Skitty

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This page was created dynamically from the game's files and cannot be edited.

Nosepass #299: Nosepass
Pokémon
#301: Delcatty Delcatty
Icon300.png
Skitty
Kitten Pokémon
#300
300.png
Type
Normal
' '
' '
' '
' '
' '
Abilities
Cute Charm or Normalize
Hidden Abilities
Wonder Skin
Gender ratio
25% / 75%
Catch rate
255 (33.3%)
Breeding
Egg groups
Field and Fairy
Hatch time
4080 steps
Height
1'11" 0.6 m
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Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
0'0" 0 m
0'0" 0 m
Weight
24.3 lbs. 11.0 kg
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
52
Leveling rate
Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Pink
Base friendship
70

Skitty is a Normal-type Pokémon. It evolves into Delcatty while exposed to a(n) Moon Stone.

Pokédex entry

Pokédex entry
A Skitty's adorably cute behavior makes it highly popular. In battle, it makes its tail puff out. It threatens foes with a sharp growl.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common Chrisola Hotel Rooftop (LandDay), Chrisola Hotel Rooftop (LandMorning), Akuwa Town (LandMorning),
Uncommon
Fossil
Rare Gearen Park (Land),
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
50
110 - 157 210 - 304
Attack:
45
45 - 106 85 - 207
Defense:
45
45 - 106 85 - 207
Sp. Atk:
35
36 - 95 67 - 185
Sp. Def:
35
36 - 95 67 - 185
Speed:
50
49 - 112 94 - 218
Total:
260
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Fake Out Normal Physical 40 100% 10
1 Growl Normal Status 100% 40
1 Tail Whip Normal Status 100% 30
1 Tackle Normal Physical 40 100% 35
4 Foresight Normal Status —% 40
7 Sing Normal Status 55% 15
10 Attract Normal Status 100% 15
13 Disarming Voice Fairy Special 40 —% 15
16 Double Slap Normal Physical 15 85% 10
19 Copycat Normal Status —% 20
22 Feint Attack Dark Physical 60 —% 20
25 Charm Fairy Status 100% 20
28 Wake-Up Slap Fighting Physical 70 100% 10
31 Assist Normal Status —% 20
34 Covet Normal Physical 60 100% 25
37 Heal Bell Normal Status —% 5
40 Double-Edge Normal Physical 120 100% 15
43 Captivate Normal Status 100% 20
46 Play Rough Fairy Physical 90 90% 10
  • A level of "0" indicates a move that will be learned by a Skitty upon evolving
  • Bold indicates a move that gets STAB when used by Skitty
  • Italic indicates a move that gets STAB only when used by an evolution of Skitty

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Normal.png TM01 Work Up Normal Status —% 30
TM Psychic.png TM04 Calm Mind Psychic Status —% 20
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Fire.png TM11 Sunny Day Fire Status —% 5
TM Ice.png TM13 Ice Beam Ice Special 90 100% 10
TM Ice.png TM14 Blizzard Ice Special 110 70% 5
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM20 Safeguard Normal Status —% 25
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Grass.png TM22 Solar Beam Grass Special 120 100% 10
TM Electric.png TM24 Thunderbolt Electric Special 90 100% 15
TM Electric.png TM25 Thunder Electric Special 110 70% 10
TM Normal.png TM27 Return Normal Physical 100% 20
TM Ground.png TM28 Dig Ground Physical 80 100% 10
TM Ghost.png TM30 Shadow Ball Ghost Special 80 100% 15
TM Normal.png TM32 Double Team Normal Status —% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Normal.png TM49 Echoed Voice Normal Special 40 100% 15
TM Electric.png TM57 Charge Beam Electric Special 50 90% 10
TM Dark.png TM66 Payback Dark Physical 50 100% 10
TM Normal.png TM70 Flash Normal Status 100% 20
TM Electric.png TM73 Thunder Wave Electric Status 90% 20
TM Normal.png TM77 Psych Up Normal Status —% 10
TM Psychic.png TM85 Dream Eater Psychic Special 100 100% 15
TM Grass.png TM86 Grass Knot Grass Special 100% 20
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Electric.png TM93 Wild Charge Electric Physical 90 100% 15
TM Normal.png TM100 Confide Normal Status —% 20
TM Fairy.png TM125 Charm Fairy Status 100% 20
TM Dark.png TM127 Beat Up Dark Physical 100% 10
TM Dark.png TM129 Fake Tears Dark Status 100% 20
TM Psychic.png TM137 Power Swap Psychic Status —% 10
TM Ice.png TM140 Ice Fang Ice Physical 65 95% 15
TM Fire.png TM141 Fire Fang Fire Physical 65 95% 15
TM Electric.png TM142 Thunder Fang Electric Physical 65 95% 15
TM Fairy.png TM149 Draining Kiss Fairy Special 50 100% 10
TM Dark.png RM05 Sucker Punch Dark Physical 70 100% 5
TM Normal.png RM06 Retaliate Normal Physical 70 100% 5
  • A level of "0" indicates a move that will be learned by a Skitty upon evolving
  • Bold indicates a move that gets STAB when used by Skitty
  • Italic indicates a move that gets STAB only when used by an evolution of Skitty

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Akuwa Town Heal Bell Normal Status —% 5
Luck's Tent, 9 Badges Hyper Voice Normal Special 90 100% 10
Luck's Tent, 11 Badges Icy Wind Ice Special 55 95% 15
Luck's Tent, 3 Badges Shock Wave Electric Special 60 —% 20
Unavailable Bide Normal Physical —% 10
Luck's Tent Covet Normal Physical 60 100% 25
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Luck's Tent, 5 Badges Helping Hand Normal Status —% 20
Unavailable Headbutt Normal Physical 70 100% 15
Unavailable Captivate Normal Status 100% 20
Unavailable Nasty Plot Dark Status —% 20
Luck's Tent, 11 Badges Agility Psychic Status —% 30
Unavailable Rollout Rock Physical 30 90% 20
Unavailable Play Rough Fairy Physical 90 90% 10
Unavailable Mimic Normal Status —% 10
Kingdom of Goomidra Body Slam Normal Physical 85 100% 15
Kingdom of Goomidra Zen Headbutt Psychic Physical 80 90% 15
Unavailable Double-Edge Normal Physical 120 100% 15
Unavailable Defense Curl Normal Status —% 40
Luck's Tent, 5 Badges Uproar Normal Special 90 100% 10
Unavailable Mud-Slap Ground Special 20 100% 10
Neo East Gearen City Last Resort Normal Physical 140 100% 5
Luck's Tent Swift Normal Special 60 —% 20
Akuwa Town Iron Tail Steel Physical 100 75% 15
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 3 Badges Water Pulse Water Special 60 100% 20
  • A level of "0" indicates a move that will be learned by a Skitty upon evolving
  • Bold indicates a move that gets STAB when used by Skitty
  • Italic indicates a move that gets STAB only when used by an evolution of Skitty

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Baton Pass Normal Status —% 40
Captivate Normal Status 100% 20
Cosmic Power Psychic Status —% 20
Fake Out Normal Physical 40 100% 10
Fake Tears Dark Status 100% 20
Helping Hand Normal Status —% 20
Last Resort Normal Physical 140 100% 5
Mud Bomb Ground Special 65 85% 10
Simple Beam Normal Status 100% 15
Sucker Punch Dark Physical 70 100% 5
Tickle Normal Status 100% 20
Uproar Normal Special 90 100% 10
Wish Normal Status —% 10
Zen Headbutt Psychic Physical 80 90% 15
  • A level of "0" indicates a move that will be learned by a Skitty upon evolving
  • Bold indicates a move that gets STAB when used by Skitty
  • Italic indicates a move that gets STAB only when used by an evolution of Skitty

Sprites

Front Back
GenderM.png 300.png 300b.png
Front shiny Back shiny
GenderM.png 300s.png 300sb.png


Trivia