Espeon

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Quagsire #195: Quagsire
Pokémon
#197: Umbreon Umbreon
Icon196.png
Espeon
Sun Pokémon
#196
196.png
Type
Psychic
' '
' '
' '
' '
' '
Abilities
Synchronize or Synchronize
Hidden Abilities
Magic Bounce
Gender ratio
87.5% / 12.5%
Catch rate
45 (5.9%)
Breeding
Egg group
Field
Hatch time
9180 steps
Height
2'11" 0.9 m
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0'0" 0 m
0'0" 0 m
Weight
58.4 lbs. 26.5 kg
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
184
Leveling rate
Medium
EV yield
Total: 2
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Purple
Base friendship
70

Espeon is a Psychic-type Pokémon. It evolves from Eevee with high friendship, during the day.

Pokédex entry

Pokédex entry
An Espeon is loyal to any Trainer it considers to be worthy. It is said to have developed precognitive powers to protect its Trainer from harm.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
65
125 - 172 240 - 334
Attack:
65
63 - 128 121 - 251
Defense:
60
58 - 123 112 - 240
Sp. Atk:
130
121 - 200 238 - 394
Sp. Def:
95
90 - 161 175 - 317
Speed:
110
103 - 178 202 - 350
Total:
525
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
0 Confusion Psychic Special 50 100% 25
1 Helping Hand Normal Status —% 20
1 Tackle Normal Physical 40 100% 35
1 Tail Whip Normal Status 100% 30
5 Sand Attack Ground Status 100% 15
9 Baby-Doll Eyes Fairy Status 100% 30
13 Quick Attack Normal Physical 40 100% 30
17 Swift Normal Special 60 —% 20
20 Psybeam Psychic Special 65 100% 20
25 Future Sight Psychic Special 120 100% 10
29 Psych Up Normal Status —% 10
33 Morning Sun Normal Status —% 5
37 Psychic Psychic Special 90 100% 10
41 Last Resort Normal Physical 140 100% 5
45 Power Swap Psychic Status —% 10
  • A level of "0" indicates a move that will be learned by a Espeon upon evolving
  • Bold indicates a move that gets STAB when used by Espeon
  • Italic indicates a move that gets STAB only when used by an evolution of Espeon

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Normal.png TM01 Work Up Normal Status —% 30
TM Psychic.png TM03 Psyshock Psychic Special 80 100% 10
TM Psychic.png TM04 Calm Mind Psychic Status —% 20
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Fire.png TM11 Sunny Day Fire Status —% 5
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Psychic.png TM16 Light Screen Psychic Status —% 30
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Normal.png TM27 Return Normal Physical 100% 20
TM Ground.png TM28 Dig Ground Physical 80 100% 10
TM Psychic.png TM29 Psychic Psychic Special 90 100% 10
TM Ghost.png TM30 Shadow Ball Ghost Special 80 100% 15
TM Normal.png TM32 Double Team Normal Status —% 15
TM Psychic.png TM33 Reflect Psychic Status —% 20
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Normal.png TM49 Echoed Voice Normal Special 40 100% 15
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Normal.png TM70 Flash Normal Status 100% 20
TM Normal.png TM77 Psych Up Normal Status —% 10
TM Psychic.png TM85 Dream Eater Psychic Special 100 100% 15
TM Grass.png TM86 Grass Knot Grass Special 100% 20
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Psychic.png TM92 Trick Room Psychic Status —% 5
TM Fairy.png TM99 Dazzling Gleam Fairy Special 80 100% 10
TM Normal.png TM100 Confide Normal Status —% 20
TM Normal.png TM117 Pay Day Normal Physical 40 100% 20
TM Fairy.png TM125 Charm Fairy Status 100% 20
TM Normal.png TM128 Weather Ball Normal Special 50 100% 10
TM Dark.png TM129 Fake Tears Dark Status 100% 20
TM Electric.png RM03 Zap Cannon Electric Special 120 50% 5
TM Normal.png RM06 Retaliate Normal Physical 70 100% 5
TM Normal.png HM01 Cut Normal Physical 50 95% 30
  • A level of "0" indicates a move that will be learned by a Espeon upon evolving
  • Bold indicates a move that gets STAB when used by Espeon
  • Italic indicates a move that gets STAB only when used by an evolution of Espeon

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Akuwa Town Heal Bell Normal Status —% 5
Luck's Tent, 9 Badges Hyper Voice Normal Special 90 100% 10
Unavailable Take Down Normal Physical 90 85% 20
Luck's Tent, 5 Badges Trick Psychic Status 100% 10
Luck's Tent, 9 Badges Ally Switch Psychic Status —% 15
Luck's Tent, 7 Badges Focus Energy Normal Status —% 30
Unavailable Baby-Doll Eyes Fairy Status 100% 30
Luck's Tent, 3 Badges Magic Room Psychic Status —% 10
Unavailable Bide Normal Physical —% 10
Unavailable Bide Normal Physical —% 10
Luck's Tent Covet Normal Physical 60 100% 25
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Detect Fighting Status —% 5
Unavailable Natural Gift Normal Physical 100% 15
Luck's Tent, 5 Badges Helping Hand Normal Status —% 20
Luck's Tent, 7 Badges Signal Beam Bug Special 75 100% 15
Unavailable Headbutt Normal Physical 70 100% 15
Unavailable Skull Bash Normal Physical 130 100% 10
Axis High University, 13 Badges Future Sight Psychic Special 120 100% 10
Unavailable Captivate Normal Status 100% 20
Unavailable Psychic Fangs Psychic Physical 85 100% 10
Unavailable Nightmare Ghost Status 100% 15
Unavailable Rage Normal Physical 20 100% 20
Unavailable Mimic Normal Status —% 10
Luck's Tent, 7 Badges Skill Swap Psychic Status —% 10
Kingdom of Goomidra Body Slam Normal Physical 85 100% 15
Kingdom of Goomidra Zen Headbutt Psychic Physical 80 90% 15
Unavailable Expanding Force Psychic Special 80 100% 10
Unavailable Double-Edge Normal Physical 120 100% 15
Unavailable Curse Ghost Status —% 10
Unavailable Celebrate Normal Status —% 40
Unavailable Stored Power Psychic Special 100% 10
Unavailable Mud-Slap Ground Special 20 100% 10
Neo East Gearen City Last Resort Normal Physical 140 100% 5
Luck's Tent Magic Coat Psychic Status —% 15
Luck's Tent, 11 Badges Baton Pass Normal Status —% 40
Luck's Tent Swift Normal Special 60 —% 20
Akuwa Town Iron Tail Steel Physical 100 75% 15
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 5 Badges Telekinesis Psychic Status —% 15
Luck's Tent, 9 Badges Laser Focus Normal Status —% 30
  • A level of "0" indicates a move that will be learned by a Espeon upon evolving
  • Bold indicates a move that gets STAB when used by Espeon
  • Italic indicates a move that gets STAB only when used by an evolution of Espeon

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Captivate Normal Status 100% 20
Charm Fairy Status 100% 20
Covet Normal Physical 60 100% 25
Curse Ghost Status —% 10
Detect Fighting Status —% 5
Double Kick Fighting Physical 30 100% 30
Endure Normal Status —% 10
Fake Tears Dark Status 100% 20
Flail Normal Physical 100% 15
Mud-Slap Ground Special 20 100% 10
Natural Gift Normal Physical 100% 15
Stored Power Psychic Special 100% 10
Synchronoise Psychic Special 120 100% 15
Tickle Normal Status 100% 20
Wish Normal Status —% 10
Yawn Normal Status —% 10
  • A level of "0" indicates a move that will be learned by a Espeon upon evolving
  • Bold indicates a move that gets STAB when used by Espeon
  • Italic indicates a move that gets STAB only when used by an evolution of Espeon

Sprites

Front Back
GenderM.png 196.png 196b.png
Front shiny Back shiny
GenderM.png 196s.png 196sb.png


Trivia