Dragonair

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Dratini #147: Dratini
Pokémon
#149: Dragonite Dragonite
Icon148.png
Dragonair
Dragon Pokémon
#148
148.png
Type
Dragon
' '
' '
' '
' '
' '
Abilities
Shed Skin or Marvel Scale
Gender ratio
50% / 50%
Catch rate
45 (5.9%)
Breeding
Egg groups
Water1 and Dragon
Hatch time
10455 steps
Height
13'1" 4.0 m
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0'0" 0 m
0'0" 0 m
Weight
36.4 lbs. 16.5 kg
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
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0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
147
Leveling rate
Slow
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Blue
Base friendship
35

Dragonair is a Dragon-type Pokémon. It evolves from Dratini starting at level 30. It evolves into Dragonite starting at level 55.

Pokédex entry

Pokédex entry
A Dragonair stores an enormous amount of energy inside its body. It alters the weather around it by loosing energy from the crystals on its neck and tail.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Dragon Scale
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
61
121 - 168 232 - 326
Attack:
84
80 - 149 155 - 293
Defense:
65
63 - 128 121 - 251
Sp. Atk:
70
67 - 134 130 - 262
Sp. Def:
70
67 - 134 130 - 262
Speed:
70
67 - 134 130 - 262
Total:
420
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Wrap Normal Physical 15 90% 20
1 Leer Normal Status 100% 30
1 Thunder Wave Electric Status 90% 20
1 Twister Dragon Special 40 100% 20
5 Thunder Wave Electric Status 90% 20
11 Twister Dragon Special 40 100% 20
15 Dragon Rage Dragon Special 100% 10
21 Slam Normal Physical 80 75% 20
25 Agility Psychic Status —% 30
33 Dragon Tail Dragon Physical 60 90% 10
39 Aqua Tail Water Physical 90 90% 10
47 Dragon Rush Dragon Physical 100 75% 10
53 Safeguard Normal Status —% 25
53 Rain Dance Water Status —% 5
61 Dragon Dance Dragon Status —% 20
67 Outrage Dragon Physical 120 100% 10
75 Hyper Beam Normal Special 150 90% 5
  • A level of "0" indicates a move that will be learned by a Dragonair upon evolving
  • Bold indicates a move that gets STAB when used by Dragonair
  • Italic indicates a move that gets STAB only when used by an evolution of Dragonair

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Ice.png TM07 Hail Ice Status —% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Fire.png TM11 Sunny Day Fire Status —% 5
TM Ice.png TM13 Ice Beam Ice Special 90 100% 10
TM Ice.png TM14 Blizzard Ice Special 110 70% 5
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Psychic.png TM16 Light Screen Psychic Status —% 30
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM20 Safeguard Normal Status —% 25
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Electric.png TM24 Thunderbolt Electric Special 90 100% 15
TM Electric.png TM25 Thunder Electric Special 110 70% 10
TM Normal.png TM27 Return Normal Physical 100% 20
TM Normal.png TM32 Double Team Normal Status —% 15
TM Psychic.png TM33 Reflect Psychic Status —% 20
TM Fire.png TM35 Flamethrower Fire Special 90 100% 15
TM Fire.png TM38 Fire Blast Fire Special 110 85% 5
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Fire.png TM59 Incinerate Fire Special 60 100% 15
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Electric.png TM73 Thunder Wave Electric Status 90% 20
TM Dragon.png TM82 Dragon Tail Dragon Physical 60 90% 10
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Normal.png TM100 Confide Normal Status —% 20
TM Water.png TM104 Deluge Water Physical 60 100% 10
TM Fire.png TM110 Magma Drift Fire Special 90 100% 15
TM Dark.png TM113 Brutal Swing Dark Physical 60 100% 20
TM Fire.png TM121 Fire Spin Fire Special 35 85% 15
TM Water.png TM126 Whirlpool Water Special 35 85% 15
TM Dragon.png TM157 Breaking Swipe Dragon Physical 60 100% 15
TM Electric.png RM03 Zap Cannon Electric Special 120 50% 5
TM Water.png HM03 Surf Water Special 90 100% 15
TM Water.png HM05 Waterfall Water Physical 80 100% 15
  • A level of "0" indicates a move that will be learned by a Dragonair upon evolving
  • Bold indicates a move that gets STAB when used by Dragonair
  • Italic indicates a move that gets STAB only when used by an evolution of Dragonair

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Unavailable Take Down Normal Physical 90 85% 20
Luck's Tent, 11 Badges Icy Wind Ice Special 55 95% 15
Neo East Gearen City Outrage Dragon Physical 120 100% 10
Unavailable Hydro Pump Water Special 110 80% 5
Unavailable Dragon Rage Dragon Special 100% 10
Luck's Tent Bind Normal Physical 15 85% 20
Luck's Tent, 3 Badges Shock Wave Electric Special 60 —% 20
Unavailable Bide Normal Physical —% 10
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Detect Fighting Status —% 5
Unavailable Natural Gift Normal Physical 100% 15
Unavailable Headbutt Normal Physical 70 100% 15
Unavailable Skull Bash Normal Physical 130 100% 10
Unavailable Captivate Normal Status 100% 20
Luck's Tent, 11 Badges Agility Psychic Status —% 30
Unavailable Water Gun Water Special 40 100% 25
Unavailable Twister Dragon Special 40 100% 20
Unavailable Scale Shot Dragon Physical 25 90% 20
Unavailable Rage Normal Physical 20 100% 20
Unavailable Mimic Normal Status —% 10
Unavailable Horn Drill Normal Physical 30% 5
Kingdom of Goomidra Body Slam Normal Physical 85 100% 15
Unavailable Dragon Dance Dragon Status —% 20
Unavailable Double-Edge Normal Physical 120 100% 15
Unavailable Curse Ghost Status —% 10
Unavailable Bubble Beam Water Special 65 100% 20
Kingdom of Goomidra, 15 Badges Draco Meteor Dragon Special 130 90% 5
Kingdom of Goomidra Dragon Pulse Dragon Special 85 100% 10
Luck's Tent Swift Normal Special 60 —% 20
Akuwa Town Iron Tail Steel Physical 100 75% 15
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 3 Badges Water Pulse Water Special 60 100% 20
Luck's Tent, 9 Badges Aqua Tail Water Physical 90 90% 10
Unavailable Dragon Breath Dragon Special 60 100% 20
  • A level of "0" indicates a move that will be learned by a Dragonair upon evolving
  • Bold indicates a move that gets STAB when used by Dragonair
  • Italic indicates a move that gets STAB only when used by an evolution of Dragonair

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Aqua Jet Water Physical 40 100% 20
Dragon Breath Dragon Special 60 100% 20
Dragon Dance Dragon Status —% 20
Dragon Pulse Dragon Special 85 100% 10
Dragon Rush Dragon Physical 100 75% 10
Extreme Speed Normal Physical 80 100% 5
Haze Ice Status —% 30
Iron Tail Steel Physical 100 75% 15
Mist Ice Status —% 30
Supersonic Normal Status 55% 20
Water Pulse Water Special 60 100% 20
  • A level of "0" indicates a move that will be learned by a Dragonair upon evolving
  • Bold indicates a move that gets STAB when used by Dragonair
  • Italic indicates a move that gets STAB only when used by an evolution of Dragonair

Sprites

Front Back
GenderM.png 148.png 148b.png
Front shiny Back shiny
GenderM.png 148s.png 148sb.png


Trivia