Bunraku Beatdown

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Bunraku Beatdown
[[File:|center]]
Stats
Type  Psychic
Category  Special
Power  75
Accuracy  100%
PP  10 (max. 16)
Priority  {{{priority}}}
The user attacks the opponent, controlling knocked out ally Pokémon with strings for extra damage.
Target
Foe Foe
Self Ally
May affect anyone but the user

Bunraku Beatdown is a damage-dealing Psychic-type move. It is the Puppet Master's signature move, also used by his proxies Magenta and Neon.

Effect

Bunraku Beatdown deals damage and has no secondary effect. Its base power increases by 15 for each fainted Pokémon on the user's side, up to a maximum of 6, meaning the base power of the move caps at 165.

If the user has the ability World of Nightmares, the base power of the move instead increases by 15 for each fainted Pokémon on the target's side. This power boost has no cap.

Pokémon learning Bunraku Beatdown

Currently no Pokémon learn Bunraku Beatdown naturally. The only users of the move are the Puppet Master as well as Magenta and Neon during their gym battle.

Trivia

  • Bunraku is a type of traditional japanese puppet theatre.