Pelipper

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Wingull #278: Wingull
Pokémon
#280: Ralts Ralts
Icon279.png
Pelipper
Water Bird Pokémon
#279
279.png
Type
Water Flying
' '
' '
' '
' '
' '
Abilities
Keen Eye or Drizzle
Hidden Abilities
Rain Dish
Gender ratio
50% / 50%
Catch rate
45 (5.9%)
Breeding
Egg groups
Water1 and Flying
Hatch time
5355 steps
Height
3'11" 1.2 m
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0'0" 0 m
0'0" 0 m
Weight
61.7 lbs. 28.0 kg
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0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
154
Leveling rate
Medium
EV yield
Total: 2
0
HP
0
Atk
2
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Yellow
Base friendship
70

Pelipper is a Water/Flying dual type Pokémon. It evolves from Wingull starting at level 25.

Pokédex entry

Pokédex entry
It skims the tops of waves as it flies. When it spots prey, it uses its large beak to scoop up the victim with water. It protects its eggs in its beak.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Pretty Wing
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
60
120 - 167 230 - 324
Attack:
50
49 - 112 94 - 218
Defense:
100
94 - 167 184 - 328
Sp. Atk:
95
90 - 161 175 - 317
Sp. Def:
70
67 - 134 130 - 262
Speed:
65
63 - 128 121 - 251
Total:
440
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
0 Protect Normal Status —% 10
1 Hurricane Flying Special 110 70% 10
1 Hydro Pump Water Special 110 80% 5
1 Tailwind Flying Status —% 15
1 Soak Water Status —% 20
1 Growl Normal Status 100% 40
1 Water Gun Water Special 40 100% 25
1 Water Sport Water Status —% 15
1 Wing Attack Flying Physical 60 100% 35
5 Supersonic Normal Status 55% 20
8 Wing Attack Flying Physical 60 100% 35
12 Mist Ice Status —% 30
15 Water Pulse Water Special 60 100% 20
19 Payback Dark Physical 50 100% 10
22 Brine Water Special 65 100% 10
28 Fling Dark Physical 100% 10
33 Stockpile Normal Status —% 20
33 Swallow Normal Status —% 10
33 Spit Up Normal Special 100% 10
39 Roost Flying Status —% 10
44 Tailwind Flying Status —% 15
50 Hydro Pump Water Special 110 80% 5
55 Hurricane Flying Special 110 70% 10
  • A level of "0" indicates a move that will be learned by a Pelipper upon evolving
  • Bold indicates a move that gets STAB when used by Pelipper
  • Italic indicates a move that gets STAB only when used by an evolution of Pelipper

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Ice.png TM07 Hail Ice Status —% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Ice.png TM13 Ice Beam Ice Special 90 100% 10
TM Ice.png TM14 Blizzard Ice Special 110 70% 5
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Normal.png TM27 Return Normal Physical 100% 20
TM Normal.png TM32 Double Team Normal Status —% 15
TM Flying.png TM40 Aerial Ace Flying Physical 60 —% 20
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Dark.png TM46 Thief Dark Physical 60 100% 25
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Normal.png TM49 Echoed Voice Normal Special 40 100% 15
TM Steel.png TM51 Steel Wing Steel Physical 70 90% 25
TM Water.png TM55 Scald Water Special 80 100% 15
TM Dark.png TM56 Fling Dark Physical 100% 10
TM Flying.png TM58 Sky Drop Flying Physical 60 100% 10
TM Dark.png TM66 Payback Dark Physical 50 100% 10
TM Flying.png TM67 Roost Flying Status —% 10
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Bug.png TM89 U-turn Bug Physical 70 100% 20
TM Normal.png TM90 Substitute Normal Status —% 10
TM Normal.png TM100 Confide Normal Status —% 20
TM Water.png TM104 Deluge Water Physical 60 100% 10
TM Normal.png TM128 Weather Ball Normal Special 50 100% 10
TM Water.png TM135 Brine Water Special 65 100% 10
TM Flying.png TM156 Air Slash Flying Special 75 95% 15
TM Flying.png HM02 Fly Flying Physical 90 95% 15
TM Water.png HM03 Surf Water Special 90 100% 15
  • A level of "0" indicates a move that will be learned by a Pelipper upon evolving
  • Bold indicates a move that gets STAB when used by Pelipper
  • Italic indicates a move that gets STAB only when used by an evolution of Pelipper

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Luck's Tent, 11 Badges Tailwind Flying Status —% 15
Unavailable Ominous Wind Ghost Special 60 100% 5
Luck's Tent, 11 Badges Icy Wind Ice Special 55 95% 15
Kingdom of Goomidra Liquidation Water Physical 85 100% 10
Unavailable Air Cutter Flying Special 60 95% 25
Unavailable Hydro Pump Water Special 110 80% 5
Unavailable Hurricane Flying Special 110 70% 10
Luck's Tent, 3 Badges Shock Wave Electric Special 60 —% 20
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Neo East Gearen City Knock Off Dark Physical 65 100% 20
Unavailable Captivate Normal Status 100% 20
Luck's Tent, 11 Badges Agility Psychic Status —% 30
Unavailable Twister Dragon Special 40 100% 20
Unavailable Pluck Flying Physical 60 100% 20
Kingdom of Goomidra Defog Flying Status —% 15
Unavailable Mimic Normal Status —% 10
Unavailable Double-Edge Normal Physical 120 100% 15
Luck's Tent, 5 Badges Uproar Normal Special 90 100% 10
Unavailable Mud-Slap Ground Special 20 100% 10
Luck's Tent, 15 Badges Gunk Shot Poison Physical 120 80% 5
Kingdom of Goomidra Seed Bomb Grass Physical 80 100% 15
Kingdom of Goomidra Dual Wingbeat Flying Physical 40 90% 10
Luck's Tent Swift Normal Special 60 —% 20
Unavailable Brave Bird Flying Physical 120 100% 15
Luck's Tent, 11 Badges Sky Attack Flying Physical 140 90% 5
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 3 Badges Water Pulse Water Special 60 100% 20
  • A level of "0" indicates a move that will be learned by a Pelipper upon evolving
  • Bold indicates a move that gets STAB when used by Pelipper
  • Italic indicates a move that gets STAB only when used by an evolution of Pelipper

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Agility Psychic Status —% 30
Aqua Ring Water Status —% 20
Brine Water Special 65 100% 10
Gust Flying Special 40 100% 35
Knock Off Dark Physical 65 100% 20
Mist Ice Status —% 30
Roost Flying Status —% 10
Soak Water Status —% 20
Twister Dragon Special 40 100% 20
Water Sport Water Status —% 15
Wide Guard Rock Status —% 10
  • A level of "0" indicates a move that will be learned by a Pelipper upon evolving
  • Bold indicates a move that gets STAB when used by Pelipper
  • Italic indicates a move that gets STAB only when used by an evolution of Pelipper

Sprites

Front Back
GenderM.png 279.png 279b.png
Front shiny Back shiny
GenderM.png 279s.png 279sb.png


Trivia