Goldeen

From Rejuvenation Wiki
Jump to navigation Jump to search

This page was created dynamically from the game's files and cannot be edited.

Seadra #117: Seadra
Pokémon
#119: Seaking Seaking
Icon118.png
Goldeen
Goldfish Pokémon
#118
118.png
Type
Water
' '
' '
' '
' '
' '
Abilities
Swift Swim or Water Veil
Hidden Abilities
Lightningrod
Gender ratio
50% / 50%
Catch rate
225 (29.4%)
Breeding
Egg group
Water2
Hatch time
5355 steps
Height
1'11" 0.6 m
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
0'0" 0 m
0'0" 0 m
Weight
33.1 lbs. 15.0 kg
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
64
Leveling rate
Medium
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Red
Base friendship
70

Goldeen is a Water-type Pokémon. It evolves into Seaking starting at level 33.

Pokédex entry

Pokédex entry
In the springtime, schools of Goldeen can be seen swimming up falls and rivers. It metes out staggering damage with its single horn.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Mystic Water
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common Goldenleaf Town (Water), Forgotten Path (Water), Dream District (OldRod), Wispy Path (Water), Residential District (OldRod), Goldenwood Cave (GoodRod), Goldenwood Cave (OldRod), Hiyoshi Pass (OldRod), Axis High University (OldRod), Spring of Purification (OldRod), Spring of Purification (GoodRod), Secluded Shore (OldRod), Seabound Cave (OldRod), Goldenwood Forest (GoodRod), Goldenwood Forest (OldRod), Amethyst Depths (GoodRod), Amethyst Depths (OldRod), Honec Woods (OldRod), Sheridan Arena (GoodRod), Sheridan Arena (OldRod), Evergreen Forest (OldRod), Aquamarine Cave (OldRod), Sheridan Village (GoodRod), Sheridan Village (OldRod), Azure Shore (OldRod), Honec Woods (OldRod), Route 8 (OldRod), Amethyst Depths (GoodRod), Amethyst Depths (OldRod), Aquamarine Shrine (OldRod), Aquamarine Chamber (OldRod), Aquamarine Depths (OldRod), Aquamarine Cave (OldRod), Dream District (OldRod), Garufa Ruins (GoodRod), Garufa Ruins (OldRod),
Uncommon Evergreen Cave [South] (OldRod), Evergreen Cave [South] (OldRod), Evergreen Cave [South] (OldRod), Seabound Cave (OldRod), Dream District (GoodRod), Residential District (GoodRod), Evergreen Cave [North] (OldRod), Axis High University (GoodRod), Evergreen Cave [North] (OldRod), Dream District (GoodRod),
Fossil
Rare Evergreen Cave [North] (Water),
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
45
105 - 152 200 - 294
Attack:
67
64 - 130 125 - 256
Defense:
60
58 - 123 112 - 240
Sp. Atk:
35
36 - 95 67 - 185
Sp. Def:
50
49 - 112 94 - 218
Speed:
63
61 - 126 117 - 247
Total:
320
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Peck Flying Physical 35 100% 35
1 Tail Whip Normal Status 100% 30
1 Water Sport Water Status —% 15
5 Supersonic Normal Status 55% 20
8 Horn Attack Normal Physical 65 100% 25
13 Flail Normal Physical 100% 15
16 Water Pulse Water Special 60 100% 20
21 Aqua Ring Water Status —% 20
24 Fury Attack Normal Physical 15 85% 20
29 Agility Psychic Status —% 30
32 Waterfall Water Physical 80 100% 15
37 Horn Drill Normal Physical 30% 5
40 Soak Water Status —% 20
45 Megahorn Bug Physical 120 85% 10
  • A level of "0" indicates a move that will be learned by a Goldeen upon evolving
  • Bold indicates a move that gets STAB when used by Goldeen
  • Italic indicates a move that gets STAB only when used by an evolution of Goldeen

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Ice.png TM07 Hail Ice Status —% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Ice.png TM13 Ice Beam Ice Special 90 100% 10
TM Ice.png TM14 Blizzard Ice Special 110 70% 5
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Normal.png TM27 Return Normal Physical 100% 20
TM Normal.png TM32 Double Team Normal Status —% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Water.png TM55 Scald Water Special 80 100% 15
TM Normal.png TM75 Swords Dance Normal Status —% 20
TM Poison.png TM84 Poison Jab Poison Physical 80 100% 20
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Normal.png TM100 Confide Normal Status —% 20
TM Water.png TM104 Deluge Water Physical 60 100% 10
TM Ground.png TM108 Mud Barrage Ground Special 25 95% 15
TM Steel.png TM112 Smart Strike Steel Physical 70 —% 10
TM Water.png TM126 Whirlpool Water Special 35 85% 15
TM Ground.png TM133 Mud Shot Ground Special 55 95% 15
TM Water.png HM03 Surf Water Special 90 100% 15
TM Water.png HM05 Waterfall Water Physical 80 100% 15
TM Water.png HM06 Dive Water Physical 80 100% 10
  • A level of "0" indicates a move that will be learned by a Goldeen upon evolving
  • Bold indicates a move that gets STAB when used by Goldeen
  • Italic indicates a move that gets STAB only when used by an evolution of Goldeen

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Kingdom of Goomidra Megahorn Bug Physical 120 85% 10
Unavailable Take Down Normal Physical 90 85% 20
Luck's Tent, 11 Badges Icy Wind Ice Special 55 95% 15
Unavailable Hydro Pump Water Special 110 80% 5
Luck's Tent, 7 Badges Bounce Flying Physical 85 85% 5
Unavailable Bide Normal Physical —% 10
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Luck's Tent, 7 Badges Signal Beam Bug Special 75 100% 15
Unavailable Headbutt Normal Physical 70 100% 15
Neo East Gearen City Knock Off Dark Physical 65 100% 20
Unavailable Skull Bash Normal Physical 130 100% 10
Unavailable Captivate Normal Status 100% 20
Luck's Tent, 11 Badges Agility Psychic Status —% 30
Luck's Tent, 7 Badges Drill Run Ground Physical 80 95% 10
Unavailable Water Gun Water Special 40 100% 25
Unavailable Throat Chop Dark Physical 80 100% 15
Unavailable Scale Shot Dragon Physical 25 90% 20
Axis High University, 13 Badges Flip Turn Water Physical 60 100% 20
Unavailable Rage Normal Physical 20 100% 20
Unavailable Quicksilver Spear Steel Physical 80 75% 5
Kingdom of Goomidra Muddy Water Water Special 90 85% 10
Unavailable Mimic Normal Status —% 10
Unavailable Horn Drill Normal Physical 30% 5
Unavailable Fury Cutter Bug Physical 40 95% 20
Kingdom of Goomidra Body Slam Normal Physical 85 100% 15
Unavailable Double-Edge Normal Physical 120 100% 15
Unavailable Curse Ghost Status —% 10
Unavailable Bubble Beam Water Special 65 100% 20
Unavailable Mud-Slap Ground Special 20 100% 10
Luck's Tent Swift Normal Special 60 —% 20
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 3 Badges Water Pulse Water Special 60 100% 20
Luck's Tent, 9 Badges Aqua Tail Water Physical 90 90% 10
  • A level of "0" indicates a move that will be learned by a Goldeen upon evolving
  • Bold indicates a move that gets STAB when used by Goldeen
  • Italic indicates a move that gets STAB only when used by an evolution of Goldeen

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Acupressure Normal Status —% 30
Aqua Tail Water Physical 90 90% 10
Body Slam Normal Physical 85 100% 15
Haze Ice Status —% 30
Hydro Pump Water Special 110 80% 5
Mud Shot Ground Special 55 95% 15
Mud Sport Ground Status —% 15
Mud-Slap Ground Special 20 100% 10
Psybeam Psychic Special 65 100% 20
Signal Beam Bug Special 75 100% 15
Skull Bash Normal Physical 130 100% 10
Sleep Talk Normal Status —% 10
  • A level of "0" indicates a move that will be learned by a Goldeen upon evolving
  • Bold indicates a move that gets STAB when used by Goldeen
  • Italic indicates a move that gets STAB only when used by an evolution of Goldeen

Sprites

Front Back
GenderM.png 118.png 118b.png
GenderF.png 118f.png 118fb.png
Front shiny Back shiny
GenderM.png 118s.png 118sb.png
GenderF.png 118fs.png 118fsb.png


Trivia