Snom

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This page was created dynamically from the game's files and cannot be edited.

Pincurchin #871: Pincurchin
Pokémon
#873: Frosmoth Frosmoth
Icon872.png
Snom
Worm Pokémon
#872
872.png
Type
Ice Bug
' '
' '
' '
' '
' '
Ability
Shield Dust
Hidden Abilities
Ice Scales
Gender ratio
50% / 50%
Catch rate
190 (24.8%)
Breeding
Egg group
Bug
Hatch time
5120 steps
Height
0'11" 0.3 m
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0'0" 0 m
0'0" 0 m
Weight
8.4 lbs. 3.8 kg
Expression error: Unexpected * operator. lbs. kg
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0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
37
Leveling rate
Medium
EV yield
Total: 1
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
White
Base friendship
50

Snom is a Ice/Bug dual type Pokémon. It evolves into Frosmoth with high friendship, at night.

Pokédex entry

Pokédex entry
It eats snow that piles up on the ground. The more snow it eats, the bigger and more impressive the spikes on its back grow.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare Evergreen Forest (HeadbuttHigh), Evergreen Forest (HeadbuttLow),
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
30
90 - 137 170 - 264
Attack:
25
27 - 84 49 - 163
Defense:
35
36 - 95 67 - 185
Sp. Atk:
45
45 - 106 85 - 207
Sp. Def:
30
31 - 90 58 - 174
Speed:
20
22 - 79 40 - 152
Total:
185
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Powder Snow Ice Special 40 100% 25
1 Struggle Bug Bug Special 50 100% 20
  • A level of "0" indicates a move that will be learned by a Snom upon evolving
  • Bold indicates a move that gets STAB when used by Snom
  • Italic indicates a move that gets STAB only when used by an evolution of Snom

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Normal.png TM17 Protect Normal Status —% 10
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Normal.png TM27 Return Normal Physical 100% 20
TM Normal.png TM32 Double Team Normal Status —% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Normal.png TM100 Confide Normal Status —% 20
TM Ice.png TM132 Icicle Spear Ice Physical 25 100% 30
  • A level of "0" indicates a move that will be learned by a Snom upon evolving
  • Bold indicates a move that gets STAB when used by Snom
  • Italic indicates a move that gets STAB only when used by an evolution of Snom

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Luck's Tent, 11 Badges Icy Wind Ice Special 55 95% 15
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Unavailable Captivate Normal Status 100% 20
Neo East Gearen City Bug Buzz Bug Special 90 100% 10
Akuwa Town Skitter Smack Bug Physical 70 100% 10
Luck's Tent, 9 Badges Endure Normal Status —% 10
  • A level of "0" indicates a move that will be learned by a Snom upon evolving
  • Bold indicates a move that gets STAB when used by Snom
  • Italic indicates a move that gets STAB only when used by an evolution of Snom

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Fairy Wind Fairy Special 40 100% 30
Mirror Coat Psychic Special 100% 20
Bug Bite Bug Physical 60 100% 20
  • A level of "0" indicates a move that will be learned by a Snom upon evolving
  • Bold indicates a move that gets STAB when used by Snom
  • Italic indicates a move that gets STAB only when used by an evolution of Snom

Sprites

Front Back
GenderM.png 872.png 872b.png
Front shiny Back shiny
GenderM.png 872s.png 872sb.png


Trivia