Mr. Mime

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This page was created dynamically from the game's files and cannot be edited.

Starmie #121: Starmie
Pokémon
#123: Scyther Scyther
Icon122.png
Mr. Mime
Barrier Pokémon
#122
122.png
122 1.png
Galarian Mr. Mime
Type
Psychic Fairy
Ice Psychic
Galarian Mr. Mime
' '
' '
' '
' '
Abilities
Soundproof or Filter
Hidden Abilities
Technician
Galarian Mr. Mime
Vital Spirit or Screen Cleaner
Galarian Mr. Mime
Ice Body
Gender ratio
50% / 50%
Catch rate
45 (5.9%)
Breeding
Egg group
HumanLike
Hatch time
6630 steps
Height
4'3" 1.3 m
4'7" 1.4 m
Galarian Mr. Mime
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
0'0" 0 m
0'0" 0 m
Weight
120.2 lbs. 54.5 kg
125.2 lbs. 56.8 kg
Galarian Mr. Mime
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
161
Leveling rate
Medium
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
Galarian Mr. Mime
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Pink
Base friendship
70

Mr. Mime is a Psychic/Fairy dual type Pokémon. It evolves from Mime Jr. if its moveset contains the move Mimic
Mr. Mime has a Ice/Psychic dual type Galarian Form. It evolves from Mime Jr. if its moveset contains the move MimicIt evolves into Mr. Rime starting at level 42.

Pokédex entry

Pokédex entry
A Mr. Mime is a master of pantomime. It can convince others that something unseeable exists. Once believed, the imaginary object becomes real.

Galarian Mr. Mime

Pokédex entry
Its talent is tap-dancing. It can also manipulate temperatures to create a floor of ice, which this Pokemon can kick up to use as a barrier.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common Scholar District (LandDay), Scholar District (LandMorning),
Uncommon
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
40
100 - 147 190 - 284
Attack:
45
45 - 106 85 - 207
Defense:
65
63 - 128 121 - 251
Sp. Atk:
100
94 - 167 184 - 328
Sp. Def:
120
112 - 189 220 - 372
Speed:
90
85 - 156 166 - 306
Total:
460
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Galarian Mr. Mime

Stat Range
At Lv. 50 At Lv. 100
HP:
50
110 - 157 210 - 304
Attack:
65
63 - 128 121 - 251
Defense:
65
63 - 128 121 - 251
Sp. Atk:
90
85 - 156 166 - 306
Sp. Def:
90
85 - 156 166 - 306
Speed:
100
94 - 167 184 - 328
Total:
460
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None

Galarian Mr. Mime

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Misty Terrain Fairy Status —% 10
1 Magical Leaf Grass Special 60 —% 20
1 Quick Guard Fighting Status —% 15
1 Wide Guard Rock Status —% 10
1 Power Swap Psychic Status —% 10
1 Guard Swap Psychic Status —% 10
1 Barrier Psychic Status —% 20
1 Pound Normal Physical 40 100% 35
1 Confusion Psychic Special 50 100% 25
4 Copycat Normal Status —% 20
8 Meditate Psychic Status —% 40
11 Double Slap Normal Physical 15 85% 10
15 Mimic Normal Status —% 10
15 Psywave Psychic Special 100% 15
18 Encore Normal Status 100% 5
20 Protect Normal Status —% 10
22 Light Screen Psychic Status —% 30
22 Reflect Psychic Status —% 20
25 Psybeam Psychic Special 65 100% 20
29 Substitute Normal Status —% 10
32 Recycle Normal Status —% 10
36 Trick Psychic Status 100% 10
39 Psychic Psychic Special 90 100% 10
40 Sucker Punch Dark Physical 70 100% 5
43 Role Play Psychic Status —% 10
44 Dazzling Gleam Fairy Special 80 100% 10
46 Baton Pass Normal Status —% 40
50 Safeguard Normal Status —% 25
52 Teeter Dance Normal Status 100% 20
  • A level of "0" indicates a move that will be learned by a Mr. Mime upon evolving
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime

Galarian Mr. Mime

Lvl Move Type Cat. Pwr. Acc. PP
1 Baton Pass Normal Status —% 40
1 Copycat Normal Status —% 20
1 Dazzling Gleam Fairy Special 80 100% 10
1 Encore Normal Status 100% 5
1 Ice Shard Ice Physical 40 100% 30
1 Light Screen Psychic Status —% 30
1 Mimic Normal Status —% 10
1 Misty Terrain Fairy Status —% 10
1 Pound Normal Physical 40 100% 35
1 Protect Normal Status —% 10
1 Rapid Spin Normal Physical 50 100% 40
1 Recycle Normal Status —% 10
1 Reflect Psychic Status —% 20
1 Role Play Psychic Status —% 10
1 Safeguard Normal Status —% 25
12 Confusion Psychic Special 50 100% 25
16 Ally Switch Psychic Status —% 15
20 Icy Wind Ice Special 55 95% 15
24 Double Kick Fighting Physical 30 100% 30
28 Psybeam Psychic Special 65 100% 20
32 Hypnosis Psychic Status 60% 20
36 Mirror Coat Psychic Special 100% 20
40 Sucker Punch Dark Physical 70 100% 5
44 Freeze-Dry Ice Special 70 100% 20
48 Psychic Psychic Special 90 100% 10
52 Teeter Dance Normal Status 100% 20
  • A level of "0" indicates a move that will be learned by a Mr. Mime upon evolving
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Psychic.png TM03 Psyshock Psychic Special 80 100% 10
TM Psychic.png TM04 Calm Mind Psychic Status —% 20
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Fire.png TM11 Sunny Day Fire Status —% 5
TM Dark.png TM12 Taunt Dark Status 100% 20
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Psychic.png TM16 Light Screen Psychic Status —% 30
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM20 Safeguard Normal Status —% 25
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Grass.png TM22 Solar Beam Grass Special 120 100% 10
TM Electric.png TM24 Thunderbolt Electric Special 90 100% 15
TM Electric.png TM25 Thunder Electric Special 110 70% 10
TM Normal.png TM27 Return Normal Physical 100% 20
TM Psychic.png TM29 Psychic Psychic Special 90 100% 10
TM Ghost.png TM30 Shadow Ball Ghost Special 80 100% 15
TM Fighting.png TM31 Brick Break Fighting Physical 75 100% 15
TM Normal.png TM32 Double Team Normal Status —% 15
TM Psychic.png TM33 Reflect Psychic Status —% 20
TM Flying.png TM40 Aerial Ace Flying Physical 60 —% 20
TM Dark.png TM41 Torment Dark Status 100% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Dark.png TM46 Thief Dark Physical 60 100% 25
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Fighting.png TM52 Focus Blast Fighting Special 120 70% 5
TM Grass.png TM53 Energy Ball Grass Special 90 100% 10
TM Dark.png TM56 Fling Dark Physical 100% 10
TM Electric.png TM57 Charge Beam Electric Special 50 90% 10
TM Dark.png TM66 Payback Dark Physical 50 100% 10
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Normal.png TM70 Flash Normal Status 100% 20
TM Electric.png TM73 Thunder Wave Electric Status 90% 20
TM Normal.png TM77 Psych Up Normal Status —% 10
TM Bug.png TM83 Infestation Bug Special 20 100% 35
TM Psychic.png TM85 Dream Eater Psychic Special 100 100% 15
TM Grass.png TM86 Grass Knot Grass Special 100% 20
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Psychic.png TM92 Trick Room Psychic Status —% 5
TM Fighting.png TM98 Power-Up Punch Fighting Physical 40 100% 30
TM Fairy.png TM99 Dazzling Gleam Fairy Special 80 100% 10
TM Normal.png TM100 Confide Normal Status —% 20
TM Poison.png TM102 Poison Sweep Poison Physical 50 100% 10
TM Fighting.png TM103 Stacking Shot Fighting Physical 40 100% 10
TM Ground.png TM105 Arenite Wall Ground Status —% 20
TM Bug.png TM106 Irritation Bug Special 60 100% 10
TM Normal.png TM115 Mega Punch Normal Physical 80 85% 20
TM Normal.png TM116 Mega Kick Normal Physical 120 75% 5
TM Grass.png TM119 Magical Leaf Grass Special 60 —% 20
TM Fairy.png TM125 Charm Fairy Status 100% 20
TM Psychic.png TM137 Power Swap Psychic Status —% 10
TM Psychic.png TM138 Guard Swap Psychic Status —% 10
TM Fairy.png TM152 Misty Terrain Fairy Status —% 10
TM Psychic.png TM153 Psychic Terrain Psychic Status —% 10
TM Fire.png TM154 Mystical Fire Fire Special 75 100% 10
TM Electric.png RM03 Zap Cannon Electric Special 120 50% 5
TM Normal.png RM04 Metronome Normal Status —% 10
TM Dark.png RM05 Sucker Punch Dark Physical 70 100% 5
TM Fighting.png RM07 Dynamic Punch Fighting Physical 100 50% 5
  • A level of "0" indicates a move that will be learned by a Mr. Mime upon evolving
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime

Galarian Mr. Mime

TM Move Type Cat. Pwr. Acc. PP
TM Normal.png TM45 Attract Normal Status 100% 15
TM Normal.png TM100 Confide Normal Status —% 20
TM Normal.png TM32 Double Team Normal Status —% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Normal.png TM17 Protect Normal Status —% 10
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM27 Return Normal Physical 100% 20
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Ice.png RM02 Avalanche Ice Physical 60 100% 10
TM Ice.png TM14 Blizzard Ice Special 110 70% 5
TM Fighting.png TM31 Brick Break Fighting Physical 75 100% 15
TM Psychic.png TM04 Calm Mind Psychic Status —% 20
TM Electric.png TM57 Charge Beam Electric Special 50 90% 10
TM Fairy.png TM125 Charm Fairy Status 100% 20
TM Fairy.png TM99 Dazzling Gleam Fairy Special 80 100% 10
TM Psychic.png TM85 Dream Eater Psychic Special 100 100% 15
TM Grass.png TM53 Energy Ball Grass Special 90 100% 10
TM Psychic.png none Expanding Force Psychic Special 80 100% 10
TM Normal.png none Fake Out Normal Physical 40 100% 10
TM Normal.png TM70 Flash Normal Status 100% 20
TM Dark.png TM56 Fling Dark Physical 100% 10
TM Fighting.png TM52 Focus Blast Fighting Special 120 70% 5
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Grass.png TM86 Grass Knot Grass Special 100% 20
TM Psychic.png TM138 Guard Swap Psychic Status —% 10
TM Ice.png TM07 Hail Ice Status —% 10
TM Normal.png none Headbutt Normal Physical 70 100% 15
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Psychic.png none Hypnosis Psychic Status 60% 20
TM Ice.png TM13 Ice Beam Ice Special 90 100% 10
TM Ice.png TM132 Icicle Spear Ice Physical 25 100% 30
TM Bug.png TM83 Infestation Bug Special 20 100% 35
TM Psychic.png TM16 Light Screen Psychic Status —% 30
TM Normal.png TM116 Mega Kick Normal Physical 120 75% 5
TM Normal.png TM115 Mega Punch Normal Physical 80 85% 20
TM Normal.png RM04 Metronome Normal Status —% 10
TM Fairy.png TM152 Misty Terrain Fairy Status —% 10
TM Ground.png none Mud-Slap Ground Special 20 100% 10
TM Dark.png none Nasty Plot Dark Status —% 20
TM Dark.png TM66 Payback Dark Physical 50 100% 10
TM Psychic.png TM137 Power Swap Psychic Status —% 10
TM Psychic.png TM29 Psychic Psychic Special 90 100% 10
TM Psychic.png TM153 Psychic Terrain Psychic Status —% 10
TM Normal.png TM77 Psych Up Normal Status —% 10
TM Psychic.png TM03 Psyshock Psychic Special 80 100% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Psychic.png TM33 Reflect Psychic Status —% 20
TM Normal.png TM20 Safeguard Normal Status —% 25
TM Normal.png TM122 Screech Normal Status 85% 40
TM Ghost.png TM30 Shadow Ball Ghost Special 80 100% 15
TM Grass.png TM22 Solar Beam Grass Special 120 100% 10
TM Psychic.png none Stored Power Psychic Special 100% 10
TM Dark.png RM05 Sucker Punch Dark Physical 70 100% 5
TM Fire.png TM11 Sunny Day Fire Status —% 5
TM Dark.png TM12 Taunt Dark Status 100% 20
TM Dark.png TM46 Thief Dark Physical 60 100% 25
TM Electric.png TM25 Thunder Electric Special 110 70% 10
TM Electric.png TM24 Thunderbolt Electric Special 90 100% 15
TM Electric.png TM73 Thunder Wave Electric Status 90% 20
TM Dark.png TM41 Torment Dark Status 100% 15
TM Psychic.png TM92 Trick Room Psychic Status —% 5
TM Ice.png none Triple Axel Ice Physical 20 90% 20
TM Ground.png TM105 Arenite Wall Ground Status —% 20
TM Bug.png TM106 Irritation Bug Special 60 100% 10
TM Poison.png TM102 Poison Sweep Poison Physical 50 100% 10
TM Fighting.png TM103 Stacking Shot Fighting Physical 40 100% 10
  • A level of "0" indicates a move that will be learned by a Mr. Mime upon evolving
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Unavailable Take Down Normal Physical 90 85% 20
Akuwa Town Ice Punch Ice Physical 75 100% 15
Luck's Tent, 5 Badges Trick Psychic Status 100% 10
Luck's Tent, 9 Badges Ally Switch Psychic Status —% 15
Luck's Tent, 11 Badges Icy Wind Ice Special 55 95% 15
Luck's Tent, 11 Badges Encore Normal Status 100% 5
Luck's Tent, 3 Badges Magic Room Psychic Status —% 10
Unavailable Hypnosis Psychic Status 60% 20
Luck's Tent, 3 Badges Shock Wave Electric Special 60 —% 20
Unavailable Bide Normal Physical —% 10
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Recycle Normal Status —% 10
Luck's Tent Covet Normal Physical 60 100% 25
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Axis High University Drain Punch Fighting Physical 75 100% 10
Luck's Tent, 5 Badges Helping Hand Normal Status —% 20
Luck's Tent, 3 Badges Snatch Dark Status —% 10
Luck's Tent, 7 Badges Signal Beam Bug Special 75 100% 15
Unavailable Headbutt Normal Physical 70 100% 15
Unavailable Psywave Psychic Special 100% 15
Unavailable Skull Bash Normal Physical 130 100% 10
Axis High University, 13 Badges Future Sight Psychic Special 120 100% 10
Unavailable Captivate Normal Status 100% 20
Unavailable Nasty Plot Dark Status —% 20
Unavailable Submission Fighting Physical 80 80% 20
Unavailable Nightmare Ghost Status 100% 15
Unavailable Rage Normal Physical 20 100% 20
Unavailable Mimic Normal Status —% 10
Luck's Tent, 7 Badges Skill Swap Psychic Status —% 10
Akuwa Town Iron Defense Steel Status —% 15
Unavailable Teleport Psychic Status —% 20
Kingdom of Goomidra Body Slam Normal Physical 85 100% 15
Kingdom of Goomidra Zen Headbutt Psychic Physical 80 90% 15
Unavailable Fake Out Normal Physical 40 100% 10
Unavailable Expanding Force Psychic Special 80 100% 10
Unavailable Double-Edge Normal Physical 120 100% 15
Unavailable Curse Ghost Status —% 10
Unavailable Counter Fighting Physical 100% 20
Unavailable Stored Power Psychic Special 100% 10
Luck's Tent, 5 Badges Uproar Normal Special 90 100% 10
Unavailable Mud-Slap Ground Special 20 100% 10
Neo East Gearen City Foul Play Dark Physical 95 100% 15
Akuwa Town Thunder Punch Electric Physical 75 100% 15
Unavailable Seismic Toss Fighting Physical 100% 20
Luck's Tent Magic Coat Psychic Status —% 15
Axis High University Focus Punch Fighting Physical 150 100% 20
Luck's Tent, 11 Badges Baton Pass Normal Status —% 40
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 5 Badges Telekinesis Psychic Status —% 15
Akuwa Town Fire Punch Fire Physical 75 100% 15
Luck's Tent, 3 Badges Role Play Psychic Status —% 10
Luck's Tent, 3 Badges Wonder Room Psychic Status —% 10
  • A level of "0" indicates a move that will be learned by a Mr. Mime upon evolving
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime

Galarian Mr. Mime

Location Move Type Cat. Pwr. Acc. PP
Unavailable Bide Normal Physical —% 10
Unavailable Captivate Normal Status 100% 20
Luck's Tent, 9 Badges Endure Normal Status —% 10
Unavailable Natural Gift Normal Physical 100% 15
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Luck's Tent, 9 Badges Ally Switch Psychic Status —% 15
Luck's Tent, 11 Badges Baton Pass Normal Status —% 40
Kingdom of Goomidra Body Slam Normal Physical 85 100% 15
Luck's Tent Covet Normal Physical 60 100% 25
Axis High University Drain Punch Fighting Physical 75 100% 10
Luck's Tent, 11 Badges Encore Normal Status 100% 5
Axis High University Focus Punch Fighting Physical 150 100% 20
Neo East Gearen City Foul Play Dark Physical 95 100% 15
Axis High University, 13 Badges Future Sight Psychic Special 120 100% 10
Luck's Tent, 5 Badges Helping Hand Normal Status —% 20
Akuwa Town Ice Punch Ice Physical 75 100% 15
Luck's Tent, 11 Badges Icy Wind Ice Special 55 95% 15
Akuwa Town Iron Defense Steel Status —% 15
Luck's Tent Magic Coat Psychic Status —% 15
Luck's Tent, 3 Badges Magic Room Psychic Status —% 10
Luck's Tent, 3 Badges Recycle Normal Status —% 10
Luck's Tent, 3 Badges Role Play Psychic Status —% 10
Luck's Tent, 3 Badges Shock Wave Electric Special 60 —% 20
Luck's Tent, 7 Badges Signal Beam Bug Special 75 100% 15
Luck's Tent, 7 Badges Skill Swap Psychic Status —% 10
Luck's Tent, 3 Badges Snatch Dark Status —% 10
Akuwa Town Stomping Tantrum Ground Physical 75 100% 10
Luck's Tent, 5 Badges Telekinesis Psychic Status —% 15
Luck's Tent, 5 Badges Trick Psychic Status 100% 10
Luck's Tent, 5 Badges Uproar Normal Special 90 100% 10
Luck's Tent, 3 Badges Wonder Room Psychic Status —% 10
Kingdom of Goomidra Zen Headbutt Psychic Physical 80 90% 15
  • A level of "0" indicates a move that will be learned by a Mr. Mime upon evolving
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Charm Fairy Status 100% 20
Confuse Ray Ghost Status 100% 10
Fake Out Normal Physical 40 100% 10
Future Sight Psychic Special 120 100% 10
Healing Wish Psychic Status —% 10
Hypnosis Psychic Status 60% 20
Icy Wind Ice Special 55 95% 15
Magic Room Psychic Status —% 10
Mimic Normal Status —% 10
Nasty Plot Dark Status —% 20
Power Split Psychic Status —% 10
Psychic Terrain Psychic Status —% 10
Teeter Dance Normal Status 100% 20
Trick Psychic Status 100% 10
Wake-Up Slap Fighting Physical 70 100% 10
  • A level of "0" indicates a move that will be learned by a Mr. Mime upon evolving
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime

Galarian Mr. Mime

Parent Move Type Cat. Pwr. Acc. PP
Charm Fairy Status 100% 20
Confuse Ray Ghost Status 100% 10
Fake Out Normal Physical 40 100% 10
Future Sight Psychic Special 120 100% 10
Healing Wish Psychic Status —% 10
Hypnosis Psychic Status 60% 20
Icy Wind Ice Special 55 95% 15
Magic Room Psychic Status —% 10
Mimic Normal Status —% 10
Nasty Plot Dark Status —% 20
Power Split Psychic Status —% 10
Psychic Terrain Psychic Status —% 10
Teeter Dance Normal Status 100% 20
Trick Psychic Status 100% 10
Wake-Up Slap Fighting Physical 70 100% 10
  • A level of "0" indicates a move that will be learned by a Mr. Mime upon evolving
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime

Sprites

Front Back
GenderM.png 122.png 122b.png
Front shiny Back shiny
GenderM.png 122s.png 122sb.png

Galarian Mr. Mime

Front Back
GenderM.png 122 1.png 122b 1.png
Front shiny Back shiny
GenderM.png 122s 1.png 122sb 1.png


Trivia