Aron

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Mawile #303: Mawile
Pokémon
#305: Lairon Lairon
Icon304.png
Aron
Iron Armor Pokémon
#304
304.png
Type
Steel Rock
' '
' '
' '
' '
' '
Abilities
Sturdy or Rock Head
Hidden Abilities
Heavy Metal
Gender ratio
50% / 50%
Catch rate
180 (23.5%)
Breeding
Egg group
Monster
Hatch time
9180 steps
Height
1'3" 0.4 m
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0'0" 0 m
0'0" 0 m
Weight
132.3 lbs. 60.0 kg
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0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
66
Leveling rate
Slow
EV yield
Total: 1
0
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Gray
Base friendship
35

Aron is a Steel/Rock dual type Pokémon. It evolves into Lairon starting at level 32.

Pokédex entry

Pokédex entry
A Pokemon that is clad in steel armor. A new suit of armor is made when it evolves. The old armor is salvaged as metal for making iron products.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Hard Stone
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare
Event GDC Scholar District (Casino), Mystery Egg

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
50
110 - 157 210 - 304
Attack:
70
67 - 134 130 - 262
Defense:
100
94 - 167 184 - 328
Sp. Atk:
40
40 - 101 76 - 196
Sp. Def:
40
40 - 101 76 - 196
Speed:
30
31 - 90 58 - 174
Total:
330
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ¼×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Shadow
None
Doubly resistant to:
Normal ¼×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Shadow
None
Resistant to:
Normal ¼×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Shadow
None
Damaged normally by:
Normal ¼×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Shadow
None
Weak to:
Normal ¼×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Shadow
None
Doubly weak to:
Normal ¼×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Tackle Normal Physical 40 100% 35
1 Harden Normal Status —% 30
4 Mud-Slap Ground Special 20 100% 10
7 Headbutt Normal Physical 70 100% 15
10 Metal Claw Steel Physical 50 95% 35
13 Rock Tomb Rock Physical 60 95% 15
16 Protect Normal Status —% 10
19 Roar Normal Status —% 20
22 Iron Head Steel Physical 80 100% 15
25 Rock Slide Rock Physical 75 90% 10
28 Take Down Normal Physical 90 85% 20
31 Metal Sound Steel Status 85% 40
34 Iron Tail Steel Physical 100 75% 15
37 Iron Defense Steel Status —% 15
40 Double-Edge Normal Physical 120 100% 15
43 Autotomize Steel Status —% 15
46 Heavy Slam Steel Physical 100% 10
49 Metal Burst Steel Physical 100% 10
  • A level of "0" indicates a move that will be learned by a Aron upon evolving
  • Bold indicates a move that gets STAB when used by Aron
  • Italic indicates a move that gets STAB only when used by an evolution of Aron

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Normal.png TM05 Roar Normal Status —% 20
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Fire.png TM11 Sunny Day Fire Status —% 5
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Ground.png TM26 Earthquake Ground Physical 100 100% 10
TM Normal.png TM27 Return Normal Physical 100% 20
TM Ground.png TM28 Dig Ground Physical 80 100% 10
TM Normal.png TM32 Double Team Normal Status —% 15
TM Rock.png TM37 Sandstorm Rock Status —% 10
TM Rock.png TM39 Rock Tomb Rock Physical 60 95% 15
TM Flying.png TM40 Aerial Ace Flying Physical 60 —% 20
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Ghost.png TM65 Shadow Claw Ghost Physical 70 100% 15
TM Rock.png TM69 Rock Polish Rock Status —% 20
TM Ground.png TM78 Bulldoze Ground Physical 60 100% 20
TM Rock.png TM80 Rock Slide Rock Physical 75 90% 10
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Fighting.png TM94 Rock Smash Fighting Physical 40 100% 15
TM Normal.png TM100 Confide Normal Status —% 20
TM Ground.png TM105 Arenite Wall Ground Status —% 20
TM Ground.png TM108 Mud Barrage Ground Special 25 95% 15
TM Fire.png TM110 Magma Drift Fire Special 90 100% 15
TM Normal.png TM122 Screech Normal Status 85% 40
TM Dark.png RM01 Hone Claws Dark Status —% 15
TM Normal.png HM01 Cut Normal Physical 50 95% 30
TM Normal.png HM04 Strength Normal Physical 80 100% 15
  • A level of "0" indicates a move that will be learned by a Aron upon evolving
  • Bold indicates a move that gets STAB when used by Aron
  • Italic indicates a move that gets STAB only when used by an evolution of Aron

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Akuwa Town Endeavor Normal Physical 100% 5
Neo East Gearen City Iron Head Steel Physical 80 100% 15
Luck's Tent Spite Ghost Status 100% 10
Luck's Tent, 3 Badges Shock Wave Electric Special 60 —% 20
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Unavailable Ancient Power Rock Special 60 100% 5
Unavailable Headbutt Normal Physical 70 100% 15
Unavailable Captivate Normal Status 100% 20
Luck's Tent, 15 Badges Heavy Slam Steel Physical 100% 10
Unavailable Rollout Rock Physical 30 90% 20
Axis High University Earth Power Ground Special 90 100% 10
Unavailable Mimic Normal Status —% 10
Akuwa Town Iron Defense Steel Status —% 15
Unavailable Fury Cutter Bug Physical 40 95% 20
Kingdom of Goomidra Body Slam Normal Physical 85 100% 15
Unavailable Double-Edge Normal Physical 120 100% 15
Unavailable Defense Curl Normal Status —% 40
Unavailable Body Press Fighting Physical 80 100% 10
Luck's Tent, 9 Badges Reversal Fighting Physical 100% 15
Luck's Tent, 5 Badges Uproar Normal Special 90 100% 10
Unavailable Mud-Slap Ground Special 20 100% 10
Neo East Gearen City Steel Roller Steel Physical 130 100% 5
Axis High University, 13 Badges Stealth Rock Rock Status —% 20
Axis High University, 13 Badges Superpower Fighting Physical 120 100% 5
Unavailable Steel Beam Steel Special 140 95% 5
Akuwa Town Iron Tail Steel Physical 100 75% 15
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 3 Badges Water Pulse Water Special 60 100% 20
Luck's Tent, 5 Badges Magnet Rise Electric Status —% 10
  • A level of "0" indicates a move that will be learned by a Aron upon evolving
  • Bold indicates a move that gets STAB when used by Aron
  • Italic indicates a move that gets STAB only when used by an evolution of Aron

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Body Slam Normal Physical 85 100% 15
Curse Ghost Status —% 10
Dragon Rush Dragon Physical 100 75% 10
Endeavor Normal Physical 100% 5
Head Smash Rock Physical 150 80% 5
Iron Head Steel Physical 80 100% 15
Reversal Fighting Physical 100% 15
Screech Normal Status 85% 40
Smelling Salts Normal Physical 70 100% 10
Stealth Rock Rock Status —% 20
Stomp Normal Physical 65 100% 20
Superpower Fighting Physical 120 100% 5
  • A level of "0" indicates a move that will be learned by a Aron upon evolving
  • Bold indicates a move that gets STAB when used by Aron
  • Italic indicates a move that gets STAB only when used by an evolution of Aron

Sprites

Front Back
GenderM.png 304.png 304b.png
Front shiny Back shiny
GenderM.png 304s.png 304sb.png


Trivia