Victreebel

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This page was created dynamically from the game's files and cannot be edited.

Weepinbell #070: Weepinbell
Pokémon
#072: Tentacool Tentacool
Icon071.png
Victreebel
Flycatcher Pokémon
#071
071.png
Type
Grass Poison
' '
' '
' '
' '
' '
Abilities
Chlorophyll or Gluttony
Gender ratio
50% / 50%
Catch rate
45 (5.9%)
Breeding
Egg group
Grass
Hatch time
5355 steps
Height
5'6" 1.7 m
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0'0" 0 m
0'0" 0 m
Weight
34.2 lbs. 15.5 kg
Expression error: Unexpected * operator. lbs. kg
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0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
221
Leveling rate
Parabolic
EV yield
Total: 3
0
HP
3
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Green
Base friendship
70

Victreebel is a Grass/Poison dual type Pokémon. It evolves from Weepinbell while exposed to a(n) Leaf Stone

Pokédex entry

Pokédex entry
The long vine extending from its head is waved about as if it were a living thing to attract prey. When an unsuspecting victim approaches, it is swallowed whole.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
80
140 - 187 270 - 364
Attack:
105
99 - 172 193 - 339
Defense:
65
63 - 128 121 - 251
Sp. Atk:
100
94 - 167 184 - 328
Sp. Def:
70
67 - 134 130 - 262
Speed:
70
67 - 134 130 - 262
Total:
490
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Shadow
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Shadow
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Shadow
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Shadow
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Shadow
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
0 Leaf Tornado Grass Special 65 90% 10
1 Stockpile Normal Status —% 20
1 Swallow Normal Status —% 10
1 Spit Up Normal Special 100% 10
1 Vine Whip Grass Physical 45 100% 25
1 Sleep Powder Grass Status 75% 15
1 Razor Leaf Grass Physical 55 95% 25
1 Sweet Scent Normal Status 100% 20
32 Leaf Storm Grass Special 130 90% 5
44 Leaf Blade Grass Physical 90 100% 15
  • A level of "0" indicates a move that will be learned by a Victreebel upon evolving
  • Bold indicates a move that gets STAB when used by Victreebel
  • Italic indicates a move that gets STAB only when used by an evolution of Victreebel

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Poison.png TM09 Venoshock Poison Special 65 100% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Fire.png TM11 Sunny Day Fire Status —% 5
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Normal.png TM17 Protect Normal Status —% 10
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Grass.png TM22 Solar Beam Grass Special 120 100% 10
TM Normal.png TM27 Return Normal Physical 100% 20
TM Normal.png TM32 Double Team Normal Status —% 15
TM Psychic.png TM33 Reflect Psychic Status —% 20
TM Poison.png TM36 Sludge Bomb Poison Special 90 100% 10
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Dark.png TM46 Thief Dark Physical 60 100% 25
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Grass.png TM53 Energy Ball Grass Special 90 100% 10
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Normal.png TM70 Flash Normal Status 100% 20
TM Normal.png TM75 Swords Dance Normal Status —% 20
TM Bug.png TM83 Infestation Bug Special 20 100% 35
TM Poison.png TM84 Poison Jab Poison Physical 80 100% 20
TM Grass.png TM86 Grass Knot Grass Special 100% 20
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Normal.png TM96 Nature Power Normal Status —% 20
TM Normal.png TM100 Confide Normal Status —% 20
TM Bug.png TM106 Irritation Bug Special 60 100% 10
TM Grass.png TM107 Slash and Burn Grass Physical 90 90% 10
TM Bug.png TM114 Leech Life Bug Physical 80 100% 10
TM Grass.png TM119 Magical Leaf Grass Special 60 —% 20
TM Grass.png TM120 Solar Blade Grass Physical 125 100% 10
TM Normal.png TM128 Weather Ball Normal Special 50 100% 10
TM Grass.png TM131 Bullet Seed Grass Physical 25 100% 30
TM Poison.png TM144 Cross Poison Poison Physical 70 100% 20
TM Dark.png RM05 Sucker Punch Dark Physical 70 100% 5
TM Normal.png HM01 Cut Normal Physical 50 95% 30
  • A level of "0" indicates a move that will be learned by a Victreebel upon evolving
  • Bold indicates a move that gets STAB when used by Victreebel
  • Italic indicates a move that gets STAB only when used by an evolution of Victreebel

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Unavailable Sweet Scent Normal Status 100% 20
Luck's Tent Venom Drench Poison Status 100% 20
Unavailable Take Down Normal Physical 90 85% 20
Luck's Tent, 11 Badges Encore Normal Status 100% 5
Luck's Tent Bind Normal Physical 15 85% 20
Unavailable Bide Normal Physical —% 10
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Unavailable Headbutt Normal Physical 70 100% 15
Neo East Gearen City Knock Off Dark Physical 65 100% 20
Unavailable Captivate Normal Status 100% 20
Unavailable Rage Normal Physical 20 100% 20
Unavailable Leaf Storm Grass Special 130 90% 5
Unavailable Mega Drain Grass Special 40 100% 15
Unavailable Mimic Normal Status —% 10
Kingdom of Goomidra Body Slam Normal Physical 85 100% 15
Unavailable Power Whip Grass Physical 120 85% 10
Unavailable Double-Edge Normal Physical 120 100% 15
Unavailable Curse Ghost Status —% 10
Kingdom of Goomidra Seed Bomb Grass Physical 80 100% 15
Luck's Tent, 7 Badges Bug Bite Bug Physical 60 100% 20
Luck's Tent, 15 Badges Leaf Blade Grass Physical 90 100% 15
Luck's Tent, 7 Badges Gastro Acid Poison Status 100% 10
Luck's Tent, 3 Badges Worry Seed Grass Status 100% 10
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 5 Badges Synthesis Grass Status —% 5
Luck's Tent, 5 Badges Giga Drain Grass Special 75 100% 10
  • A level of "0" indicates a move that will be learned by a Victreebel upon evolving
  • Bold indicates a move that gets STAB when used by Victreebel
  • Italic indicates a move that gets STAB only when used by an evolution of Victreebel

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Acid Spray Poison Special 40 100% 20
Belch Poison Special 120 90% 10
Bullet Seed Grass Physical 25 100% 30
Clear Smog Poison Special 50 —% 15
Encore Normal Status 100% 5
Giga Drain Grass Special 75 100% 10
Ingrain Grass Status —% 20
Leech Life Bug Physical 80 100% 10
Magical Leaf Grass Special 60 —% 20
Natural Gift Normal Physical 100% 15
Power Whip Grass Physical 120 85% 10
Strength Sap Grass Status 100% 10
Synthesis Grass Status —% 5
Tickle Normal Status 100% 20
Weather Ball Normal Special 50 100% 10
Worry Seed Grass Status 100% 10
  • A level of "0" indicates a move that will be learned by a Victreebel upon evolving
  • Bold indicates a move that gets STAB when used by Victreebel
  • Italic indicates a move that gets STAB only when used by an evolution of Victreebel

Sprites

Front Back
GenderM.png 071.png 071b.png
Front shiny Back shiny
GenderM.png 071s.png 071sb.png


Trivia