Ralts

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This page was created dynamically from the game's files and cannot be edited.

Pelipper #279: Pelipper
Pokémon
#281: Kirlia Kirlia
Icon280.png
Ralts
Feeling Pokémon
#280
280.png
Type
Psychic Fairy
' '
' '
' '
' '
' '
Abilities
Synchronize or Trace
Hidden Abilities
Telepathy
Gender ratio
50% / 50%
Catch rate
235 (30.7%)
Breeding
Egg groups
HumanLike and Amorphous
Hatch time
5355 steps
Height
1'3" 0.4 m
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0'0" 0 m
0'0" 0 m
Weight
14.6 lbs. 6.6 kg
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0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
40
Leveling rate
Slow
EV yield
Total: 1
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
White
Base friendship
35

Ralts is a Psychic/Fairy dual type Pokémon. It evolves into Kirlia starting at level 20.

Pokédex entry

Pokédex entry
A Ralts has the power to sense the emotions of people and Pokemon with the horns on its head. It takes cover if it senses any hostility.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare
Event Sheridan Wetlands, Abandoned Xen Lab

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
28
88 - 135 166 - 260
Attack:
25
27 - 84 49 - 163
Defense:
25
27 - 84 49 - 163
Sp. Atk:
45
45 - 106 85 - 207
Sp. Def:
35
36 - 95 67 - 185
Speed:
40
40 - 101 76 - 196
Total:
198
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Growl Normal Status 100% 40
4 Confusion Psychic Special 50 100% 25
6 Double Team Normal Status —% 15
9 Teleport Psychic Status —% 20
11 Disarming Voice Fairy Special 40 —% 15
14 Lucky Chant Normal Status —% 30
17 Magical Leaf Grass Special 60 —% 20
19 Heal Pulse Psychic Status —% 10
21 Life Dew Water Status —% 10
22 Draining Kiss Fairy Special 50 100% 10
24 Calm Mind Psychic Status —% 20
27 Psychic Psychic Special 90 100% 10
29 Imprison Psychic Status —% 10
32 Future Sight Psychic Special 120 100% 10
34 Charm Fairy Status 100% 20
37 Hypnosis Psychic Status 60% 20
39 Dream Eater Psychic Special 100 100% 15
42 Stored Power Psychic Special 100% 10
  • A level of "0" indicates a move that will be learned by a Ralts upon evolving
  • Bold indicates a move that gets STAB when used by Ralts
  • Italic indicates a move that gets STAB only when used by an evolution of Ralts

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Psychic.png TM03 Psyshock Psychic Special 80 100% 10
TM Psychic.png TM04 Calm Mind Psychic Status —% 20
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Fire.png TM11 Sunny Day Fire Status —% 5
TM Dark.png TM12 Taunt Dark Status 100% 20
TM Psychic.png TM16 Light Screen Psychic Status —% 30
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM20 Safeguard Normal Status —% 25
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Electric.png TM24 Thunderbolt Electric Special 90 100% 15
TM Normal.png TM27 Return Normal Physical 100% 20
TM Psychic.png TM29 Psychic Psychic Special 90 100% 10
TM Ghost.png TM30 Shadow Ball Ghost Special 80 100% 15
TM Normal.png TM32 Double Team Normal Status —% 15
TM Psychic.png TM33 Reflect Psychic Status —% 20
TM Dark.png TM41 Torment Dark Status 100% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Dark.png TM46 Thief Dark Physical 60 100% 25
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Normal.png TM49 Echoed Voice Normal Special 40 100% 15
TM Dark.png TM56 Fling Dark Physical 100% 10
TM Electric.png TM57 Charge Beam Electric Special 50 90% 10
TM Fire.png TM61 Will-O-Wisp Fire Status 85% 15
TM Normal.png TM70 Flash Normal Status 100% 20
TM Electric.png TM73 Thunder Wave Electric Status 90% 20
TM Normal.png TM77 Psych Up Normal Status —% 10
TM Psychic.png TM85 Dream Eater Psychic Special 100 100% 15
TM Grass.png TM86 Grass Knot Grass Special 100% 20
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Psychic.png TM92 Trick Room Psychic Status —% 5
TM Fairy.png TM99 Dazzling Gleam Fairy Special 80 100% 10
TM Normal.png TM100 Confide Normal Status —% 20
TM Normal.png TM115 Mega Punch Normal Physical 80 85% 20
TM Normal.png TM116 Mega Kick Normal Physical 120 75% 5
TM Grass.png TM119 Magical Leaf Grass Special 60 —% 20
TM Fairy.png TM125 Charm Fairy Status 100% 20
TM Fairy.png TM149 Draining Kiss Fairy Special 50 100% 10
TM Fairy.png TM152 Misty Terrain Fairy Status —% 10
  • A level of "0" indicates a move that will be learned by a Ralts upon evolving
  • Bold indicates a move that gets STAB when used by Ralts
  • Italic indicates a move that gets STAB only when used by an evolution of Ralts

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Luck's Tent, 9 Badges Hyper Voice Normal Special 90 100% 10
Akuwa Town Ice Punch Ice Physical 75 100% 15
Luck's Tent, 5 Badges Trick Psychic Status 100% 10
Luck's Tent, 9 Badges Ally Switch Psychic Status —% 15
Luck's Tent, 11 Badges Icy Wind Ice Special 55 95% 15
Luck's Tent, 3 Badges Magic Room Psychic Status —% 10
Luck's Tent, 3 Badges Shock Wave Electric Special 60 —% 20
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Recycle Normal Status —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Luck's Tent, 5 Badges Helping Hand Normal Status —% 20
Luck's Tent, 3 Badges Snatch Dark Status —% 10
Luck's Tent, 7 Badges Signal Beam Bug Special 75 100% 15
Unavailable Headbutt Normal Physical 70 100% 15
Neo East Gearen City Knock Off Dark Physical 65 100% 20
Axis High University, 13 Badges Future Sight Psychic Special 120 100% 10
Unavailable Captivate Normal Status 100% 20
Unavailable Nightmare Ghost Status 100% 15
Unavailable Mimic Normal Status —% 10
Unavailable Imprison Psychic Status —% 10
Luck's Tent, 7 Badges Skill Swap Psychic Status —% 10
Kingdom of Goomidra Body Slam Normal Physical 85 100% 15
Kingdom of Goomidra Zen Headbutt Psychic Physical 80 90% 15
Unavailable Expanding Force Psychic Special 80 100% 10
Unavailable Double-Edge Normal Physical 120 100% 15
Unavailable Defense Curl Normal Status —% 40
Unavailable Stored Power Psychic Special 100% 10
Unavailable Mud-Slap Ground Special 20 100% 10
Akuwa Town Thunder Punch Electric Physical 75 100% 15
Luck's Tent Magic Coat Psychic Status —% 15
Axis High University Pain Split Normal Status —% 20
Luck's Tent Swift Normal Special 60 —% 20
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 5 Badges Telekinesis Psychic Status —% 15
Akuwa Town Fire Punch Fire Physical 75 100% 15
Luck's Tent, 3 Badges Wonder Room Psychic Status —% 10
  • A level of "0" indicates a move that will be learned by a Ralts upon evolving
  • Bold indicates a move that gets STAB when used by Ralts
  • Italic indicates a move that gets STAB only when used by an evolution of Ralts

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Ally Switch Psychic Status —% 15
Confuse Ray Ghost Status 100% 10
Destiny Bond Ghost Status —% 5
Disable Normal Status 100% 20
Encore Normal Status 100% 5
Grudge Ghost Status —% 5
Mean Look Normal Status —% 5
Memento Dark Status 100% 10
Misty Terrain Fairy Status —% 10
Shadow Sneak Ghost Physical 40 100% 30
Skill Swap Psychic Status —% 10
Synchronoise Psychic Special 120 100% 15
  • A level of "0" indicates a move that will be learned by a Ralts upon evolving
  • Bold indicates a move that gets STAB when used by Ralts
  • Italic indicates a move that gets STAB only when used by an evolution of Ralts

Sprites

Front Back
GenderM.png 280.png 280b.png
Front shiny Back shiny
GenderM.png 280s.png 280sb.png


Trivia