Watchog

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This page was created dynamically from the game's files and cannot be edited.

Patrat #504: Patrat
Pokémon
#506: Lillipup Lillipup
Icon505.png
Watchog
Lookout Pokémon
#505
505.png
Type
Normal
' '
' '
' '
' '
' '
Abilities
Illuminate or Keen Eye
Hidden Abilities
Analytic
Gender ratio
50% / 50%
Catch rate
255 (33.3%)
Breeding
Egg group
Field
Hatch time
5120 steps
Height
3'7" 1.1 m
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0'0" 0 m
0'0" 0 m
Weight
59.5 lbs. 27.0 kg
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
147
Leveling rate
Medium
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Brown
Base friendship
70

Watchog is a Normal-type Pokémon. It evolves from Patrat starting at level 20.

Pokédex entry

Pokédex entry
They make the patterns on their bodies shine in order to threaten predators. Keen eyesight lets them see in the dark.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common West Gearen City (LandNight), West Gearen City (LandMorning), West Gearen City (Land), West Gearen City (LandNight), West Gearen City (LandMorning), West Gearen City (Land),
Uncommon
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
60
120 - 167 230 - 324
Attack:
85
81 - 150 157 - 295
Defense:
69
66 - 133 128 - 260
Sp. Atk:
60
58 - 123 112 - 240
Sp. Def:
69
66 - 133 128 - 260
Speed:
77
73 - 141 143 - 278
Total:
420
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
0 Confuse Ray Ghost Status 100% 10
1 Rototiller Ground Status —% 10
1 Tackle Normal Physical 40 100% 35
1 Leer Normal Status 100% 30
1 Bite Dark Physical 60 100% 25
1 Low Kick Fighting Physical 100% 20
3 Leer Normal Status 100% 30
6 Bite Dark Physical 60 100% 25
8 Bide Normal Physical —% 10
11 Detect Fighting Status —% 5
13 Sand Attack Ground Status 100% 15
16 Crunch Dark Physical 80 100% 15
18 Hypnosis Psychic Status 60% 20
22 Super Fang Normal Physical 90% 10
25 After You Normal Status —% 15
29 Focus Energy Normal Status —% 30
32 Psych Up Normal Status —% 10
36 Hyper Fang Normal Physical 80 90% 15
39 Nasty Plot Dark Status —% 20
43 Mean Look Normal Status —% 5
46 Baton Pass Normal Status —% 40
50 Slam Normal Physical 80 75% 20
  • A level of "0" indicates a move that will be learned by a Watchog upon evolving
  • Bold indicates a move that gets STAB when used by Watchog
  • Italic indicates a move that gets STAB only when used by an evolution of Watchog

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Normal.png TM01 Work Up Normal Status —% 30
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Fire.png TM11 Sunny Day Fire Status —% 5
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Psychic.png TM16 Light Screen Psychic Status —% 30
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Electric.png TM24 Thunderbolt Electric Special 90 100% 15
TM Electric.png TM25 Thunder Electric Special 110 70% 10
TM Normal.png TM27 Return Normal Physical 100% 20
TM Ground.png TM28 Dig Ground Physical 80 100% 10
TM Ghost.png TM30 Shadow Ball Ghost Special 80 100% 15
TM Normal.png TM32 Double Team Normal Status —% 15
TM Fire.png TM35 Flamethrower Fire Special 90 100% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Fighting.png TM52 Focus Blast Fighting Special 120 70% 5
TM Dark.png TM56 Fling Dark Physical 100% 10
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Normal.png TM70 Flash Normal Status 100% 20
TM Electric.png TM73 Thunder Wave Electric Status 90% 20
TM Normal.png TM75 Swords Dance Normal Status —% 20
TM Normal.png TM77 Psych Up Normal Status —% 10
TM Psychic.png TM85 Dream Eater Psychic Special 100 100% 15
TM Grass.png TM86 Grass Knot Grass Special 100% 20
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Fighting.png TM94 Rock Smash Fighting Physical 40 100% 15
TM Fighting.png TM98 Power-Up Punch Fighting Physical 40 100% 30
TM Normal.png TM100 Confide Normal Status —% 20
TM Fighting.png TM103 Stacking Shot Fighting Physical 40 100% 10
TM Normal.png TM115 Mega Punch Normal Physical 80 85% 20
TM Ice.png TM140 Ice Fang Ice Physical 65 95% 15
TM Fire.png TM141 Fire Fang Fire Physical 65 95% 15
TM Electric.png TM142 Thunder Fang Electric Physical 65 95% 15
TM Normal.png RM06 Retaliate Normal Physical 70 100% 5
TM Normal.png RM09 Tri Attack Normal Special 80 100% 10
TM Normal.png HM01 Cut Normal Physical 50 95% 30
TM Normal.png HM04 Strength Normal Physical 80 100% 15
  • A level of "0" indicates a move that will be learned by a Watchog upon evolving
  • Bold indicates a move that gets STAB when used by Watchog
  • Italic indicates a move that gets STAB only when used by an evolution of Watchog

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Akuwa Town Endeavor Normal Physical 100% 5
Luck's Tent After You Normal Status —% 15
Akuwa Town Ice Punch Ice Physical 75 100% 15
Luck's Tent, 11 Badges Encore Normal Status 100% 5
Luck's Tent, 3 Badges Shock Wave Electric Special 60 —% 20
Unavailable Bide Normal Physical —% 10
Luck's Tent Covet Normal Physical 60 100% 25
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Luck's Tent, 5 Badges Helping Hand Normal Status —% 20
Luck's Tent, 7 Badges Signal Beam Bug Special 75 100% 15
Neo East Gearen City Knock Off Dark Physical 65 100% 20
Unavailable Captivate Normal Status 100% 20
Unavailable Psychic Fangs Psychic Physical 85 100% 10
Neo East Gearen City Low Kick Fighting Physical 100% 20
Kingdom of Goomidra Zen Headbutt Psychic Physical 80 90% 15
Neo East Gearen City Last Resort Normal Physical 140 100% 5
Luck's Tent, 15 Badges Gunk Shot Poison Physical 120 80% 5
Kingdom of Goomidra Seed Bomb Grass Physical 80 100% 15
Akuwa Town Stomping Tantrum Ground Physical 75 100% 10
Akuwa Town Thunder Punch Electric Physical 75 100% 15
Axis High University Focus Punch Fighting Physical 150 100% 20
Akuwa Town Iron Tail Steel Physical 100 75% 15
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 9 Badges Aqua Tail Water Physical 90 90% 10
Akuwa Town Fire Punch Fire Physical 75 100% 15
Luck's Tent, 5 Badges Super Fang Normal Physical 90% 10
Luck's Tent, 9 Badges Laser Focus Normal Status —% 30
  • A level of "0" indicates a move that will be learned by a Watchog upon evolving
  • Bold indicates a move that gets STAB when used by Watchog
  • Italic indicates a move that gets STAB only when used by an evolution of Watchog

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Assurance Dark Physical 60 100% 10
Bullet Seed Grass Physical 25 100% 30
Flail Normal Physical 100% 15
Foresight Normal Status —% 40
Iron Tail Steel Physical 100 75% 15
Pursuit Dark Physical 40 100% 20
Revenge Fighting Physical 60 100% 10
Screech Normal Status 85% 40
Tearful Look Normal Status —% 20
  • A level of "0" indicates a move that will be learned by a Watchog upon evolving
  • Bold indicates a move that gets STAB when used by Watchog
  • Italic indicates a move that gets STAB only when used by an evolution of Watchog

Sprites

Front Back
GenderM.png 505.png 505b.png
Front shiny Back shiny
GenderM.png 505s.png 505sb.png


Trivia