Tentacool

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This page was created dynamically from the game's files and cannot be edited.

Victreebel #071: Victreebel
Pokémon
#073: Tentacruel Tentacruel
Icon072.png
Tentacool
Jellyfish Pokémon
#072
072.png
Type
Water Poison
' '
' '
' '
' '
' '
Abilities
Clear Body or Liquid Ooze
Hidden Abilities
Rain Dish
Gender ratio
50% / 50%
Catch rate
190 (24.8%)
Breeding
Egg group
Water3
Hatch time
5355 steps
Height
2'11" 0.9 m
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0'0" 0 m
0'0" 0 m
Weight
100.3 lbs. 45.5 kg
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0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
67
Leveling rate
Slow
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Blue
Base friendship
70

Tentacool is a Water/Poison dual type Pokémon. It evolves into Tentacruel starting at level 30.

Pokédex entry

Pokédex entry
Its body is almost entirely composed of water. It ensnares its foe with its two long tentacles, then stabs with the poison stingers at their tips.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Poison Barb
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common Wetlands Laboratory (Water), Wetlands Laboratory (OldRod),
Uncommon Route 11 (Water), Evergreen Island (Water), Route 11 (Water), Route 11 (Water),
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
40
100 - 147 190 - 284
Attack:
40
40 - 101 76 - 196
Defense:
35
36 - 95 67 - 185
Sp. Atk:
50
49 - 112 94 - 218
Sp. Def:
100
94 - 167 184 - 328
Speed:
70
67 - 134 130 - 262
Total:
335
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Shadow
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Shadow
None
Resistant to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Shadow
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Shadow
None
Weak to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Shadow
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Poison Sting Poison Physical 15 100% 35
1 Water Gun Water Special 40 100% 25
4 Supersonic Normal Status 55% 20
7 Constrict Normal Physical 10 100% 35
10 Acid Poison Special 40 100% 30
13 Toxic Spikes Poison Status —% 20
16 Water Pulse Water Special 60 100% 20
19 Wrap Normal Physical 15 90% 20
22 Acid Spray Poison Special 40 100% 20
25 Bubble Beam Water Special 65 100% 20
28 Barrier Psychic Status —% 20
31 Poison Jab Poison Physical 80 100% 20
32 Acid Armor Poison Status —% 20
34 Brine Water Special 65 100% 10
37 Screech Normal Status 85% 40
40 Hex Ghost Special 65 100% 10
40 Surf Water Special 90 100% 15
43 Sludge Wave Poison Special 95 100% 10
46 Hydro Pump Water Special 110 80% 5
49 Wring Out Normal Special 100% 5
  • A level of "0" indicates a move that will be learned by a Tentacool upon evolving
  • Bold indicates a move that gets STAB when used by Tentacool
  • Italic indicates a move that gets STAB only when used by an evolution of Tentacool

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Ice.png TM07 Hail Ice Status —% 10
TM Poison.png TM09 Venoshock Poison Special 65 100% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Ice.png TM13 Ice Beam Ice Special 90 100% 10
TM Ice.png TM14 Blizzard Ice Special 110 70% 5
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM20 Safeguard Normal Status —% 25
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Normal.png TM27 Return Normal Physical 100% 20
TM Normal.png TM32 Double Team Normal Status —% 15
TM Psychic.png TM33 Reflect Psychic Status —% 20
TM Poison.png TM34 Sludge Wave Poison Special 95 100% 10
TM Poison.png TM36 Sludge Bomb Poison Special 90 100% 10
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Dark.png TM46 Thief Dark Physical 60 100% 25
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Water.png TM55 Scald Water Special 80 100% 15
TM Dark.png TM66 Payback Dark Physical 50 100% 10
TM Normal.png TM75 Swords Dance Normal Status —% 20
TM Bug.png TM83 Infestation Bug Special 20 100% 35
TM Poison.png TM84 Poison Jab Poison Physical 80 100% 20
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Fairy.png TM99 Dazzling Gleam Fairy Special 80 100% 10
TM Normal.png TM100 Confide Normal Status —% 20
TM Water.png TM104 Deluge Water Physical 60 100% 10
TM Bug.png TM106 Irritation Bug Special 60 100% 10
TM Ground.png TM108 Mud Barrage Ground Special 25 95% 15
TM Dark.png TM113 Brutal Swing Dark Physical 60 100% 20
TM Normal.png TM122 Screech Normal Status 85% 40
TM Water.png TM126 Whirlpool Water Special 35 85% 15
TM Water.png TM135 Brine Water Special 65 100% 10
TM Poison.png TM144 Cross Poison Poison Physical 70 100% 20
TM Ghost.png TM145 Hex Ghost Special 65 100% 10
TM Normal.png HM01 Cut Normal Physical 50 95% 30
TM Water.png HM03 Surf Water Special 90 100% 15
TM Water.png HM05 Waterfall Water Physical 80 100% 15
TM Water.png HM06 Dive Water Physical 80 100% 10
  • A level of "0" indicates a move that will be learned by a Tentacool upon evolving
  • Bold indicates a move that gets STAB when used by Tentacool
  • Italic indicates a move that gets STAB only when used by an evolution of Tentacool

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Unavailable Take Down Normal Physical 90 85% 20
Luck's Tent, 11 Badges Icy Wind Ice Special 55 95% 15
Unavailable Hydro Pump Water Special 110 80% 5
Luck's Tent Bind Normal Physical 15 85% 20
Unavailable Bide Normal Physical —% 10
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Unavailable Headbutt Normal Physical 70 100% 15
Neo East Gearen City Knock Off Dark Physical 65 100% 20
Unavailable Skull Bash Normal Physical 130 100% 10
Unavailable Captivate Normal Status 100% 20
Unavailable Water Gun Water Special 40 100% 25
Luck's Tent, 15 Badges Toxic Spikes Poison Status —% 20
Unavailable Rage Normal Physical 20 100% 20
Unavailable Mega Drain Grass Special 40 100% 15
Kingdom of Goomidra Muddy Water Water Special 90 85% 10
Unavailable Mimic Normal Status —% 10
Unavailable Double-Edge Normal Physical 120 100% 15
Unavailable Curse Ghost Status —% 10
Unavailable Bubble Beam Water Special 65 100% 20
Luck's Tent Magic Coat Psychic Status —% 15
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 3 Badges Water Pulse Water Special 60 100% 20
Luck's Tent, 5 Badges Giga Drain Grass Special 75 100% 10
  • A level of "0" indicates a move that will be learned by a Tentacool upon evolving
  • Bold indicates a move that gets STAB when used by Tentacool
  • Italic indicates a move that gets STAB only when used by an evolution of Tentacool

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Acupressure Normal Status —% 30
Aqua Ring Water Status —% 20
Aurora Beam Ice Special 65 100% 20
Bubble Water Special 40 100% 30
Confuse Ray Ghost Status 100% 10
Haze Ice Status —% 30
Knock Off Dark Physical 65 100% 20
Mirror Coat Psychic Special 100% 20
Muddy Water Water Special 90 85% 10
Rapid Spin Normal Physical 50 100% 40
Tickle Normal Status 100% 20
  • A level of "0" indicates a move that will be learned by a Tentacool upon evolving
  • Bold indicates a move that gets STAB when used by Tentacool
  • Italic indicates a move that gets STAB only when used by an evolution of Tentacool

Sprites

Front Back
GenderM.png 072.png 072b.png
Front shiny Back shiny
GenderM.png 072s.png 072sb.png


Trivia