Ice Special 90 100% 10
TM Ice.png TM14 Blizzard Ice Special 110 70% 5
TM Psychic.png TM16 Light Screen Psychic Status —% 30
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM20 Safeguard Normal Status —% 25
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Normal.png TM27 Return Normal Physical 100% 20
TM Ghost.png TM30 Shadow Ball Ghost Special 80 100% 15
TM Normal.png TM32 Double Team Normal Status —% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Normal.png TM70 Flash Normal Status 100% 20
TM Ice.png TM79 Frost Breath Ice Special 60 90% 10
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Normal.png TM100 Confide Normal Status —% 20
TM Water.png TM104 Deluge Water Physical 60 100% 10
TM Normal.png TM128 Weather Ball Normal Special 50 100% 10
TM Dark.png TM129 Fake Tears Dark Status 100% 20
TM Ice.png TM140 Ice Fang Ice Physical 65 95% 15
TM Ghost.png TM145 Hex Ghost Special 65 100% 10
TM Ice.png RM02 Avalanche Ice Physical 60 100% 10
  • A level of "0" indicates a move that will be learned by a Snorunt upon evolving
  • Bold indicates a move that gets STAB when used by Snorunt
  • Italic indicates a move that gets STAB only when used by an evolution of Snorunt

Aevian Snorunt

TM Move Type Cat. Pwr. Acc. PP
TM Normal.png TM45 Attract Normal Status 100% 15
TM Normal.png TM100 Confide Normal Status —% 20
TM Normal.png TM32 Double Team Normal Status —% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Normal.png TM17 Protect Normal Status —% 10
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM27 Return Normal Physical 100% 20
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Dark.png TM136 Assurance Dark Physical 60 100% 10
TM Ice.png RM02 Avalanche Ice Physical 60 100% 10
TM Grass.png TM131 Bullet Seed Grass Physical 25 100% 30
TM Grass.png TM53 Energy Ball Grass Special 90 100% 10
TM Dark.png TM129 Fake Tears Dark Status 100% 20
TM Grass.png TM86 Grass Knot Grass Special 100% 20
TM Grass.png none Grassy Glide Grass Physical 70 100% 20
TM Grass.png TM150 Grassy Terrain Grass Status —% 10
TM Steel.png TM74 Gyro Ball Steel Physical 100% 5
TM Grass.png none Leaf Storm Grass Special 130 90% 5
TM Grass.png TM119 Magical Leaf Grass Special 60 —% 20
TM Ground.png TM133 Mud Shot Ground Special 55 95% 15
TM Normal.png TM96 Nature Power Normal Status —% 20
TM Dark.png TM66 Payback Dark Physical 50 100% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Rock.png TM134 Rock Blast Rock Physical 25 90% 10
TM Rock.png TM80 Rock Slide Rock Physical 75 90% 10
TM Fighting.png TM94 Rock Smash Fighting Physical 40 100% 15
TM Rock.png TM39 Rock Tomb Rock Physical 60 95% 15
TM Rock.png TM37 Sandstorm Rock Status —% 10
TM Ghost.png TM30 Shadow Ball Ghost Special 80 100% 15
TM Grass.png TM22 Solar Beam Grass Special 120 100% 10
TM Dark.png RM05 Sucker Punch Dark Physical 70 100% 5
TM Fire.png TM11 Sunny Day Fire Status —% 5
TM Normal.png TM128 Weather Ball Normal Special 50 100% 10
TM Bug.png TM106 Irritation Bug Special 60 100% 10
TM Ground.png TM108 Mud Barrage Ground Special 25 95% 15
  • A level of "0" indicates a move that will be learned by a Snorunt upon evolving
  • Bold indicates a move that gets STAB when used by Snorunt
  • Italic indicates a move that gets STAB only when used by an evolution of Snorunt

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Luck's Tent Spite Ghost Status 100% 10
Luck's Tent, 11 Badges Icy Wind Ice Special 55 95% 15
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Unavailable Headbutt Normal Physical 70 100% 15
Unavailable Captivate Normal Status 100% 20
Unavailable Rollout Rock Physical 30 90% 20
Unavailable Mimic Normal Status —% 10
Luck's Tent, 9 Badges Spikes Ground Status —% 20
Kingdom of Goomidra Body Slam Normal Physical 85 100% 15
Unavailable Double-Edge Normal Physical 120 100% 15
Luck's Tent, 11 Badges Crunch Dark Physical 80 100% 15
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 3 Badges Water Pulse Water Special 60 100% 20
Luck's Tent Block Normal Status —% 5
  • A level of "0" indicates a move that will be learned by a Snorunt upon evolving
  • Bold indicates a move that gets STAB when used by Snorunt
  • Italic indicates a move that gets STAB only when used by an evolution of Snorunt

Aevian Snorunt

Location Move Type Cat. Pwr. Acc. PP
Unavailable Bide Normal Physical —% 10
Unavailable Captivate Normal Status 100% 20
Luck's Tent, 9 Badges Endure Normal Status —% 10
Unavailable Natural Gift Normal Physical 100% 15
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Luck's Tent After You Normal Status —% 15
Luck's Tent, 9 Badges Ally Switch Psychic Status —% 15
Kingdom of Goomidra Body Slam Normal Physical 85 100% 15
Akuwa Town Endeavor Normal Physical 100% 5
Luck's Tent, 5 Badges Giga Drain Grass Special 75 100% 10
Neo East Gearen City Iron Head Steel Physical 80 100% 15
Luck's Tent, 5 Badges Magnet Rise Electric Status —% 10
Neo East Gearen City Power Gem Rock Special 80 100% 20
Kingdom of Goomidra Seed Bomb Grass Physical 80 100% 15
Luck's Tent, 9 Badges Spikes Ground Status —% 20
Neo East Gearen City Steel Roller Steel Physical 130 100% 5
Luck's Tent, 5 Badges Synthesis Grass Status —% 5
Luck's Tent, 3 Badges Worry Seed Grass Status 100% 10
Kingdom of Goomidra Zen Headbutt Psychic Physical 80 90% 15
  • A level of "0" indicates a move that will be learned by a Snorunt upon evolving
  • Bold indicates a move that gets STAB when used by Snorunt
  • Italic indicates a move that gets STAB only when used by an evolution of Snorunt

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Avalanche Ice Physical 60 100% 10
Bide Normal Physical —% 10
Block Normal Status —% 5
Disable Normal Status 100% 20
Fake Tears Dark Status 100% 20
Hex Ghost Special 65 100% 10
Rollout Rock Physical 30 90% 20
Spikes Ground Status —% 20
Switcheroo Dark Status 100% 10
Weather Ball Normal Special 50 100% 10
  • A level of "0" indicates a move that will be learned by a Snorunt upon evolving
  • Bold indicates a move that gets STAB when used by Snorunt
  • Italic indicates a move that gets STAB only when used by an evolution of Snorunt

Aevian Snorunt

Parent Move Type Cat. Pwr. Acc. PP
Bide Normal Physical —% 10
Chip Away Normal Physical 70 100% 20
Disable Normal Status 100% 20
Fake Tears Dark Status 100% 20
Leech Seed Grass Status 90% 10
Rollout Rock Physical 30 90% 20
Spikes Ground Status —% 20
Switcheroo Dark Status 100% 10
Weather Ball Normal Special 50 100% 10
Wide Guard Rock Status —% 10
  • A level of "0" indicates a move that will be learned by a Snorunt upon evolving
  • Bold indicates a move that gets STAB when used by Snorunt
  • Italic indicates a move that gets STAB only when used by an evolution of Snorunt

Sprites

Front Back
GenderM.png 361.png 361b.png
Front shiny Back shiny
GenderM.png 361s.png 361sb.png

Aevian Snorunt

Front Back
GenderM.png 361 1.png 361b 1.png
Front shiny Back shiny
GenderM.png 361s 1.png 361sb 1.png


Trivia