Mr. Rime

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Sirfetch'd #865: Sirfetch'd
Pokémon
#867: Runerigus Runerigus
Icon866.png
Mr. Rime
Comedian Pokémon
#866
866.png
Type
Ice Psychic
' '
' '
' '
' '
' '
Abilities
Tangled Feet or Screen Cleaner
Hidden Abilities
Ice Body
Gender ratio
50% / 50%
Catch rate
45 (5.9%)
Breeding
Egg group
HumanLike
Hatch time
5120 steps
Height
4'11" 1.5 m
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0'0" 0 m
0'0" 0 m
Weight
128.3 lbs. 58.2 kg
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
182
Leveling rate
Medium
EV yield
Total: 3
0
HP
0
Atk
0
Def
3
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Purple
Base friendship
50

Mr. Rime is a Ice/Psychic dual type Pokémon. It evolves from Galarian Mr. Mime starting at level 42.

Pokédex entry

Pokédex entry
Its amusing movements make it very popular. It releases its psychic power from the pattern on its belly.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
80
140 - 187 270 - 364
Attack:
85
81 - 150 157 - 295
Defense:
75
72 - 139 139 - 273
Sp. Atk:
110
103 - 178 202 - 350
Sp. Def:
100
94 - 167 184 - 328
Speed:
70
67 - 134 130 - 262
Total:
520
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Fake Tears Dark Status 100% 20
1 Slack Off Normal Status —% 10
1 After You Normal Status —% 15
1 Block Normal Status —% 5
1 Copycat Normal Status —% 20
1 Encore Normal Status 100% 5
1 Role Play Psychic Status —% 10
1 Protect Normal Status —% 10
1 Recycle Normal Status —% 10
1 Mimic Normal Status —% 10
1 Light Screen Psychic Status —% 30
1 Reflect Psychic Status —% 20
1 Safeguard Normal Status —% 25
1 Dazzling Gleam Fairy Special 80 100% 10
1 Misty Terrain Fairy Status —% 10
1 Pound Normal Physical 40 100% 35
1 Rapid Spin Normal Physical 50 100% 40
1 Baton Pass Normal Status —% 40
1 Ice Shard Ice Physical 40 100% 30
12 Confusion Psychic Special 50 100% 25
16 Ally Switch Psychic Status —% 15
20 Icy Wind Ice Special 55 95% 15
24 Double Kick Fighting Physical 30 100% 30
28 Psybeam Psychic Special 65 100% 20
32 Hypnosis Psychic Status 60% 20
36 Mirror Coat Psychic Special 100% 20
40 Sucker Punch Dark Physical 70 100% 5
44 Freeze-Dry Ice Special 70 100% 20
48 Psychic Psychic Special 90 100% 10
52 Teeter Dance Normal Status 100% 20
  • A level of "0" indicates a move that will be learned by a Mr. Rime upon evolving
  • Bold indicates a move that gets STAB when used by Mr. Rime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Rime

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Psychic.png TM03 Psyshock Psychic Special 80 100% 10
TM Psychic.png TM04 Calm Mind Psychic Status —% 20
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Ice.png TM07 Hail Ice Status —% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Fire.png TM11 Sunny Day Fire Status —% 5
TM Dark.png TM12 Taunt Dark Status 100% 20
TM Ice.png TM13 Ice Beam Ice Special 90 100% 10
TM Ice.png TM14 Blizzard Ice Special 110 70% 5
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Psychic.png TM16 Light Screen Psychic Status —% 30
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM20 Safeguard Normal Status —% 25
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Grass.png TM22 Solar Beam Grass Special 120 100% 10
TM Electric.png TM24 Thunderbolt Electric Special 90 100% 15
TM Electric.png TM25 Thunder Electric Special 110 70% 10
TM Normal.png TM27 Return Normal Physical 100% 20
TM Psychic.png TM29 Psychic Psychic Special 90 100% 10
TM Ghost.png TM30 Shadow Ball Ghost Special 80 100% 15
TM Fighting.png TM31 Brick Break Fighting Physical 75 100% 15
TM Normal.png TM32 Double Team Normal Status —% 15
TM Psychic.png TM33 Reflect Psychic Status —% 20
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Dark.png TM46 Thief Dark Physical 60 100% 25
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Fighting.png TM52 Focus Blast Fighting Special 120 70% 5
TM Grass.png TM53 Energy Ball Grass Special 90 100% 10
TM Dark.png TM56 Fling Dark Physical 100% 10
TM Dark.png TM66 Payback Dark Physical 50 100% 10
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Electric.png TM73 Thunder Wave Electric Status 90% 20
TM Grass.png TM86 Grass Knot Grass Special 100% 20
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Psychic.png TM92 Trick Room Psychic Status —% 5
TM Fairy.png TM99 Dazzling Gleam Fairy Special 80 100% 10
TM Normal.png TM100 Confide Normal Status —% 20
TM Poison.png TM102 Poison Sweep Poison Physical 50 100% 10
TM Fighting.png TM103 Stacking Shot Fighting Physical 40 100% 10
TM Ground.png TM105 Arenite Wall Ground Status —% 20
TM Bug.png TM106 Irritation Bug Special 60 100% 10
TM Normal.png TM115 Mega Punch Normal Physical 80 85% 20
TM Normal.png TM116 Mega Kick Normal Physical 120 75% 5
TM Normal.png TM122 Screech Normal Status 85% 40
TM Fairy.png TM125 Charm Fairy Status 100% 20
TM Dark.png TM129 Fake Tears Dark Status 100% 20
TM Ice.png TM132 Icicle Spear Ice Physical 25 100% 30
TM Psychic.png TM137 Power Swap Psychic Status —% 10
TM Psychic.png TM138 Guard Swap Psychic Status —% 10
TM Fairy.png TM152 Misty Terrain Fairy Status —% 10
TM Psychic.png TM153 Psychic Terrain Psychic Status —% 10
TM Ice.png RM02 Avalanche Ice Physical 60 100% 10
TM Normal.png RM04 Metronome Normal Status —% 10
  • A level of "0" indicates a move that will be learned by a Mr. Rime upon evolving
  • Bold indicates a move that gets STAB when used by Mr. Rime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Rime

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Akuwa Town Ice Punch Ice Physical 75 100% 15
Luck's Tent, 5 Badges Trick Psychic Status 100% 10
Luck's Tent, 9 Badges Ally Switch Psychic Status —% 15
Luck's Tent, 11 Badges Icy Wind Ice Special 55 95% 15
Luck's Tent, 11 Badges Encore Normal Status 100% 5
Luck's Tent, 3 Badges Magic Room Psychic Status —% 10
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Axis High University Drain Punch Fighting Physical 75 100% 10
Luck's Tent, 5 Badges Helping Hand Normal Status —% 20
Unavailable Triple Axel Ice Physical 20 90% 20
Axis High University, 13 Badges Future Sight Psychic Special 120 100% 10
Unavailable Captivate Normal Status 100% 20
Unavailable Nasty Plot Dark Status —% 20
Luck's Tent, 7 Badges Skill Swap Psychic Status —% 10
Akuwa Town Iron Defense Steel Status —% 15
Kingdom of Goomidra Body Slam Normal Physical 85 100% 15
Kingdom of Goomidra Zen Headbutt Psychic Physical 80 90% 15
Unavailable Expanding Force Psychic Special 80 100% 10
Unavailable Stored Power Psychic Special 100% 10
Luck's Tent, 5 Badges Uproar Normal Special 90 100% 10
Neo East Gearen City Foul Play Dark Physical 95 100% 15
Akuwa Town Stomping Tantrum Ground Physical 75 100% 10
Luck's Tent, 11 Badges Baton Pass Normal Status —% 40
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 3 Badges Wonder Room Psychic Status —% 10
  • A level of "0" indicates a move that will be learned by a Mr. Rime upon evolving
  • Bold indicates a move that gets STAB when used by Mr. Rime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Rime

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Charm Fairy Status 100% 20
Confuse Ray Ghost Status 100% 10
Fake Out Normal Physical 40 100% 10
Future Sight Psychic Special 120 100% 10
Healing Wish Psychic Status —% 10
Hypnosis Psychic Status 60% 20
Icy Wind Ice Special 55 95% 15
Magic Room Psychic Status —% 10
Mimic Normal Status —% 10
Nasty Plot Dark Status —% 20
Power Split Psychic Status —% 10
Psychic Terrain Psychic Status —% 10
Teeter Dance Normal Status 100% 20
Trick Psychic Status 100% 10
Wake-Up Slap Fighting Physical 70 100% 10
  • A level of "0" indicates a move that will be learned by a Mr. Rime upon evolving
  • Bold indicates a move that gets STAB when used by Mr. Rime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Rime

Sprites

Front Back
GenderM.png 866.png 866b.png
Front shiny Back shiny
GenderM.png 866s.png 866sb.png


Trivia