Suicune

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This page was created dynamically from the game's files and cannot be edited.

Entei #244: Entei
Pokémon
#246: Larvitar Larvitar
Icon245.png
Suicune
Aurora Pokémon
#245
245.png
Type
Water
' '
' '
' '
' '
' '
Abilities
Pressure or Inner Focus
Gender ratio
Genderless
Catch rate
3 (0.4%)
Breeding
Egg group
Undiscovered
Hatch time
20655 steps
Height
6'6" 2.0 m
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0'0" 0 m
0'0" 0 m
Weight
412.3 lbs. 187.0 kg
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0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
261
Leveling rate
Slow
EV yield
Total: 3
0
HP
0
Atk
1
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Blue
Base friendship
35

Suicune is a Water-type Pokémon.


Pokédex entry

Pokédex entry
Suicune embodies the compassion of a pure spring of water. It runs across the land with gliding elegance. It has the power to purify dirty water.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
100
160 - 207 310 - 404
Attack:
75
72 - 139 139 - 273
Defense:
115
108 - 183 211 - 361
Sp. Atk:
90
85 - 156 166 - 306
Sp. Def:
115
108 - 183 211 - 361
Speed:
85
81 - 150 157 - 295
Total:
580
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Air Slash Flying Special 75 95% 15
1 Aqua Ring Water Status —% 20
1 Extreme Speed Normal Physical 80 100% 5
1 Sheer Cold Ice Special 30% 5
1 Bite Dark Physical 60 100% 25
1 Water Gun Water Special 40 100% 25
1 Leer Normal Status 100% 30
1 Bubble Beam Water Special 65 100% 20
1 Rain Dance Water Status —% 5
6 Water Pulse Water Special 60 100% 20
8 Bubble Beam Water Special 65 100% 20
12 Bite Dark Physical 60 100% 25
15 Rain Dance Water Status —% 5
22 Gust Flying Special 40 100% 35
24 Roar Normal Status —% 20
29 Aurora Beam Ice Special 65 100% 20
36 Mist Ice Status —% 30
42 Crunch Dark Physical 80 100% 15
43 Mirror Coat Psychic Special 100% 20
50 Ice Fang Ice Physical 65 95% 15
54 Surf Water Special 90 100% 15
57 Tailwind Flying Status —% 15
64 Extrasensory Psychic Special 80 100% 20
71 Hydro Pump Water Special 110 80% 5
78 Calm Mind Psychic Status —% 20
85 Blizzard Ice Special 110 70% 5
  • A level of "0" indicates a move that will be learned by a Suicune upon evolving
  • Bold indicates a move that gets STAB when used by Suicune
  • Italic indicates a move that gets STAB only when used by an evolution of Suicune

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Psychic.png TM04 Calm Mind Psychic Status —% 20
TM Normal.png TM05 Roar Normal Status —% 20
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Ice.png TM07 Hail Ice Status —% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Fire.png TM11 Sunny Day Fire Status —% 5
TM Ice.png TM13 Ice Beam Ice Special 90 100% 10
TM Ice.png TM14 Blizzard Ice Special 110 70% 5
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Normal.png TM27 Return Normal Physical 100% 20
TM Ground.png TM28 Dig Ground Physical 80 100% 10
TM Ghost.png TM30 Shadow Ball Ghost Special 80 100% 15
TM Normal.png TM32 Double Team Normal Status —% 15
TM Psychic.png TM33 Reflect Psychic Status —% 20
TM Rock.png TM37 Sandstorm Rock Status —% 10
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Water.png TM55 Scald Water Special 80 100% 15
TM Dark.png TM60 Quash Dark Status 100% 15
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Normal.png TM77 Psych Up Normal Status —% 10
TM Ground.png TM78 Bulldoze Ground Physical 60 100% 20
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Fighting.png TM94 Rock Smash Fighting Physical 40 100% 15
TM Dark.png TM95 Snarl Dark Special 55 95% 15
TM Normal.png TM100 Confide Normal Status —% 20
TM Normal.png TM101 Rock Climb Normal Physical 90 85% 20
TM Water.png TM104 Deluge Water Physical 60 100% 10
TM Water.png TM126 Whirlpool Water Special 35 85% 15
TM Normal.png TM128 Weather Ball Normal Special 50 100% 10
TM Water.png TM135 Brine Water Special 65 100% 10
TM Ice.png TM140 Ice Fang Ice Physical 65 95% 15
TM Flying.png TM156 Air Slash Flying Special 75 95% 15
TM Ice.png RM02 Avalanche Ice Physical 60 100% 10
TM Normal.png HM01 Cut Normal Physical 50 95% 30
TM Water.png HM03 Surf Water Special 90 100% 15
TM Water.png HM05 Waterfall Water Physical 80 100% 15
TM Water.png HM06 Dive Water Physical 80 100% 10
  • A level of "0" indicates a move that will be learned by a Suicune upon evolving
  • Bold indicates a move that gets STAB when used by Suicune
  • Italic indicates a move that gets STAB only when used by an evolution of Suicune

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Neo East Gearen City Iron Head Steel Physical 80 100% 15
Luck's Tent, 11 Badges Tailwind Flying Status —% 15
Unavailable Ominous Wind Ghost Special 60 100% 5
Luck's Tent, 11 Badges Icy Wind Ice Special 55 95% 15
Kingdom of Goomidra Liquidation Water Physical 85 100% 10
Unavailable Hydro Pump Water Special 110 80% 5
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Detect Fighting Status —% 5
Unavailable Natural Gift Normal Physical 100% 15
Luck's Tent, 5 Badges Helping Hand Normal Status —% 20
Luck's Tent, 7 Badges Signal Beam Bug Special 75 100% 15
Unavailable Headbutt Normal Physical 70 100% 15
Luck's Tent, 11 Badges Agility Psychic Status —% 30
Unavailable Mimic Normal Status —% 10
Unavailable Double-Edge Normal Physical 120 100% 15
Unavailable Curse Ghost Status —% 10
Unavailable Mud-Slap Ground Special 20 100% 10
Luck's Tent Swift Normal Special 60 —% 20
Akuwa Town Iron Tail Steel Physical 100 75% 15
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 3 Badges Water Pulse Water Special 60 100% 20
Luck's Tent, 9 Badges Laser Focus Normal Status —% 30
  • A level of "0" indicates a move that will be learned by a Suicune upon evolving
  • Bold indicates a move that gets STAB when used by Suicune
  • Italic indicates a move that gets STAB only when used by an evolution of Suicune

Sprites

Front Back
GenderM.png 245.png 245b.png
Front shiny Back shiny
GenderM.png 245s.png 245sb.png


Trivia