Elekid

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This page was created dynamically from the game's files and cannot be edited.

Smoochum #238: Smoochum
Pokémon
#240: Magby Magby
Icon239.png
Elekid
Electric Pokémon
#239
239.png
Type
Electric
' '
' '
' '
' '
' '
Abilities
Static or Vital Spirit
Gender ratio
75% / 25%
Catch rate
45 (5.9%)
Breeding
Egg group
Undiscovered
Hatch time
6630 steps
Height
1'11" 0.6 m
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0'0" 0 m
0'0" 0 m
Weight
51.8 lbs. 23.5 kg
Expression error: Unexpected * operator. lbs. kg
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0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
72
Leveling rate
Medium
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Yellow
Base friendship
70

Elekid is a Electric-type Pokémon. It evolves into Electabuzz starting at level 30.

Pokédex entry

Pokédex entry
If it touches metal and discharges the electricity it has stored in its body, an Elekid begins swinging its arms in circles to recharge itself.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Electirizer
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare
Event East Gearen Lab

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
45
105 - 152 200 - 294
Attack:
63
61 - 126 117 - 247
Defense:
37
37 - 97 71 - 190
Sp. Atk:
65
63 - 128 121 - 251
Sp. Def:
55
54 - 117 103 - 229
Speed:
95
90 - 161 175 - 317
Total:
360
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Quick Attack Normal Physical 40 100% 30
1 Leer Normal Status 100% 30
5 Thunder Shock Electric Special 40 100% 30
8 Low Kick Fighting Physical 100% 20
12 Swift Normal Special 60 —% 20
15 Shock Wave Electric Special 60 —% 20
19 Thunder Wave Electric Status 90% 20
22 Electro Ball Electric Special 100% 10
26 Light Screen Psychic Status —% 30
29 Thunder Punch Electric Physical 75 100% 15
33 Discharge Electric Special 80 100% 15
36 Screech Normal Status 85% 40
40 Thunderbolt Electric Special 90 100% 15
43 Thunder Electric Special 110 70% 10
  • A level of "0" indicates a move that will be learned by a Elekid upon evolving
  • Bold indicates a move that gets STAB when used by Elekid
  • Italic indicates a move that gets STAB only when used by an evolution of Elekid

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Psychic.png TM16 Light Screen Psychic Status —% 30
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Electric.png TM24 Thunderbolt Electric Special 90 100% 15
TM Electric.png TM25 Thunder Electric Special 110 70% 10
TM Normal.png TM27 Return Normal Physical 100% 20
TM Psychic.png TM29 Psychic Psychic Special 90 100% 10
TM Fighting.png TM31 Brick Break Fighting Physical 75 100% 15
TM Normal.png TM32 Double Team Normal Status —% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Dark.png TM46 Thief Dark Physical 60 100% 25
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Dark.png TM56 Fling Dark Physical 100% 10
TM Electric.png TM57 Charge Beam Electric Special 50 90% 10
TM Normal.png TM70 Flash Normal Status 100% 20
TM Electric.png TM72 Volt Switch Electric Special 70 100% 20
TM Electric.png TM73 Thunder Wave Electric Status 90% 20
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Electric.png TM93 Wild Charge Electric Physical 90 100% 15
TM Fighting.png TM94 Rock Smash Fighting Physical 40 100% 15
TM Fighting.png TM98 Power-Up Punch Fighting Physical 40 100% 30
TM Normal.png TM100 Confide Normal Status —% 20
TM Fighting.png TM103 Stacking Shot Fighting Physical 40 100% 10
TM Normal.png TM115 Mega Punch Normal Physical 80 85% 20
TM Normal.png TM116 Mega Kick Normal Physical 120 75% 5
TM Normal.png TM122 Screech Normal Status 85% 40
  • A level of "0" indicates a move that will be learned by a Elekid upon evolving
  • Bold indicates a move that gets STAB when used by Elekid
  • Italic indicates a move that gets STAB only when used by an evolution of Elekid

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Akuwa Town Ice Punch Ice Physical 75 100% 15
Luck's Tent, 3 Badges Shock Wave Electric Special 60 —% 20
Unavailable Bide Normal Physical —% 10
Luck's Tent Covet Normal Physical 60 100% 25
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Detect Fighting Status —% 5
Unavailable Natural Gift Normal Physical 100% 15
Luck's Tent, 5 Badges Helping Hand Normal Status —% 20
Luck's Tent, 7 Badges Signal Beam Bug Special 75 100% 15
Unavailable Headbutt Normal Physical 70 100% 15
Unavailable Captivate Normal Status 100% 20
Luck's Tent, 9 Badges Electro Ball Electric Special 100% 10
Luck's Tent, 7 Badges Electroweb Electric Special 55 95% 15
Unavailable Mimic Normal Status —% 10
Neo East Gearen City Low Kick Fighting Physical 100% 20
Kingdom of Goomidra Body Slam Normal Physical 85 100% 15
Unavailable Double-Edge Normal Physical 120 100% 15
Unavailable Curse Ghost Status —% 10
Luck's Tent, 5 Badges Uproar Normal Special 90 100% 10
Unavailable Mud-Slap Ground Special 20 100% 10
Akuwa Town Thunder Punch Electric Physical 75 100% 15
Luck's Tent, 5 Badges Dual Chop Dragon Physical 40 90% 15
Axis High University Focus Punch Fighting Physical 150 100% 20
Luck's Tent Swift Normal Special 60 —% 20
Luck's Tent, 9 Badges Endure Normal Status —% 10
Akuwa Town Fire Punch Fire Physical 75 100% 15
Luck's Tent, 5 Badges Magnet Rise Electric Status —% 10
  • A level of "0" indicates a move that will be learned by a Elekid upon evolving
  • Bold indicates a move that gets STAB when used by Elekid
  • Italic indicates a move that gets STAB only when used by an evolution of Elekid

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Barrier Psychic Status —% 20
Cross Chop Fighting Physical 100 80% 5
Dynamic Punch Fighting Physical 100 50% 5
Feint Normal Physical 30 100% 10
Fire Punch Fire Physical 75 100% 15
Focus Punch Fighting Physical 150 100% 20
Hammer Arm Fighting Physical 100 90% 10
Ice Punch Ice Physical 75 100% 15
Karate Chop Fighting Physical 50 100% 25
Meditate Psychic Status —% 40
Rolling Kick Fighting Physical 60 85% 15
  • A level of "0" indicates a move that will be learned by a Elekid upon evolving
  • Bold indicates a move that gets STAB when used by Elekid
  • Italic indicates a move that gets STAB only when used by an evolution of Elekid

Sprites

Front Back
GenderM.png 239.png 239b.png
Front shiny Back shiny
GenderM.png 239s.png 239sb.png


Trivia