Togedemaru

From Rejuvenation Wiki
Jump to navigation Jump to search

This page was created dynamically from the game's files and cannot be edited.

Turtonator #776: Turtonator
Pokémon
#778: Mimikyu Mimikyu
Icon777.png
Togedemaru
Roly-Poly Pokémon
#777
777.png
Type
Electric Steel
' '
' '
' '
' '
' '
Abilities
Iron Barbs or Lightningrod
Hidden Abilities
Sturdy
Gender ratio
50% / 50%
Catch rate
180 (23.5%)
Breeding
Egg groups
Field and Fairy
Hatch time
2560 steps
Height
0'11" 0.3 m
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
0'0" 0 m
0'0" 0 m
Weight
7.3 lbs. 3.3 kg
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
152
Leveling rate
Medium
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Gray
Base friendship
70

Togedemaru is a Electric/Steel dual type Pokémon.


Pokédex entry

Pokédex entry
The spiny fur on its back is normally at rest. When this Pokemon becomes agitated, its fur stands on end and stabs into its attackers.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Magnet
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common Main Street (LandDay), Dream District (LandDay), Central Square (LandDay), Residential District (LandDay), Axis High University (LandDay), Dream District (LandDay), Shopping District (LandDay), Dream District (LandDay),
Uncommon Forlorned Cavern (Land),
Fossil
Rare Main Street (LandMorning), Route 4 (LandDay), Route 4 (LandNight), Dream District (LandMorning), Central Square (LandMorning), Residential District (LandMorning), Route 4 (LandDay), Route 4 (LandNight), Route 4 (LandMorning), Axis High University (LandMorning), Route 4 (LandDay), Route 4 (LandNight), Route 4 (LandMorning), Route 4 (LandDay), Route 4 (LandNight), Route 4 (LandMorning), Route 4 (LandDay), Route 4 (LandNight), Route 4 (LandMorning), Route 4 (LandDay), Route 4 (LandNight), Route 4 (LandMorning), Dream District (LandMorning), Shopping District (LandMorning), Dream District (LandMorning), Route 4 (LandDay), Route 4 (LandNight), Route 4 (LandMorning),
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
65
125 - 172 240 - 334
Attack:
98
92 - 165 180 - 324
Defense:
63
61 - 126 117 - 247
Sp. Atk:
40
40 - 101 76 - 196
Sp. Def:
73
70 - 137 135 - 269
Speed:
96
90 - 162 177 - 320
Total:
435
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Shadow
None
Doubly resistant to:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Shadow
None
Resistant to:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Shadow
None
Damaged normally by:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Shadow
None
Weak to:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Shadow
None
Doubly weak to:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Tackle Normal Physical 40 100% 35
1 Thunder Shock Electric Special 40 100% 30
5 Defense Curl Normal Status —% 40
9 Rollout Rock Physical 30 90% 20
13 Charge Electric Status —% 20
17 Spark Electric Physical 65 100% 20
21 Nuzzle Electric Physical 20 100% 20
25 Magnet Rise Electric Status —% 10
29 Discharge Electric Special 80 100% 15
33 Zing Zap Electric Physical 80 100% 10
37 Electric Terrain Electric Status —% 10
41 Wild Charge Electric Physical 90 100% 15
45 Pin Missile Bug Physical 25 95% 20
49 Spiky Shield Grass Status —% 10
53 Fell Stinger Bug Physical 50 100% 25
  • A level of "0" indicates a move that will be learned by a Togedemaru upon evolving
  • Bold indicates a move that gets STAB when used by Togedemaru
  • Italic indicates a move that gets STAB only when used by an evolution of Togedemaru

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Normal.png TM01 Work Up Normal Status —% 30
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Normal.png TM17 Protect Normal Status —% 10
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Electric.png TM24 Thunderbolt Electric Special 90 100% 15
TM Electric.png TM25 Thunder Electric Special 110 70% 10
TM Normal.png TM27 Return Normal Physical 100% 20
TM Normal.png TM32 Double Team Normal Status —% 15
TM Psychic.png TM33 Reflect Psychic Status —% 20
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Dark.png TM46 Thief Dark Physical 60 100% 25
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Dark.png TM56 Fling Dark Physical 100% 10
TM Electric.png TM57 Charge Beam Electric Special 50 90% 10
TM Dark.png TM66 Payback Dark Physical 50 100% 10
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Electric.png TM72 Volt Switch Electric Special 70 100% 20
TM Electric.png TM73 Thunder Wave Electric Status 90% 20
TM Steel.png TM74 Gyro Ball Steel Physical 100% 5
TM Poison.png TM84 Poison Jab Poison Physical 80 100% 20
TM Grass.png TM86 Grass Knot Grass Special 100% 20
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Bug.png TM89 U-turn Bug Physical 70 100% 20
TM Normal.png TM90 Substitute Normal Status —% 10
TM Electric.png TM93 Wild Charge Electric Physical 90 100% 15
TM Normal.png TM100 Confide Normal Status —% 20
TM Bug.png TM118 Pin Missile Bug Physical 25 95% 20
TM Dark.png TM136 Assurance Dark Physical 60 100% 10
TM Electric.png TM151 Electric Terrain Electric Status —% 10
TM Electric.png TM155 Eerie Impulse Electric Status 100% 15
  • A level of "0" indicates a move that will be learned by a Togedemaru upon evolving
  • Bold indicates a move that gets STAB when used by Togedemaru
  • Italic indicates a move that gets STAB only when used by an evolution of Togedemaru

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Akuwa Town Endeavor Normal Physical 100% 5
Neo East Gearen City Iron Head Steel Physical 80 100% 15
Luck's Tent After You Normal Status —% 15
Luck's Tent, 11 Badges Encore Normal Status 100% 5
Luck's Tent, 7 Badges Bounce Flying Physical 85 85% 5
Luck's Tent, 3 Badges Shock Wave Electric Special 60 —% 20
Unavailable Bide Normal Physical —% 10
Luck's Tent Covet Normal Physical 60 100% 25
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Luck's Tent Gravity Psychic Status —% 5
Luck's Tent, 5 Badges Helping Hand Normal Status —% 20
Unavailable Captivate Normal Status 100% 20
Luck's Tent, 11 Badges Agility Psychic Status —% 30
Unavailable Rollout Rock Physical 30 90% 20
Unavailable Rising Voltage Electric Special 70 100% 20
Luck's Tent, 9 Badges Electro Ball Electric Special 100% 10
Unavailable Quicksilver Spear Steel Physical 80 75% 5
Luck's Tent, 7 Badges Electroweb Electric Special 55 95% 15
Kingdom of Goomidra Zen Headbutt Psychic Physical 80 90% 15
Unavailable Fake Out Normal Physical 40 100% 10
Unavailable Defense Curl Normal Status —% 40
Luck's Tent, 9 Badges Reversal Fighting Physical 100% 15
Neo East Gearen City Steel Roller Steel Physical 130 100% 5
Neo East Gearen City Last Resort Normal Physical 140 100% 5
Unavailable Steel Beam Steel Special 140 95% 5
Luck's Tent Swift Normal Special 60 —% 20
Akuwa Town Iron Tail Steel Physical 100 75% 15
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 5 Badges Magnet Rise Electric Status —% 10
Luck's Tent, 5 Badges Super Fang Normal Physical 90% 10
Luck's Tent, 3 Badges Role Play Psychic Status —% 10
  • A level of "0" indicates a move that will be learned by a Togedemaru upon evolving
  • Bold indicates a move that gets STAB when used by Togedemaru
  • Italic indicates a move that gets STAB only when used by an evolution of Togedemaru

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Disarming Voice Fairy Special 40 —% 15
Encore Normal Status 100% 5
Fake Out Normal Physical 40 100% 10
Flail Normal Physical 100% 15
Present Normal Physical 90% 15
Reversal Fighting Physical 100% 15
Tickle Normal Status 100% 20
Twineedle Bug Physical 25 100% 20
Wish Normal Status —% 10
  • A level of "0" indicates a move that will be learned by a Togedemaru upon evolving
  • Bold indicates a move that gets STAB when used by Togedemaru
  • Italic indicates a move that gets STAB only when used by an evolution of Togedemaru

Sprites

Front Back
GenderM.png 777.png 777b.png
Front shiny Back shiny
GenderM.png 777s.png 777sb.png


Trivia