Electabuzz

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Jynx #124: Jynx
Pokémon
#126: Magmar Magmar
Icon125.png
Electabuzz
Electric Pokémon
#125
125.png
Type
Electric
' '
' '
' '
' '
' '
Abilities
Static or Vital Spirit
Gender ratio
75% / 25%
Catch rate
45 (5.9%)
Breeding
Egg group
HumanLike
Hatch time
6630 steps
Height
3'7" 1.1 m
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0'0" 0 m
0'0" 0 m
Weight
66.1 lbs. 30.0 kg
Expression error: Unexpected * operator. lbs. kg
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0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
172
Leveling rate
Medium
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
2
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Yellow
Base friendship
70

Electabuzz is a Electric-type Pokémon. It evolves from Elekid starting at level 30. It evolves into Electivire when exposed to a Link Heart while holding a(n) Electirizer.

Pokédex entry

Pokédex entry
Electricity permeates its body. It swings its arms round and round to charge up electricity before unleashing a punch.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Electirizer
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
65
125 - 172 240 - 334
Attack:
83
79 - 148 153 - 291
Defense:
57
55 - 119 107 - 234
Sp. Atk:
95
90 - 161 175 - 317
Sp. Def:
85
81 - 150 157 - 295
Speed:
105
99 - 172 193 - 339
Total:
490
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Quick Attack Normal Physical 40 100% 30
1 Leer Normal Status 100% 30
1 Thunder Shock Electric Special 40 100% 30
1 Charge Electric Status —% 20
5 Thunder Shock Electric Special 40 100% 30
8 Low Kick Fighting Physical 100% 20
12 Swift Normal Special 60 —% 20
15 Shock Wave Electric Special 60 —% 20
19 Thunder Wave Electric Status 90% 20
22 Electro Ball Electric Special 100% 10
26 Light Screen Psychic Status —% 30
29 Thunder Punch Electric Physical 75 100% 15
36 Discharge Electric Special 80 100% 15
42 Screech Normal Status 85% 40
49 Thunderbolt Electric Special 90 100% 15
55 Thunder Electric Special 110 70% 10
64 Giga Impact Normal Physical 150 90% 5
  • A level of "0" indicates a move that will be learned by a Electabuzz upon evolving
  • Bold indicates a move that gets STAB when used by Electabuzz
  • Italic indicates a move that gets STAB only when used by an evolution of Electabuzz

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Dark.png TM12 Taunt Dark Status 100% 20
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Psychic.png TM16 Light Screen Psychic Status —% 30
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Electric.png TM24 Thunderbolt Electric Special 90 100% 15
TM Electric.png TM25 Thunder Electric Special 110 70% 10
TM Normal.png TM27 Return Normal Physical 100% 20
TM Psychic.png TM29 Psychic Psychic Special 90 100% 10
TM Fighting.png TM31 Brick Break Fighting Physical 75 100% 15
TM Normal.png TM32 Double Team Normal Status —% 15
TM Psychic.png TM33 Reflect Psychic Status —% 20
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Dark.png TM46 Thief Dark Physical 60 100% 25
TM Fighting.png TM47 Low Sweep Fighting Physical 65 100% 20
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Fighting.png TM52 Focus Blast Fighting Special 120 70% 5
TM Dark.png TM56 Fling Dark Physical 100% 10
TM Electric.png TM57 Charge Beam Electric Special 50 90% 10
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Normal.png TM70 Flash Normal Status 100% 20
TM Electric.png TM72 Volt Switch Electric Special 70 100% 20
TM Electric.png TM73 Thunder Wave Electric Status 90% 20
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Electric.png TM93 Wild Charge Electric Physical 90 100% 15
TM Fighting.png TM94 Rock Smash Fighting Physical 40 100% 15
TM Fighting.png TM98 Power-Up Punch Fighting Physical 40 100% 30
TM Normal.png TM100 Confide Normal Status —% 20
TM Normal.png TM101 Rock Climb Normal Physical 90 85% 20
TM Poison.png TM102 Poison Sweep Poison Physical 50 100% 10
TM Fighting.png TM103 Stacking Shot Fighting Physical 40 100% 10
TM Normal.png TM115 Mega Punch Normal Physical 80 85% 20
TM Normal.png TM116 Mega Kick Normal Physical 120 75% 5
TM Normal.png TM122 Screech Normal Status 85% 40
TM Electric.png RM03 Zap Cannon Electric Special 120 50% 5
TM Normal.png RM04 Metronome Normal Status —% 10
TM Fighting.png RM07 Dynamic Punch Fighting Physical 100 50% 5
TM Normal.png HM04 Strength Normal Physical 80 100% 15
  • A level of "0" indicates a move that will be learned by a Electabuzz upon evolving
  • Bold indicates a move that gets STAB when used by Electabuzz
  • Italic indicates a move that gets STAB only when used by an evolution of Electabuzz

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Unavailable Take Down Normal Physical 90 85% 20
Akuwa Town Ice Punch Ice Physical 75 100% 15
Luck's Tent, 3 Badges Shock Wave Electric Special 60 —% 20
Unavailable Bide Normal Physical —% 10
Unavailable Bide Normal Physical —% 10
Luck's Tent Covet Normal Physical 60 100% 25
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Detect Fighting Status —% 5
Unavailable Natural Gift Normal Physical 100% 15
Luck's Tent, 5 Badges Helping Hand Normal Status —% 20
Luck's Tent, 7 Badges Signal Beam Bug Special 75 100% 15
Unavailable Headbutt Normal Physical 70 100% 15
Unavailable Psywave Psychic Special 100% 15
Unavailable Skull Bash Normal Physical 130 100% 10
Unavailable Captivate Normal Status 100% 20
Unavailable Submission Fighting Physical 80 80% 20
Unavailable Rising Voltage Electric Special 70 100% 20
Luck's Tent, 9 Badges Electro Ball Electric Special 100% 10
Unavailable Rage Normal Physical 20 100% 20
Luck's Tent, 7 Badges Electroweb Electric Special 55 95% 15
Unavailable Mimic Normal Status —% 10
Unavailable Teleport Psychic Status —% 20
Neo East Gearen City Low Kick Fighting Physical 100% 20
Kingdom of Goomidra Body Slam Normal Physical 85 100% 15
Unavailable Double-Edge Normal Physical 120 100% 15
Unavailable Curse Ghost Status —% 10
Unavailable Counter Fighting Physical 100% 20
Luck's Tent, 5 Badges Uproar Normal Special 90 100% 10
Unavailable Mud-Slap Ground Special 20 100% 10
Akuwa Town Thunder Punch Electric Physical 75 100% 15
Luck's Tent, 5 Badges Dual Chop Dragon Physical 40 90% 15
Unavailable Seismic Toss Fighting Physical 100% 20
Axis High University Focus Punch Fighting Physical 150 100% 20
Luck's Tent Swift Normal Special 60 —% 20
Akuwa Town Iron Tail Steel Physical 100 75% 15
Luck's Tent, 9 Badges Endure Normal Status —% 10
Akuwa Town Fire Punch Fire Physical 75 100% 15
Luck's Tent, 5 Badges Magnet Rise Electric Status —% 10
  • A level of "0" indicates a move that will be learned by a Electabuzz upon evolving
  • Bold indicates a move that gets STAB when used by Electabuzz
  • Italic indicates a move that gets STAB only when used by an evolution of Electabuzz

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Barrier Psychic Status —% 20
Cross Chop Fighting Physical 100 80% 5
Dynamic Punch Fighting Physical 100 50% 5
Feint Normal Physical 30 100% 10
Fire Punch Fire Physical 75 100% 15
Focus Punch Fighting Physical 150 100% 20
Hammer Arm Fighting Physical 100 90% 10
Ice Punch Ice Physical 75 100% 15
Karate Chop Fighting Physical 50 100% 25
Meditate Psychic Status —% 40
Rolling Kick Fighting Physical 60 85% 15
  • A level of "0" indicates a move that will be learned by a Electabuzz upon evolving
  • Bold indicates a move that gets STAB when used by Electabuzz
  • Italic indicates a move that gets STAB only when used by an evolution of Electabuzz

Sprites

Front Back
GenderM.png 125.png 125b.png
Front shiny Back shiny
GenderM.png 125s.png 125sb.png


Trivia