Necrozma

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Guzzlord #799: Guzzlord
Pokémon
#801: Magearna Magearna
Icon800.png
Necrozma
Prism Pokémon
#800
800.png
800 1.png800 2.png
Dusk Mane Dawn Wings
800 3.png
Ultra
Type
Psychic
Psychic Steel
Dusk Mane
Psychic Ghost
Dawn Wings
Psychic Dragon
Ultra
' '
' '
Ability
Prism Armor
Ultra
Neuroforce
Gender ratio
Genderless
Catch rate
255 (33.3%)
Breeding
Egg group
Undiscovered
Hatch time
30720 steps
Height
7'10" 2.4 m
12'5" 3.8 m
Dusk Mane
13'9" 4.2 m
Dawn Wings
24'7" 7.5 m
Ultra
0'0" 0 m
0'0" 0 m
Weight
507.1 lbs. 230.0 kg
1014.1 lbs. 460.0 kg
Dusk Mane
771.6 lbs. 350.0 kg
Dawn Wings
507.1 lbs. 230.0 kg
Ultra
0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
270
Leveling rate
Slow
EV yield
Total: 3
0
HP
1
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
Dusk Mane
0
HP
3
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Dawn Wings
0
HP
0
Atk
0
Def
3
Sp.Atk
0
Sp.Def
0
Speed
Ultra
0
HP
1
Atk
0
Def
1
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Black
Base friendship
0

Necrozma is a Psychic-type Pokémon.


Pokédex entry

Pokédex entry
Light is the source of its energy. If it is not devouring light, impurities build up in it and on it, and Necrozma darkens and stops moving.

Dusk Mane

Pokédex entry
This is its form while it is devouring the light of Solgaleo. It pounces on foes and then slashes them with the claws on its four limbs and back.

Dawn Wings

Pokédex entry
This is its form while it's devouring the light of Lunala. It grasps foes in its giant claws and rips them apart with brute force.

Ultra

Pokédex entry
The light pouring out from all over its body affects living things and nature, impacting them in various ways.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
97
157 - 204 304 - 398
Attack:
107
100 - 174 197 - 344
Defense:
101
95 - 168 186 - 331
Sp. Atk:
127
118 - 196 233 - 388
Sp. Def:
89
84 - 155 164 - 304
Speed:
79
75 - 144 146 - 282
Total:
600
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Dusk Mane

Stat Range
At Lv. 50 At Lv. 100
HP:
97
157 - 204 304 - 398
Attack:
157
145 - 229 287 - 454
Defense:
127
118 - 196 233 - 388
Sp. Atk:
113
106 - 181 207 - 357
Sp. Def:
109
102 - 177 200 - 348
Speed:
77
73 - 141 143 - 278
Total:
680
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Dawn Wings

Stat Range
At Lv. 50 At Lv. 100
HP:
97
157 - 204 304 - 398
Attack:
113
106 - 181 207 - 357
Defense:
109
102 - 177 200 - 348
Sp. Atk:
157
145 - 229 287 - 454
Sp. Def:
127
118 - 196 233 - 388
Speed:
77
73 - 141 143 - 278
Total:
680
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Ultra

Stat Range
At Lv. 50 At Lv. 100
HP:
97
157 - 204 304 - 398
Attack:
167
154 - 240 305 - 476
Defense:
97
91 - 163 179 - 322
Sp. Atk:
167
154 - 240 305 - 476
Sp. Def:
97
91 - 163 179 - 322
Speed:
129
120 - 199 236 - 392
Total:
754
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None

Dusk Mane

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ¼×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Shadow
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ¼×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Shadow
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ¼×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Shadow
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ¼×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Shadow
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ¼×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Shadow
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ¼×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Shadow
None

Dawn Wings

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None

Ultra

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Moonlight Fairy Status —% 5
1 Morning Sun Normal Status —% 5
1 Charge Beam Electric Special 50 90% 10
1 Mirror Shot Steel Special 65 85% 10
1 Metal Claw Steel Physical 50 95% 35
1 Confusion Psychic Special 50 100% 25
7 Slash Normal Physical 70 100% 20
13 Stored Power Psychic Special 100% 10
19 Rock Blast Rock Physical 25 90% 10
23 Night Slash Dark Physical 70 100% 15
31 Gravity Psychic Status —% 5
37 Psycho Cut Psychic Physical 70 100% 20
43 Power Gem Rock Special 80 100% 20
47 Autotomize Steel Status —% 15
50 Photon Geyser Psychic Special 100 100% 5
53 Stealth Rock Rock Status —% 20
59 Iron Defense Steel Status —% 15
67 Wring Out Normal Special 100% 5
73 Prismatic Laser Psychic Special 160 100% 10
  • A level of "0" indicates a move that will be learned by a Necrozma upon evolving
  • Bold indicates a move that gets STAB when used by Necrozma
  • Italic indicates a move that gets STAB only when used by an evolution of Necrozma

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Psychic.png TM03 Psyshock Psychic Special 80 100% 10
TM Psychic.png TM04 Calm Mind Psychic Status —% 20
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Psychic.png TM16 Light Screen Psychic Status —% 30
TM Normal.png TM17 Protect Normal Status —% 10
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Grass.png TM22 Solar Beam Grass Special 120 100% 10
TM Ground.png TM26 Earthquake Ground Physical 100 100% 10
TM Normal.png TM27 Return Normal Physical 100% 20
TM Psychic.png TM29 Psychic Psychic Special 90 100% 10
TM Fighting.png TM31 Brick Break Fighting Physical 75 100% 15
TM Normal.png TM32 Double Team Normal Status —% 15
TM Psychic.png TM33 Reflect Psychic Status —% 20
TM Rock.png TM39 Rock Tomb Rock Physical 60 95% 15
TM Flying.png TM40 Aerial Ace Flying Physical 60 —% 20
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Dark.png TM46 Thief Dark Physical 60 100% 25
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Dark.png TM56 Fling Dark Physical 100% 10
TM Electric.png TM57 Charge Beam Electric Special 50 90% 10
TM Dark.png TM63 Embargo Dark Status 100% 15
TM Ghost.png TM65 Shadow Claw Ghost Physical 70 100% 15
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Rock.png TM69 Rock Polish Rock Status —% 20
TM Rock.png TM71 Stone Edge Rock Physical 100 80% 5
TM Electric.png TM73 Thunder Wave Electric Status 90% 20
TM Steel.png TM74 Gyro Ball Steel Physical 100% 5
TM Normal.png TM75 Swords Dance Normal Status —% 20
TM Ground.png TM78 Bulldoze Ground Physical 60 100% 20
TM Rock.png TM80 Rock Slide Rock Physical 75 90% 10
TM Bug.png TM81 X-Scissor Bug Physical 80 100% 15
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Steel.png TM91 Flash Cannon Steel Special 80 100% 10
TM Psychic.png TM92 Trick Room Psychic Status —% 5
TM Dark.png TM97 Dark Pulse Dark Special 80 100% 15
TM Normal.png TM100 Confide Normal Status —% 20
TM Poison.png TM102 Poison Sweep Poison Physical 50 100% 10
TM Fighting.png TM103 Stacking Shot Fighting Physical 40 100% 10
TM Ground.png TM105 Arenite Wall Ground Status —% 20
TM Grass.png TM107 Slash and Burn Grass Physical 90 90% 10
TM Fire.png TM110 Magma Drift Fire Special 90 100% 15
TM Steel.png TM112 Smart Strike Steel Physical 70 —% 10
TM Dark.png TM113 Brutal Swing Dark Physical 60 100% 20
TM Normal.png TM124 Scary Face Normal Status 100% 10
TM Rock.png TM134 Rock Blast Rock Physical 25 90% 10
TM Psychic.png TM143 Psycho Cut Psychic Physical 70 100% 20
TM Dragon.png TM157 Breaking Swipe Dragon Physical 60 100% 15
  • A level of "0" indicates a move that will be learned by a Necrozma upon evolving
  • Bold indicates a move that gets STAB when used by Necrozma
  • Italic indicates a move that gets STAB only when used by an evolution of Necrozma

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Luck's Tent, 9 Badges Hyper Voice Normal Special 90 100% 10
Neo East Gearen City Iron Head Steel Physical 80 100% 15
Luck's Tent, 9 Badges Ally Switch Psychic Status —% 15
Neo East Gearen City Outrage Dragon Physical 120 100% 10
Luck's Tent, 3 Badges Shock Wave Electric Special 60 —% 20
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Recycle Normal Status —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Luck's Tent Gravity Psychic Status —% 5
Luck's Tent, 7 Badges Signal Beam Bug Special 75 100% 15
Neo East Gearen City Knock Off Dark Physical 65 100% 20
Axis High University, 13 Badges Future Sight Psychic Special 120 100% 10
Unavailable Psychic Fangs Psychic Physical 85 100% 10
Axis High University Earth Power Ground Special 90 100% 10
Unavailable Quicksilver Spear Steel Physical 80 75% 5
Unavailable Meteor Beam Rock Special 120 90% 10
Unavailable Imprison Psychic Status —% 10
Akuwa Town Iron Defense Steel Status —% 15
Unavailable Expanding Force Psychic Special 80 100% 10
Unavailable Dragon Dance Dragon Status —% 20
Axis High University, 13 Badges Heat Wave Fire Special 95 90% 10
Unavailable Stored Power Psychic Special 100% 10
Neo East Gearen City Power Gem Rock Special 80 100% 20
Kingdom of Goomidra Dragon Pulse Dragon Special 85 100% 10
Axis High University, 13 Badges Stealth Rock Rock Status —% 20
Luck's Tent, 15 Badges Cosmic Power Psychic Status —% 20
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 5 Badges Telekinesis Psychic Status —% 15
Luck's Tent, 5 Badges Magnet Rise Electric Status —% 10
  • A level of "0" indicates a move that will be learned by a Necrozma upon evolving
  • Bold indicates a move that gets STAB when used by Necrozma
  • Italic indicates a move that gets STAB only when used by an evolution of Necrozma

Sprites

Front Back
GenderM.png 800.png 800b.png
Front shiny Back shiny
GenderM.png 800s.png 800sb.png

Dusk Mane

Front Back
GenderM.png 800 1.png 800b 1.png
Front shiny Back shiny
GenderM.png 800s 1.png 800sb 1.png

Dawn Wings

Front Back
GenderM.png 800 2.png 800b 2.png
Front shiny Back shiny
GenderM.png 800s 2.png 800sb 2.png

Ultra

Front Back
GenderM.png 800 3.png 800b 3.png
Front shiny Back shiny
GenderM.png 800s 3.png 800sb 3.png


Trivia