Shiinotic

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This page was created dynamically from the game's files and cannot be edited.

Morelull #755: Morelull
Pokémon
#757: Salandit Salandit
Icon756.png
Shiinotic
Illuminating Pokémon
#756
756.png
Type
Grass Fairy
' '
' '
' '
' '
' '
Abilities
Illuminate or Effect Spore
Hidden Abilities
Rain Dish
Gender ratio
50% / 50%
Catch rate
75 (9.8%)
Breeding
Egg group
Grass
Hatch time
5120 steps
Height
3'3" 1.0 m
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0'0" 0 m
0'0" 0 m
Weight
25.4 lbs. 11.5 kg
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0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
142
Leveling rate
Medium
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Purple
Base friendship
70

Shiinotic is a Grass/Fairy dual type Pokémon. It evolves from Morelull starting at level 24.

Pokédex entry

Pokédex entry
Forests where Shiinotic live are treacherous to enter at night. People confused by its strange lights can never find their way home again.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common TinyMushroom
Uncommon Big Mushroom
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common Darchlight Woods (LandNight), Darchlight Woods (LandDay), Darchlight Woods (LandNight), Darchlight Woods (LandDay), Darchlight Woods (LandNight), Darchlight Woods (LandDay), Darchlight Woods (LandNight), Darchlight Woods (LandDay), Darchlight Woods (LandNight), Darchlight Woods (LandDay),
Uncommon
Fossil
Rare Darchlight Woods (LandMorning), Land of Broken Dreams (Land), Deep Terajuma Jungle (LandNight), Darchlight Woods (LandMorning), Darchlight Woods (LandMorning), Darchlight Woods (LandMorning), Darchlight Woods (LandMorning), Deep Terajuma Jungle (LandNight),
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
60
120 - 167 230 - 324
Attack:
45
45 - 106 85 - 207
Defense:
80
76 - 145 148 - 284
Sp. Atk:
90
85 - 156 166 - 306
Sp. Def:
100
94 - 167 184 - 328
Speed:
30
31 - 90 58 - 174
Total:
405
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Shadow
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Shadow
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Absorb Grass Special 20 100% 25
1 Astonish Ghost Physical 30 100% 15
1 Ingrain Grass Status —% 20
1 Flash Normal Status 100% 20
4 Astonish Ghost Physical 30 100% 15
8 Flash Normal Status 100% 20
11 Moonlight Fairy Status —% 5
15 Mega Drain Grass Special 40 100% 15
18 Sleep Powder Grass Status 75% 15
22 Ingrain Grass Status —% 20
26 Confuse Ray Ghost Status 100% 10
31 Giga Drain Grass Special 75 100% 10
35 Strength Sap Grass Status 100% 10
38 Dazzling Gleam Fairy Special 80 100% 10
40 Spore Grass Status 100% 15
44 Moonblast Fairy Special 95 100% 15
49 Dream Eater Psychic Special 100 100% 15
53 Spotlight Normal Status —% 15
  • A level of "0" indicates a move that will be learned by a Shiinotic upon evolving
  • Bold indicates a move that gets STAB when used by Shiinotic
  • Italic indicates a move that gets STAB only when used by an evolution of Shiinotic

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Fire.png TM11 Sunny Day Fire Status —% 5
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Psychic.png TM16 Light Screen Psychic Status —% 30
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM20 Safeguard Normal Status —% 25
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Grass.png TM22 Solar Beam Grass Special 120 100% 10
TM Normal.png TM27 Return Normal Physical 100% 20
TM Normal.png TM32 Double Team Normal Status —% 15
TM Poison.png TM36 Sludge Bomb Poison Special 90 100% 10
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Grass.png TM53 Energy Ball Grass Special 90 100% 10
TM Electric.png TM57 Charge Beam Electric Special 50 90% 10
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Normal.png TM70 Flash Normal Status 100% 20
TM Electric.png TM73 Thunder Wave Electric Status 90% 20
TM Psychic.png TM85 Dream Eater Psychic Special 100 100% 15
TM Grass.png TM86 Grass Knot Grass Special 100% 20
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Normal.png TM96 Nature Power Normal Status —% 20
TM Fairy.png TM99 Dazzling Gleam Fairy Special 80 100% 10
TM Normal.png TM100 Confide Normal Status —% 20
TM Bug.png TM106 Irritation Bug Special 60 100% 10
TM Normal.png TM128 Weather Ball Normal Special 50 100% 10
TM Fairy.png TM149 Draining Kiss Fairy Special 50 100% 10
  • A level of "0" indicates a move that will be learned by a Shiinotic upon evolving
  • Bold indicates a move that gets STAB when used by Shiinotic
  • Italic indicates a move that gets STAB only when used by an evolution of Shiinotic

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Luck's Tent After You Normal Status —% 15
Luck's Tent, 3 Badges Magic Room Psychic Status —% 10
Luck's Tent, 15 Badges Pollen Puff Bug Special 90 100% 15
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Recycle Normal Status —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Axis High University Drain Punch Fighting Physical 75 100% 10
Luck's Tent, 7 Badges Signal Beam Bug Special 75 100% 15
Unavailable Captivate Normal Status 100% 20
Unavailable Mega Drain Grass Special 40 100% 15
Kingdom of Goomidra Seed Bomb Grass Physical 80 100% 15
Luck's Tent, 9 Badges Amnesia Psychic Status —% 20
Luck's Tent Magic Coat Psychic Status —% 15
Luck's Tent, 3 Badges Worry Seed Grass Status 100% 10
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 5 Badges Synthesis Grass Status —% 5
Luck's Tent, 5 Badges Giga Drain Grass Special 75 100% 10
Luck's Tent, 3 Badges Wonder Room Psychic Status —% 10
  • A level of "0" indicates a move that will be learned by a Shiinotic upon evolving
  • Bold indicates a move that gets STAB when used by Shiinotic
  • Italic indicates a move that gets STAB only when used by an evolution of Shiinotic

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Amnesia Psychic Status —% 20
Growth Normal Status —% 20
Leech Seed Grass Status 90% 10
Poison Powder Poison Status 75% 35
Stun Spore Grass Status 75% 30
  • A level of "0" indicates a move that will be learned by a Shiinotic upon evolving
  • Bold indicates a move that gets STAB when used by Shiinotic
  • Italic indicates a move that gets STAB only when used by an evolution of Shiinotic

Sprites

Front Back
GenderM.png 756.png 756b.png
Front shiny Back shiny
GenderM.png 756s.png 756sb.png


Trivia