Tapu Fini

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This page was created dynamically from the game's files and cannot be edited.

Tapu Bulu #787: Tapu Bulu
Pokémon
#789: Cosmog Cosmog
Icon788.png
Tapu Fini
Land Spirit Pokémon
#788
788.png
Type
Water Fairy
' '
' '
' '
' '
' '
Abilities
Misty Surge or Telepathy
Gender ratio
Genderless
Catch rate
3 (0.4%)
Breeding
Egg group
Undiscovered
Hatch time
3840 steps
Height
4'3" 1.3 m
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0'0" 0 m
0'0" 0 m
Weight
46.7 lbs. 21.2 kg
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0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
257
Leveling rate
Slow
EV yield
Total: 3
0
HP
0
Atk
0
Def
0
Sp.Atk
3
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Purple
Base friendship
70

Tapu Fini is a Water/Fairy dual type Pokémon.


Pokédex entry

Pokédex entry
The dense fog it creates brings the downfall and destruction of its confused enemies. Ocean currents are the source of its energy.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
70
130 - 177 250 - 344
Attack:
75
72 - 139 139 - 273
Defense:
115
108 - 183 211 - 361
Sp. Atk:
95
90 - 161 175 - 317
Sp. Def:
130
121 - 200 238 - 394
Speed:
85
81 - 150 157 - 295
Total:
570
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Shadow
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Shadow
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Misty Terrain Fairy Status —% 10
1 Moonblast Fairy Special 95 100% 15
1 Heal Pulse Psychic Status —% 10
1 Mean Look Normal Status —% 5
1 Haze Ice Status —% 30
1 Mist Ice Status —% 30
1 Withdraw Water Status —% 40
1 Water Gun Water Special 40 100% 25
1 Disarming Voice Fairy Special 40 —% 15
8 Water Pulse Water Special 60 100% 20
14 Whirlpool Water Special 35 85% 15
20 Soak Water Status —% 20
26 Refresh Normal Status —% 20
32 Brine Water Special 65 100% 10
38 Defog Flying Status —% 15
40 Surf Water Special 90 100% 15
43 Nature Madness Fairy Special 90% 10
48 Muddy Water Water Special 90 85% 10
53 Aqua Ring Water Status —% 20
58 Hydro Pump Water Special 110 80% 5
  • A level of "0" indicates a move that will be learned by a Tapu Fini upon evolving
  • Bold indicates a move that gets STAB when used by Tapu Fini
  • Italic indicates a move that gets STAB only when used by an evolution of Tapu Fini

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Psychic.png TM04 Calm Mind Psychic Status —% 20
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Dark.png TM12 Taunt Dark Status 100% 20
TM Ice.png TM13 Ice Beam Ice Special 90 100% 10
TM Ice.png TM14 Blizzard Ice Special 110 70% 5
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Psychic.png TM16 Light Screen Psychic Status —% 30
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM20 Safeguard Normal Status —% 25
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Normal.png TM27 Return Normal Physical 100% 20
TM Ghost.png TM30 Shadow Ball Ghost Special 80 100% 15
TM Normal.png TM32 Double Team Normal Status —% 15
TM Psychic.png TM33 Reflect Psychic Status —% 20
TM Dark.png TM41 Torment Dark Status 100% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Normal.png TM49 Echoed Voice Normal Special 40 100% 15
TM Water.png TM55 Scald Water Special 80 100% 15
TM Dark.png TM56 Fling Dark Physical 100% 10
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Normal.png TM77 Psych Up Normal Status —% 10
TM Grass.png TM86 Grass Knot Grass Special 100% 20
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Normal.png TM96 Nature Power Normal Status —% 20
TM Fairy.png TM99 Dazzling Gleam Fairy Special 80 100% 10
TM Normal.png TM100 Confide Normal Status —% 20
TM Water.png TM104 Deluge Water Physical 60 100% 10
TM Steel.png TM112 Smart Strike Steel Physical 70 —% 10
TM Water.png TM126 Whirlpool Water Special 35 85% 15
TM Water.png TM135 Brine Water Special 65 100% 10
TM Psychic.png TM138 Guard Swap Psychic Status —% 10
TM Fairy.png TM149 Draining Kiss Fairy Special 50 100% 10
TM Fairy.png TM152 Misty Terrain Fairy Status —% 10
TM Water.png HM03 Surf Water Special 90 100% 15
TM Water.png HM05 Waterfall Water Physical 80 100% 15
TM Water.png HM06 Dive Water Physical 80 100% 10
  • A level of "0" indicates a move that will be learned by a Tapu Fini upon evolving
  • Bold indicates a move that gets STAB when used by Tapu Fini
  • Italic indicates a move that gets STAB only when used by an evolution of Tapu Fini

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Akuwa Town Ice Punch Ice Physical 75 100% 15
Luck's Tent, 5 Badges Trick Psychic Status 100% 10
Luck's Tent, 11 Badges Icy Wind Ice Special 55 95% 15
Luck's Tent, 3 Badges Magic Room Psychic Status —% 10
Unavailable Hydro Pump Water Special 110 80% 5
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Luck's Tent Gravity Psychic Status —% 5
Neo East Gearen City Knock Off Dark Physical 65 100% 20
Unavailable Water Gun Water Special 40 100% 25
Kingdom of Goomidra Defog Flying Status —% 15
Unavailable Play Rough Fairy Physical 90 90% 10
Kingdom of Goomidra Muddy Water Water Special 90 85% 10
Akuwa Town Iron Defense Steel Status —% 15
Unavailable Stored Power Psychic Special 100% 10
Luck's Tent Magic Coat Psychic Status —% 15
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 3 Badges Water Pulse Water Special 60 100% 20
Luck's Tent, 5 Badges Telekinesis Psychic Status —% 15
Luck's Tent, 3 Badges Wonder Room Psychic Status —% 10
  • A level of "0" indicates a move that will be learned by a Tapu Fini upon evolving
  • Bold indicates a move that gets STAB when used by Tapu Fini
  • Italic indicates a move that gets STAB only when used by an evolution of Tapu Fini

Sprites

Front Back
GenderM.png 788.png 788b.png
Front shiny Back shiny
GenderM.png 788s.png 788sb.png


Trivia