Salandit

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This page was created dynamically from the game's files and cannot be edited.

Shiinotic #756: Shiinotic
Pokémon
#758: Salazzle Salazzle
Icon757.png
Salandit
Toxic Lizard Pokémon
#757
757.png
Type
Poison Fire
' '
' '
' '
' '
' '
Abilities
Corrosion or Oblivious
Gender ratio
87.5% / 12.5%
Catch rate
120 (15.7%)
Breeding
Egg groups
Monster and Dragon
Hatch time
5120 steps
Height
1'11" 0.6 m
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0'0" 0 m
0'0" 0 m
Weight
10.6 lbs. 4.8 kg
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0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
64
Leveling rate
Medium
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Black
Base friendship
70

Salandit is a Poison/Fire dual type Pokémon. It evolves into Salazzle if female, starting at level 33.

Pokédex entry

Pokédex entry
It burns its bodily fluids to create a poisonous gas. When its enemies become disoriented from inhaling the gas, it attacks them.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Smoke Ball
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common Corrupted Cave (Land), Chamber of Awakening (Land), WG Sewage Managemnt (Land),
Uncommon Jeminra Cave (Land), Jeminra Cave (Cave),
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
48
108 - 155 206 - 300
Attack:
44
44 - 105 83 - 205
Defense:
40
40 - 101 76 - 196
Sp. Atk:
71
68 - 135 132 - 265
Sp. Def:
40
40 - 101 76 - 196
Speed:
77
73 - 141 143 - 278
Total:
320
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ¼×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ¼×
Shadow
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ¼×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ¼×
Shadow
None
Resistant to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ¼×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ¼×
Shadow
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ¼×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ¼×
Shadow
None
Weak to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ¼×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ¼×
Shadow
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ¼×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ¼×
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Scratch Normal Physical 40 100% 35
1 Poison Gas Poison Status 90% 40
5 Ember Fire Special 40 100% 25
8 Sweet Scent Normal Status 100% 20
13 Dragon Rage Dragon Special 100% 10
15 Poison Fang Poison Physical 50 100% 15
16 Smog Poison Special 30 70% 20
21 Double Slap Normal Physical 15 85% 10
24 Flame Burst Fire Special 70 100% 15
29 Toxic Poison Status 90% 10
32 Nasty Plot Dark Status —% 20
37 Venoshock Poison Special 65 100% 10
40 Flamethrower Fire Special 90 100% 15
45 Venom Drench Poison Status 100% 20
48 Dragon Pulse Dragon Special 85 100% 10
60 Endeavor Normal Physical 100% 5
  • A level of "0" indicates a move that will be learned by a Salandit upon evolving
  • Bold indicates a move that gets STAB when used by Salandit
  • Italic indicates a move that gets STAB only when used by an evolution of Salandit

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Dragon.png TM02 Dragon Claw Dragon Physical 80 100% 15
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Poison.png TM09 Venoshock Poison Special 65 100% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Dark.png TM12 Taunt Dark Status 100% 20
TM Normal.png TM17 Protect Normal Status —% 10
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Normal.png TM27 Return Normal Physical 100% 20
TM Normal.png TM32 Double Team Normal Status —% 15
TM Poison.png TM34 Sludge Wave Poison Special 95 100% 10
TM Fire.png TM35 Flamethrower Fire Special 90 100% 15
TM Poison.png TM36 Sludge Bomb Poison Special 90 100% 10
TM Fire.png TM38 Fire Blast Fire Special 110 85% 5
TM Dark.png TM41 Torment Dark Status 100% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Fire.png TM43 Flame Charge Fire Physical 50 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Dark.png TM46 Thief Dark Physical 60 100% 25
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Fire.png TM50 Overheat Fire Special 130 90% 5
TM Dark.png TM56 Fling Dark Physical 100% 10
TM Fire.png TM59 Incinerate Fire Special 60 100% 15
TM Fire.png TM61 Will-O-Wisp Fire Status 85% 15
TM Ghost.png TM65 Shadow Claw Ghost Physical 70 100% 15
TM Dark.png TM66 Payback Dark Physical 50 100% 10
TM Electric.png TM73 Thunder Wave Electric Status 90% 20
TM Poison.png TM84 Poison Jab Poison Physical 80 100% 20
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Normal.png TM100 Confide Normal Status —% 20
TM Bug.png TM106 Irritation Bug Special 60 100% 10
TM Fire.png TM110 Magma Drift Fire Special 90 100% 15
TM Bug.png TM114 Leech Life Bug Physical 80 100% 10
TM Dark.png TM127 Beat Up Dark Physical 100% 10
  • A level of "0" indicates a move that will be learned by a Salandit upon evolving
  • Bold indicates a move that gets STAB when used by Salandit
  • Italic indicates a move that gets STAB only when used by an evolution of Salandit

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Akuwa Town Endeavor Normal Physical 100% 5
Unavailable Sweet Scent Normal Status 100% 20
Luck's Tent Venom Drench Poison Status 100% 20
Unavailable Dragon Rage Dragon Special 100% 10
Unavailable Bide Normal Physical —% 10
Luck's Tent Covet Normal Physical 60 100% 25
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Luck's Tent, 5 Badges Helping Hand Normal Status —% 20
Luck's Tent, 3 Badges Snatch Dark Status —% 10
Neo East Gearen City Knock Off Dark Physical 65 100% 20
Unavailable Captivate Normal Status 100% 20
Unavailable Nasty Plot Dark Status —% 20
Unavailable Scale Shot Dragon Physical 25 90% 20
Akuwa Town Skitter Smack Bug Physical 70 100% 10
Unavailable Fake Out Normal Physical 40 100% 10
Axis High University, 13 Badges Heat Wave Fire Special 95 90% 10
Unavailable Mud-Slap Ground Special 20 100% 10
Luck's Tent, 15 Badges Gunk Shot Poison Physical 120 80% 5
Neo East Gearen City Foul Play Dark Physical 95 100% 15
Kingdom of Goomidra Dragon Pulse Dragon Special 85 100% 10
Luck's Tent Swift Normal Special 60 —% 20
Akuwa Town Iron Tail Steel Physical 100 75% 15
Luck's Tent, 9 Badges Endure Normal Status —% 10
  • A level of "0" indicates a move that will be learned by a Salandit upon evolving
  • Bold indicates a move that gets STAB when used by Salandit
  • Italic indicates a move that gets STAB only when used by an evolution of Salandit

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Belch Poison Special 120 90% 10
Fake Out Normal Physical 40 100% 10
Knock Off Dark Physical 65 100% 20
Mud-Slap Ground Special 20 100% 10
Sand Attack Ground Status 100% 15
Snatch Dark Status —% 10
  • A level of "0" indicates a move that will be learned by a Salandit upon evolving
  • Bold indicates a move that gets STAB when used by Salandit
  • Italic indicates a move that gets STAB only when used by an evolution of Salandit

Sprites

Front Back
GenderM.png 757.png 757b.png
Front shiny Back shiny
GenderM.png 757s.png 757sb.png


Trivia