Zoroark

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Zorua #570: Zorua
Pokémon
#572: Minccino Minccino
Icon571.png
Zoroark
Illusion Fox Pokémon
#571
571.png
571 1.png
Hisuian Zoroark
Type
Dark
Normal Ghost
Hisuian Zoroark
' '
' '
' '
' '
Ability
Illusion
Gender ratio
87.5% / 12.5%
Catch rate
45 (5.9%)
Breeding
Egg group
Field
Hatch time
5120 steps
Height
5'2" 1.6 m
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Hisuian Zoroark
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Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
0'0" 0 m
0'0" 0 m
Weight
178.8 lbs. 81.1 kg
160.9 lbs. 73.0 kg
Hisuian Zoroark
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
179
Leveling rate
Parabolic
EV yield
Total: 2
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
Hisuian Zoroark
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Gray
Base friendship
70

Zoroark is a Dark-type Pokémon. It evolves from Zorua starting at level 30.
Zoroark has a Normal/Ghost dual type Hisuian Form. It evolves from Hisuian Zorua starting at level 30.

Pokédex entry

Pokédex entry
Each has the ability to fool a large group of people simultaneously. They protect their lair with illusory scenery.

Hisuian Zoroark

Pokédex entry
With its disheveled white fur, it looks like an embodiment of death. Heedless of its own safety, Zoroark attacks its nemeses with a bitter energy so intense, it lacerates Zoroark's own body.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
60
120 - 167 230 - 324
Attack:
105
99 - 172 193 - 339
Defense:
60
58 - 123 112 - 240
Sp. Atk:
120
112 - 189 220 - 372
Sp. Def:
60
58 - 123 112 - 240
Speed:
105
99 - 172 193 - 339
Total:
510
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Hisuian Zoroark

Stat Range
At Lv. 50 At Lv. 100
HP:
55
115 - 162 220 - 314
Attack:
100
94 - 167 184 - 328
Defense:
60
58 - 123 112 - 240
Sp. Atk:
125
117 - 194 229 - 383
Sp. Def:
60
58 - 123 112 - 240
Speed:
110
103 - 178 202 - 350
Total:
510
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Shadow
None

Hisuian Zoroark

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
0 Night Slash Dark Physical 70 100% 15
1 Night Daze Dark Special 85 95% 10
1 Imprison Psychic Status —% 10
1 U-turn Bug Physical 70 100% 20
1 Scratch Normal Physical 40 100% 35
1 Leer Normal Status 100% 30
1 Pursuit Dark Physical 40 100% 20
1 Hone Claws Dark Status —% 15
5 Pursuit Dark Physical 40 100% 20
9 Hone Claws Dark Status —% 15
13 Fury Swipes Normal Physical 18 80% 15
17 Feint Attack Dark Physical 60 —% 20
21 Scary Face Normal Status 100% 10
24 Knock Off Dark Physical 65 100% 20
25 Taunt Dark Status 100% 20
29 Foul Play Dark Physical 95 100% 15
34 Torment Dark Status 100% 15
39 Agility Psychic Status —% 30
44 Embargo Dark Status 100% 15
49 Punishment Dark Physical 100% 5
54 Nasty Plot Dark Status —% 20
59 Imprison Psychic Status —% 10
64 Night Daze Dark Special 85 95% 10
  • A level of "0" indicates a move that will be learned by a Zoroark upon evolving
  • Bold indicates a move that gets STAB when used by Zoroark
  • Italic indicates a move that gets STAB only when used by an evolution of Zoroark

Hisuian Zoroark

Lvl Move Type Cat. Pwr. Acc. PP
1 Shadow Claw Ghost Physical 70 100% 15
1 U-turn Bug Physical 70 100% 20
1 Scratch Normal Physical 40 100% 35
1 Leer Normal Status 100% 30
1 Torment Dark Status 100% 15
1 Hone Claws Dark Status —% 15
12 Shadow Sneak Ghost Physical 40 100% 30
16 Curse Ghost Status —% 10
20 Taunt Dark Status 100% 20
24 Knock Off Dark Physical 65 100% 20
28 Spite Ghost Status 100% 10
34 Agility Psychic Status —% 30
40 Shadow Ball Ghost Special 80 100% 15
46 Bitter Malice Ghost Special 75 100% 10
52 Nasty Plot Dark Status —% 20
58 Foul Play Dark Physical 95 100% 15
  • A level of "0" indicates a move that will be learned by a Zoroark upon evolving
  • Bold indicates a move that gets STAB when used by Zoroark
  • Italic indicates a move that gets STAB only when used by an evolution of Zoroark

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Psychic.png TM04 Calm Mind Psychic Status —% 20
TM Normal.png TM05 Roar Normal Status —% 20
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Fire.png TM11 Sunny Day Fire Status —% 5
TM Dark.png TM12 Taunt Dark Status 100% 20
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Normal.png TM27 Return Normal Physical 100% 20
TM Ground.png TM28 Dig Ground Physical 80 100% 10
TM Ghost.png TM30 Shadow Ball Ghost Special 80 100% 15
TM Normal.png TM32 Double Team Normal Status —% 15
TM Fire.png TM35 Flamethrower Fire Special 90 100% 15
TM Poison.png TM36 Sludge Bomb Poison Special 90 100% 10
TM Flying.png TM40 Aerial Ace Flying Physical 60 —% 20
TM Dark.png TM41 Torment Dark Status 100% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Dark.png TM46 Thief Dark Physical 60 100% 25
TM Fighting.png TM47 Low Sweep Fighting Physical 65 100% 20
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Fighting.png TM52 Focus Blast Fighting Special 120 70% 5
TM Dark.png TM56 Fling Dark Physical 100% 10
TM Fire.png TM59 Incinerate Fire Special 60 100% 15
TM Dark.png TM63 Embargo Dark Status 100% 15
TM Ghost.png TM65 Shadow Claw Ghost Physical 70 100% 15
TM Dark.png TM66 Payback Dark Physical 50 100% 10
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Normal.png TM75 Swords Dance Normal Status —% 20
TM Normal.png TM77 Psych Up Normal Status —% 10
TM Grass.png TM86 Grass Knot Grass Special 100% 20
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Bug.png TM89 U-turn Bug Physical 70 100% 20
TM Normal.png TM90 Substitute Normal Status —% 10
TM Fighting.png TM94 Rock Smash Fighting Physical 40 100% 15
TM Dark.png TM95 Snarl Dark Special 55 95% 15
TM Dark.png TM97 Dark Pulse Dark Special 80 100% 15
TM Normal.png TM100 Confide Normal Status —% 20
TM Grass.png TM107 Slash and Burn Grass Physical 90 90% 10
TM Normal.png TM115 Mega Punch Normal Physical 80 85% 20
TM Normal.png TM116 Mega Kick Normal Physical 120 75% 5
TM Normal.png TM124 Scary Face Normal Status 100% 10
TM Dark.png TM129 Fake Tears Dark Status 100% 20
TM Dark.png TM136 Assurance Dark Physical 60 100% 10
TM Ghost.png TM145 Hex Ghost Special 65 100% 10
TM Dark.png RM01 Hone Claws Dark Status —% 15
TM Dark.png RM05 Sucker Punch Dark Physical 70 100% 5
TM Normal.png RM06 Retaliate Normal Physical 70 100% 5
TM Normal.png HM01 Cut Normal Physical 50 95% 30
  • A level of "0" indicates a move that will be learned by a Zoroark upon evolving
  • Bold indicates a move that gets STAB when used by Zoroark
  • Italic indicates a move that gets STAB only when used by an evolution of Zoroark

Hisuian Zoroark

TM Move Type Cat. Pwr. Acc. PP
TM Normal.png TM45 Attract Normal Status 100% 15
TM Normal.png TM100 Confide Normal Status —% 20
TM Normal.png TM32 Double Team Normal Status —% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Normal.png TM17 Protect Normal Status —% 10
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM27 Return Normal Physical 100% 20
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Flying.png TM40 Aerial Ace Flying Physical 60 —% 20
TM Fighting.png TM31 Brick Break Fighting Physical 75 100% 15
TM Psychic.png TM04 Calm Mind Psychic Status —% 20
TM Ghost.png none Curse Ghost Status —% 10
TM Dark.png TM97 Dark Pulse Dark Special 80 100% 15
TM Ground.png TM28 Dig Ground Physical 80 100% 10
TM Dark.png TM129 Fake Tears Dark Status 100% 20
TM Fire.png TM35 Flamethrower Fire Special 90 100% 15
TM Dark.png TM56 Fling Dark Physical 100% 10
TM Fighting.png TM52 Focus Blast Fighting Special 120 70% 5
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Grass.png TM86 Grass Knot Grass Special 100% 20
TM Ghost.png TM145 Hex Ghost Special 65 100% 10
TM Dark.png RM01 Hone Claws Dark Status —% 15
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Psychic.png none Imprison Psychic Status —% 10
TM Fighting.png TM47 Low Sweep Fighting Physical 65 100% 20
TM Dark.png none Nasty Plot Dark Status —% 20
TM Ghost.png none Night Shade Ghost Special 100% 15
TM Ghost.png none Ominous Wind Ghost Special 60 100% 5
TM Ghost.png TM148 Phantom Force Ghost Physical 90 100% 10
TM Psychic.png TM29 Psychic Psychic Special 90 100% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Fighting.png TM94 Rock Smash Fighting Physical 40 100% 15
TM Normal.png TM124 Scary Face Normal Status 100% 10
TM Ghost.png TM30 Shadow Ball Ghost Special 80 100% 15
TM Ghost.png TM65 Shadow Claw Ghost Physical 70 100% 15
TM Poison.png TM36 Sludge Bomb Poison Special 90 100% 10
TM Dark.png TM95 Snarl Dark Special 55 95% 15
TM Normal.png TM75 Swords Dance Normal Status —% 20
TM Normal.png none Take Down Normal Physical 90 85% 20
TM Dark.png TM12 Taunt Dark Status 100% 20
TM Dark.png TM46 Thief Dark Physical 60 100% 25
TM Dark.png TM41 Torment Dark Status 100% 15
TM Bug.png TM89 U-turn Bug Physical 70 100% 20
TM Fire.png TM61 Will-O-Wisp Fire Status 85% 15
TM Bug.png TM106 Irritation Bug Special 60 100% 10
TM Grass.png TM107 Slash and Burn Grass Physical 90 90% 10
  • A level of "0" indicates a move that will be learned by a Zoroark upon evolving
  • Bold indicates a move that gets STAB when used by Zoroark
  • Italic indicates a move that gets STAB only when used by an evolution of Zoroark

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Akuwa Town Lash Out Dark Physical 75 100% 5
Luck's Tent, 9 Badges Hyper Voice Normal Special 90 100% 10
Luck's Tent Spite Ghost Status 100% 10
Akuwa Town Burning Jealousy Fire Special 70 100% 5
Luck's Tent, 5 Badges Trick Psychic Status 100% 10
Luck's Tent, 11 Badges Encore Normal Status 100% 5
Luck's Tent, 7 Badges Bounce Flying Physical 85 85% 5
Unavailable Bide Normal Physical —% 10
Luck's Tent Covet Normal Physical 60 100% 25
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Detect Fighting Status —% 5
Unavailable Natural Gift Normal Physical 100% 15
Luck's Tent, 3 Badges Snatch Dark Status —% 10
Neo East Gearen City Knock Off Dark Physical 65 100% 20
Unavailable Captivate Normal Status 100% 20
Unavailable Nasty Plot Dark Status —% 20
Luck's Tent, 11 Badges Agility Psychic Status —% 30
Unavailable Throat Chop Dark Physical 80 100% 15
Unavailable Revenge Fighting Physical 60 100% 10
Unavailable Imprison Psychic Status —% 10
Akuwa Town Skitter Smack Bug Physical 70 100% 10
Neo East Gearen City Low Kick Fighting Physical 100% 20
Unavailable Feint Attack Dark Physical 60 —% 20
Unavailable Counter Fighting Physical 100% 20
Luck's Tent, 5 Badges Uproar Normal Special 90 100% 10
Neo East Gearen City Foul Play Dark Physical 95 100% 15
Luck's Tent Swift Normal Special 60 —% 20
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 9 Badges Laser Focus Normal Status —% 30
  • A level of "0" indicates a move that will be learned by a Zoroark upon evolving
  • Bold indicates a move that gets STAB when used by Zoroark
  • Italic indicates a move that gets STAB only when used by an evolution of Zoroark

Hisuian Zoroark

Location Move Type Cat. Pwr. Acc. PP
Unavailable Bide Normal Physical —% 10
Unavailable Captivate Normal Status 100% 20
Luck's Tent, 9 Badges Endure Normal Status —% 10
Unavailable Natural Gift Normal Physical 100% 15
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Luck's Tent, 11 Badges Agility Psychic Status —% 30
Kingdom of Goomidra Body Slam Normal Physical 85 100% 15
Luck's Tent, 11 Badges Crunch Dark Physical 80 100% 15
Neo East Gearen City Foul Play Dark Physical 95 100% 15
Luck's Tent, 5 Badges Helping Hand Normal Status —% 20
Luck's Tent, 9 Badges Hyper Voice Normal Special 90 100% 10
Luck's Tent, 11 Badges Icy Wind Ice Special 55 95% 15
Neo East Gearen City Knock Off Dark Physical 65 100% 20
Neo East Gearen City Low Kick Fighting Physical 100% 20
Luck's Tent Spite Ghost Status 100% 10
Luck's Tent Swift Normal Special 60 —% 20
Luck's Tent, 5 Badges Trick Psychic Status 100% 10
  • A level of "0" indicates a move that will be learned by a Zoroark upon evolving
  • Bold indicates a move that gets STAB when used by Zoroark
  • Italic indicates a move that gets STAB only when used by an evolution of Zoroark

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Captivate Normal Status 100% 20
Copycat Normal Status —% 20
Counter Fighting Physical 100% 20
Dark Pulse Dark Special 80 100% 15
Detect Fighting Status —% 5
Extrasensory Psychic Special 80 100% 20
Memento Dark Status 100% 10
Snatch Dark Status —% 10
Sucker Punch Dark Physical 70 100% 5
  • A level of "0" indicates a move that will be learned by a Zoroark upon evolving
  • Bold indicates a move that gets STAB when used by Zoroark
  • Italic indicates a move that gets STAB only when used by an evolution of Zoroark

Hisuian Zoroark

Parent Move Type Cat. Pwr. Acc. PP
Captivate Normal Status 100% 20
Comeuppance Dark Physical 100% 10
Copycat Normal Status —% 20
Counter Fighting Physical 100% 20
Dark Pulse Dark Special 80 100% 15
Detect Fighting Status —% 5
Extrasensory Psychic Special 80 100% 20
Memento Dark Status 100% 10
Snatch Dark Status —% 10
Sucker Punch Dark Physical 70 100% 5
  • A level of "0" indicates a move that will be learned by a Zoroark upon evolving
  • Bold indicates a move that gets STAB when used by Zoroark
  • Italic indicates a move that gets STAB only when used by an evolution of Zoroark

Sprites

Front Back
GenderM.png 571.png 571b.png
Front shiny Back shiny
GenderM.png 571s.png 571sb.png

Hisuian Zoroark

Front Back
GenderM.png 571 1.png 571b 1.png
Front shiny Back shiny
GenderM.png 571s 1.png 571sb 1.png


Trivia